using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Core.API;

namespace ReallifeGamemode.Server.Core.RageMP
{
  class RageBlip : RageEntity, IBlip
  {
    private Blip blip;

    public RageBlip(Blip blip) : base(blip)
    {
      this.blip = blip;
    }
  }
}
