using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;

/**
 * @overview Life of German Reallife - Entities DutyCloth DutyCloth.cs
 * @author VegaZ
 * @copyright (c) 2008 - 2018 Life of German
 */

namespace ReallifeGamemode.Server.Entities
{
    public class DutyCloth
    {
        [Key]
        [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
        public int Id { get; set; }

        [ForeignKey("Faction")]
        public int FactionId { get; set; }
        public Faction Faction { get; set; }

        public bool Gender { get; set; }

        public byte SlotType { get; set; }
        public int SlotId { get; set; }
        public int ClothId { get; set; }
    }
}
