using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;

/**
 * @overview Life of German Reallife - Entities CharacterCloth CharacterCloth.cs
 * @author VegaZ
 * @copyright (c) 2008 - 2018 Life of German
 */

namespace ReallifeGamemode.Server.Entities
{
    public class CharacterCloth
    {
        [Key]
        [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
        public int Id { get; set; }

        [ForeignKey("User")]
        public int UserId { get; set; }
        public User User { get; set; }

        public bool Duty { get; set; }

        public byte SlotType { get; set; }
        public int SlotId { get; set; }
        public int ClothId { get; set; }
        public int Texture { get; set; }
    }
}
