riot nicht abschließen
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2229
ReallifeGamemode.Database/Migrations/20210601205501_LockRiot.Designer.cs
generated
Normal file
2229
ReallifeGamemode.Database/Migrations/20210601205501_LockRiot.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,18 @@
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using GTANetworkAPI;
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using Microsoft.EntityFrameworkCore.Migrations;
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namespace ReallifeGamemode.Database.Migrations
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{
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public partial class LockRiot : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.Sql("UPDATE ServerVehicles SET Locked = '0' WHERE Model = " + (uint)VehicleHash.Riot);
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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}
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}
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}
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@@ -113,7 +113,7 @@ namespace ReallifeGamemode.Server.Events
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}
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else if (sV is FactionVehicle fV)
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{
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if (!fV.GetOwners().Contains(u.FactionId ?? 0))
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if (!fV.GetOwners().Contains(u.FactionId ?? 0) || sV.Model == VehicleHash.Riot)
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{
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return;
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}
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@@ -181,7 +181,7 @@ namespace ReallifeGamemode.Server.Events
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}
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else if (sV is FactionVehicle fV)
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{
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if (!fV.GetOwners().Contains(u.FactionId ?? 0))
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if (!fV.GetOwners().Contains(u.FactionId ?? 0) || sV.Model == VehicleHash.Riot)
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{
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return;
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}
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