using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;

namespace ReallifeGamemode.Database.Entities
{
  public partial class Whitelist
  {
    [Key]
    [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
    public int Id { get; set; }
    public string SocialClubName { get; set; }
  }
}
