using ReallifeGamemode.Server.Inventory.Interfaces;

/**
* @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/

namespace ReallifeGamemode.Server.Inventory.Items
{
  public class Holz : DropItem
  {
    public override int Id => 20;

    public override string Name => "Holz";

    public override string Description => "Ich und mein Holz.";
    public override int Gewicht => 650;
    public override string Einheit => "g";

    public override uint Object => 1805779401;

    public override int Price => 0;
  }
}
