ReviveSperre
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@@ -81,6 +81,24 @@ namespace ReallifeGamemode.Server.Factions.Medic
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}
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}
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public static void UpdateReviveSperre()
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{
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var allRevivedPlayers = NAPI.Pools.GetAllPlayers().Where(c => c.HasData("reviveSperre"));
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foreach(var player in allRevivedPlayers)
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{
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var timeLeft = player.GetData<int>("reviveSperre");
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if (timeLeft > 0)
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{
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player.SetData("reviveSperre", timeLeft - 1);
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}
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else
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{
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player.ResetData("reviveSperre");
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}
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}
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}
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public static void MakeHealDecision(Player target, bool decision)
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{
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var activeDecision = HealDecisions.FirstOrDefault(d => d.dTarget == target);
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