using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;

namespace ReallifeGamemode.Server.Entities
{
    public class News
    {
        [Key]
        [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
        public int Id { get; set; }

        [ForeignKey("User")]
        public int? UserId { get; set; }
        public User User { get; set; }

        public string Caption { get; set; }
        public string Content { get; set; }
        public bool Active { get; set; }
        public int Timestamp { get; set; }
    }
}
