using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Core.API;

namespace ReallifeGamemode.Server.Core.RageMP
{
  public class RageMarker : RageEntity, IMarker
  {
    private readonly Marker marker;

    public RageMarker(Marker marker) : base(marker)
    {
      this.marker = marker;
    }


  }
}
