using System;
using System.Collections.Generic;
using GTANetworkAPI;

namespace ReallifeGamemode.Server.Util
{
  public static class GlobalHelper
  {
    /*public static List<Player> DutyAdmins = new List<Player>();
    public static List<Player> tsupAdmins = new List<Player>();*/

    public static Dictionary<string, string> CustomJoinMessages = new Dictionary<string, string>
      {
        { ".MichaPlays.", "Der echte Ballas Leader ist online (MichaPlays)" },
        { "iCroniX", "Life of Malle - Eimer für Alle - Alle für Malle - Böllern! (CroniX)" },
        { "balboistderbeste", "Hurra! Hurra! Der Balbo ist jetzt da! (balbo)" },
        { "AirMake", "The fresh breeze of the stone ist back. (AirMake)" },
        { "raviatex", "I'll remember you all in therapy. (aviate)" },
        { "datgame__", "KOPF ENTWICKLUNG!! (hydrant)" },
        { "Roachkook", "2head Entwickler ist wieder online (kookroach)" }
      };

    public static int newbiePlayedMinutesThreshold = 30 * 60;

    public static DateTime CountdownUntil { get; internal set; }
    public static string CountdownText { get; internal set; }
  }
}
