Merge branch 'develop' of ssh://development.life-of-german.org:451/log-gtav/reallife-gamemode into develop
This commit is contained in:
@@ -50,8 +50,8 @@ namespace ReallifeGamemode.Server.Core.Menus
|
||||
|
||||
player.SendMessage("Du hast den Waffenschein erfolgreich erworben.", ChatPrefix.Info);
|
||||
|
||||
dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 1).First().BankAccount.Balance += 2500;
|
||||
dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 3).First().BankAccount.Balance += 2500;
|
||||
dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 1).First().BankAccount.Balance += 1000;
|
||||
dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 3).First().BankAccount.Balance += 1000;
|
||||
|
||||
user.WeaponLicense = true;
|
||||
dbContext.SaveChanges();
|
||||
|
||||
@@ -201,7 +201,7 @@ namespace ReallifeGamemode.Server.Events
|
||||
DutyPoint nearestDuty = PositionManager.DutyPoints.Find(d => d.Position.DistanceTo(player.Position) <= 1.5 && d.FactionId == user.FactionId);
|
||||
WeaponPoint nearestWeapon = PositionManager.WeaponPoints.Find(w => w.Position.DistanceTo(player.Position) <= 1.5 && w.FactionId == user.FactionId);
|
||||
JailReleasePoint nearestJailReleasePoint = PositionManager.JailReleasePoints.Find(j => j.Position.DistanceTo(player.Position) <= 1.5 && (user.FactionId == 1 || user.FactionId == 3) && user.GetData<bool>("duty"));
|
||||
ElevatorPoint nearestElevatorPoint = PositionManager.ElevatorPoints.Find(e => e.Position.DistanceTo(player.Position) <= 1.5 && (user.FactionId == 1 || user.FactionId == 3));
|
||||
ElevatorPoint nearestElevatorPoint = PositionManager.ElevatorPoints.Find(e => e.Position.DistanceTo(player.Position) <= 1.5 && (user.FactionId == 1 || user.FactionId == 2 || user.FactionId == 3));
|
||||
ClotheshopPoint nearestClotheShopPoint = PositionManager.clotheshopPoints.Find(s => s.Position.DistanceTo(player.Position) <= 1.5 && (!user.GetData<bool>("duty")));
|
||||
FriseurPoint nearestFriseurPoint = PositionManager.friseurPoints.Find(s => s.Position.DistanceTo(player.Position) <= 1.5 && (!user.GetData<bool>("duty")));
|
||||
ItemshopPoint nearestItemShopPoint = PositionManager.itemshopPoints.Find(s => s.Position.DistanceTo(player.Position) <= 1.5);
|
||||
|
||||
@@ -640,7 +640,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
}
|
||||
player.SendNotification($"~w~Du hast ~y~{targetname} ~b~{amount} ~w~Strafpunkte gegeben. Grund: ~g~{reason}~w~.");
|
||||
target.SendNotification($"~b~{player.GetUser().FactionRank.RankName} | {playername} ~w~hat dir ~y~{amount} ~w~Strafpunkte gegeben.", true);
|
||||
ChatService.BroadcastFaction("~y~" + targetname + "~b~ hat von ~g~" + playername + " ~y~" + amount + " ~b~Strafpunkt erhalten. Gesamt: ~y~" + target.GetUser().Points, new List<int>() { 1, 3 });
|
||||
ChatService.BroadcastFaction("!{#8181E9}HQ: " + targetname + " hat von " + playername + " " + amount + " Strafpunkt(e) erhalten. Gesamt: " + target.GetUser().Points, new List<int>() { 1, 3 });
|
||||
if (target.GetUser().Points < 0)
|
||||
{
|
||||
using (var dbContext = new DatabaseContext())
|
||||
@@ -653,8 +653,8 @@ namespace ReallifeGamemode.Server.Managers
|
||||
else if (target.GetUser().Points >= 12)
|
||||
{
|
||||
target.SendNotification($"~w~Grund: ~g~{reason}~w~. ~x~Du hast nun ~r~12/12 ~x~Strafpunkten.", true);
|
||||
target.SendNotification($"~w~Dir wird ~r~Auto- ~w~und ~r~Motorradführerschein ~w~entzogen.", true);
|
||||
ChatService.BroadcastFaction("~y~" + targetname + "~b~ hat von ~g~" + playername + " ~y~" + amount + " ~b~Strafpunkt erhalten. Gesamt: ~y~" + target.GetUser().Points, new List<int>() { 1, 3 });
|
||||
target.SendNotification($"~w~Dir wird ~r~Auto- ~w~und ~r~Motorradführerschein ~w~entzogen.", true); //FlashNotif
|
||||
ChatService.HQMessage(targetname + "hat von" + playername + " " + amount + " Strafpunkt erhalten(e). Gesamt: " + target.GetUser().Points);
|
||||
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
|
||||
{
|
||||
User copUser = copPlayer.GetUser();
|
||||
@@ -667,7 +667,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
{
|
||||
if (copUser.GetData<bool>("duty") == true)
|
||||
{
|
||||
ChatService.SendMessage(copPlayer, "!{#8181E9}HQ: " + targetname + " besitzt nun keinen Führerschein mehr.");
|
||||
ChatService.HQMessage(targetname + " besitzt nun keinen Führerschein mehr.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -687,7 +687,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SendNotification("~r~Du kannst nur zwischen 1 und 8 Punkte verteilen!");
|
||||
player.SendNotification("~r~Du kannst nur zwischen 1 und 12 Punkte verteilen!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user