using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;

namespace ReallifeGamemode.Database.Entities.Logs
{
  public class LoginLogoutLogEntry
  {
    [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
    public long Id { get; set; }

    public string Username { get; set; }

    public string SocialClubName { get; set; }

    public User User { get; set; }

    public long PlayerId { get; set; }

    public string IpAddress { get; set; }

    public bool LoginLogout { get; set; }

    public DateTime Time { get; set; }
  }
}
