This commit is contained in:
VegaZ
2021-04-08 00:21:11 +02:00
13 changed files with 201 additions and 237 deletions

View File

@@ -106,16 +106,17 @@ export default function animationSync() {
loadAnimDict(animDict, function () { loadAnimDict(animDict, function () {
mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 1, 0, duration, parseInt(flag), 0, !1, !1, !1) mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 1, 0, duration, parseInt(flag), 0, !1, !1, !1)
}); });
if (mp.players.local == entity) {
if (!endless) { if (!endless) {
animationBreakTimer = setInterval(() => breakAnimation(name), 120000); animationBreakTimer = setInterval(() => breakAnimation(name), 120000);
} }
if (mp.players.local == entity) {
if (!loop) { if (!loop) {
let a = setInterval(function () { let a = setInterval(function () {
mp.events.callRemote("CLIENT:ClearAnimationData", true);
clearInterval(a); clearInterval(a);
mp.game.wait(500);
mp.events.callRemote("CLIENT:ClearAnimationData", true);
}, duration); }, duration);
} }
} }

View File

@@ -8,7 +8,7 @@ export default function attachmentManager(game: IGame) {
attachmentMngr.register("weapondeal", "ex_prop_crate_ammo_bc", "chassis_dummy", new mp.Vector3(0.08, -0.9, -0.2), new mp.Vector3(0, 0, 0)); attachmentMngr.register("weapondeal", "ex_prop_crate_ammo_bc", "chassis_dummy", new mp.Vector3(0.08, -0.9, -0.2), new mp.Vector3(0, 0, 0));
attachmentMngr.register("weapondeal1", "ex_office_swag_guns02", "chassis_dummy", new mp.Vector3(0, 0.8, 0), new mp.Vector3(0, 0, 0)); attachmentMngr.register("weapondeal1", "ex_office_swag_guns02", "chassis_dummy", new mp.Vector3(0, 0.8, 0), new mp.Vector3(0, 0, 0));
attachmentMngr.register("weapondeal2", "w_sg_pumpshotgun", "chassis_dummy", new mp.Vector3(0.4, 1.6, 0.62), new mp.Vector3(90, 0, 180)); attachmentMngr.register("weapondeal2", "w_sg_pumpshotgun", "chassis_dummy", new mp.Vector3(0.4, 1.6, 0.62), new mp.Vector3(90, 0, 180));
attachmentMngr.register("handcuffs", "p_cs_cuffs_02_s", 28422, new mp.Vector3(0, 0, 0), new mp.Vector3(0, 90, 0)); attachmentMngr.register("handcuffs", "p_cs_cuffs_02_s", 28422, new mp.Vector3(-0.05, 0, 0), new mp.Vector3(90, 90, 0));
}); });
const attachmentMngr = const attachmentMngr =

