using System.ComponentModel.DataAnnotations.Schema;

namespace ReallifeGamemode.Database.Entities
{
  public partial class Location
  {
    [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
    public int Id { get; set; }

    public string Description { get; set; }

    public double X { get; set; }

    public double Y { get; set; }

    public double Z { get; set; }

    public double Heading { get; set; }
  }
}
