using System;
using System.Collections.Generic;
using System.Text;

namespace ReallifeGamemode.Server.Types
{
  [Flags]
  public enum AnimationFlags
  {
    Loop = 1 << 0,
    StopOnLastFrame = 1 << 1,
    OnlyAnimateUpperBody = 1 << 4,
    AllowPlayerControl = 1 << 5,
    Cancellable = 1 << 7
  }
}