View File

@@ -25,7 +25,7 @@ namespace ReallifeGamemode.Server.Events
public class Death : Script public class Death : Script
{ {
[ServerEvent(Event.PlayerDeath)] [ServerEvent(Event.PlayerDeath)]
public void OnPlayerDeath(Player player, Player killer, uint reason ) public void OnPlayerDeath(Player player, Player killer, uint reason)
{ {
if (!player.IsLoggedIn()) if (!player.IsLoggedIn())
{ {
@@ -33,41 +33,28 @@ namespace ReallifeGamemode.Server.Events
return; return;
} }
player.SetData("isDead", true); using var dbContext = new DatabaseContext();
User user = player.GetUser(dbContext);
using (var userDeath = new DatabaseContext()) PositionManager.cuffPoints.Remove(player);
{
User userisdead = player.GetUser(userDeath);
userisdead.Dead = true;
userDeath.SaveChanges();
}
//TODO: Zum Full Release entfernen //TODO: Zum Full Release entfernen
if (player.HasData("togdeath")) { if (player.HasData("togdeath"))
{
ChatService.SendMessage(player, "Du bist durch " + (killer?.Name ?? "Niemanden") + " gestorben: " + reason.ToString()); ChatService.SendMessage(player, "Du bist durch " + (killer?.Name ?? "Niemanden") + " gestorben: " + reason.ToString());
} }
int? killerId; int? killerId = null;
float killerPosX; float killerPosX = -1;
float killerPosY; float killerPosY = -1;
float killerPosZ; float killerPosZ = -1;
float killerHeading; float killerHeading = -1;
if (killer == null || killer.IsNull) if (killer.IsLoggedIn())
{ {
killerId = null; var killerUser = killer.GetUser(dbContext);
killerPosX = -1; if (killerUser != null)
killerPosY = -1;
killerPosZ = -1;
killerHeading = -1;
}
else
{ {
var killerUser = killer.GetUser();
if (killerUser == null)
{
return;
}
killerId = killerUser.Id; killerId = killerUser.Id;
killerPosX = killer.Position.X; killerPosX = killer.Position.X;
killerPosY = killer.Position.Y; killerPosY = killer.Position.Y;
@@ -85,11 +72,27 @@ namespace ReallifeGamemode.Server.Events
ChatService.BroadcastAdmin(message, AdminLevel.ADMIN); ChatService.BroadcastAdmin(message, AdminLevel.ADMIN);
} }
} }
}
User user = player.GetUser(); bool copNearby = NAPI.Pools.GetAllPlayers().Any(u => u.IsDuty() && u.IsAlive() && u.Position.DistanceToSquared(player.Position) <= 200 * 200);
if (copNearby)
{
user.SetJailTime(true);
Jail.Check_PutBehindBars(user);
ChatService.HQMessage(user.Name + " wurde ins Gefängnis eingeliefert.");
}
else
{
ChatService.HQMessage(user.Name + " wurde soeben ins Krankenhaus eingeliefert.");
}
if (user.JailTime <= 0) if (user.JailTime <= 0)
{ {
player.SetData("isDead", true);
user.Dead = true;
if (!player.HasData("reviveSperre")) if (!player.HasData("reviveSperre"))
{ {
//MEDIC AUFTRAG //MEDIC AUFTRAG
@@ -109,8 +112,6 @@ namespace ReallifeGamemode.Server.Events
ChatService.BroadcastFaction("~y~[MEDIC] ~w~" + player.Name + " ist soeben verstorben.", new List<int>() { 2 }); ChatService.BroadcastFaction("~y~[MEDIC] ~w~" + player.Name + " ist soeben verstorben.", new List<int>() { 2 });
} }
if (player.GetUser().IsAdmin(AdminLevel.ADMIN) == true) if (player.GetUser().IsAdmin(AdminLevel.ADMIN) == true)
{ {
player.TriggerEvent("startDeathTimer", true); player.TriggerEvent("startDeathTimer", true);
@@ -123,10 +124,7 @@ namespace ReallifeGamemode.Server.Events
//TODO PICTURE NOTIFICATION + SOUND für Medics //TODO PICTURE NOTIFICATION + SOUND für Medics
player.ClearAttachments(); player.ClearAttachments();
List<UserItem> fItem = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
using (var userDeath = new DatabaseContext())
{
List<UserItem> fItem = userDeath.UserItems.Where(u => u.UserId == user.Id).ToList();
foreach (var item in fItem) foreach (var item in fItem)
{ {
IItem iItem = InventoryManager.GetItemById(item.ItemId); IItem iItem = InventoryManager.GetItemById(item.ItemId);
@@ -147,8 +145,7 @@ namespace ReallifeGamemode.Server.Events
TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", textPos, 5, 0.5f, 4, new Color(255, 255, 255), false, 0); TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", textPos, 5, 0.5f, 4, new Color(255, 255, 255), false, 0);
GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl); GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl);
userDeath.Remove(item); dbContext.Remove(item);
}
} }
var dead = new Database.Entities.Logs.Death var dead = new Database.Entities.Logs.Death
@@ -165,8 +162,7 @@ namespace ReallifeGamemode.Server.Events
VictimHeading = player.Heading, VictimHeading = player.Heading,
CauseOfDeath = reason.ToString() CauseOfDeath = reason.ToString()
}; };
userDeath.DeathLogs.Add(dead); dbContext.DeathLogs.Add(dead);
userDeath.SaveChanges();
} }
} }
Job.JobBase job = Managers.JobManager.GetJob(player.GetUser().JobId ?? -1); Job.JobBase job = Managers.JobManager.GetJob(player.GetUser().JobId ?? -1);
@@ -219,9 +215,7 @@ namespace ReallifeGamemode.Server.Events
//ChatService.SendMessage(player, "Debug10"); //ChatService.SendMessage(player, "Debug10");
} }
} }
dbContext.SaveChanges();
//JailTime.cs
Jail.Check_PutBehindBars(player);
} }
[RemoteEvent("RespawnPlayerAtHospital")] [RemoteEvent("RespawnPlayerAtHospital")]

