using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;

namespace ReallifeGamemode.Server.Util
{
  class RentcarProperty
  {
    public string Name { get; set; }
    public int Price { get; set; }

    public RentcarProperty(String n, int p){
      Name = n;
      Price = p;
    }
  }
}
