using ReallifeGamemode.Server.Inventory.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;

/**
* @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/

namespace ReallifeGamemode.Server.Inventory.Items
{
    public class Hamburger : FoodItem
    {
        public override int Id => 1;
        public override string Name => "Hamburger";
        public override string Description => "Ein leckerer Hamburger.";
        public override int Gewicht => 300;
        public override string Einheit => "g";
        public override int HpAmount => 20;
        public override uint Object => 2240524752;
    }
}
