using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Core.API;

namespace ReallifeGamemode.Server.Core.RageMP
{
  public class RageTextLabel : RageEntity, ITextLabel
  {
    private TextLabel textLabel;

    public string Text { get => textLabel.Text; set => textLabel.Text = value; }

    public RageTextLabel(TextLabel textLabel) : base(textLabel)
    {
      this.textLabel = textLabel;
    }
  }
}