View File

@@ -21,7 +21,7 @@ using ReallifeGamemode.Server.WeaponDeal;
/** /**
* @overview Life of German Reallife - Event Key (Key.cs) * @overview Life of German Reallife - Event Key (Key.cs)
* @author VegaZ * @author VegaZ, balbo
* @copyright (c) 2008 - 2018 Life of German * @copyright (c) 2008 - 2018 Life of German
*/ */

View File

@@ -54,6 +54,7 @@ namespace ReallifeGamemode.Server.Events
} }
else else
{ {
player.SetData("dbId", user.Id);
player.Name = username; player.Name = username;
player.TriggerEvent("SERVER:Login_Success"); player.TriggerEvent("SERVER:Login_Success");
player.TriggerEvent("CLIENT:StopSound"); player.TriggerEvent("CLIENT:StopSound");
@@ -122,7 +123,7 @@ namespace ReallifeGamemode.Server.Events
} }
else else
{ {
Jail.Check_PutBehindBars(player); Jail.Check_PutBehindBars(user);
} }
} }

View File

@@ -6,7 +6,7 @@ using ReallifeGamemode.Database.Models;
/** /**
* @overview Life of German Reallife - Event Register (Register.cs) * @overview Life of German Reallife - Event Register (Register.cs)
* @author VegaZ * @author VegaZ, balbo
* @copyright (c) 2008 - 2018 Life of German * @copyright (c) 2008 - 2018 Life of German
*/ */
@@ -51,6 +51,7 @@ namespace ReallifeGamemode.Server.Events
dbContext.Users.Add(user); dbContext.Users.Add(user);
dbContext.SaveChanges(); dbContext.SaveChanges();
player.SetData("dbId", user.Id);
player.TriggerEvent("SERVER:Login_Success"); player.TriggerEvent("SERVER:Login_Success");
player.TriggerEvent("CLIENT:StopSound"); player.TriggerEvent("CLIENT:StopSound");
player.SetData("isLoggedIn", true); player.SetData("isLoggedIn", true);

View File

@@ -59,6 +59,34 @@ namespace ReallifeGamemode.Server.Extensions
} }
} }
public static void SetJailTime(this User user, bool killed)
{
if (user == null)
{
return;
}
int time = 26 * user.Wanteds;
if (killed)
{
time *= 2;
}
user.Wanteds = 0;
user.JailTime = time;
}
public static void AnnouncePlayerJailedIn(this User user)
{
if (user == null)
{
return;
}
string message = user.Name + " wurde ins Gefängnis geliefert";
ChatService.HQMessage(message);
}
/// <summary> /// <summary>
/// Gibt zurück, ob ein Player eingeloggt ist /// Gibt zurück, ob ein Player eingeloggt ist
/// </summary> /// </summary>
@@ -76,8 +104,35 @@ namespace ReallifeGamemode.Server.Extensions
public static bool IsDuty(this Player player) public static bool IsDuty(this Player player)
{ {
var user = player.GetUser(); return player.GetServerData("duty", false);
return user.GetData("duty", false); }
public static bool IsAlive(this Player player)
{
return !player.HasData("isDead") || player.GetData<bool>("isDead") == false;
}
public static T GetServerData<T>(this Player player, string key, T defaultValue = default)
{
if (player == null)
{
return default;
}
key += "data_";
if (!player.HasData(key)) return defaultValue;
return JsonConvert.DeserializeObject<T>(player.GetData<dynamic>(key));
}
public static void SetServerData(this Player player, string key, object value)
{
if (player == null)
{
return;
}
key += "data_";
player.SetData(key, JsonConvert.SerializeObject(value));
} }
public static bool IsAdminDuty(this Player player) public static bool IsAdminDuty(this Player player)
@@ -98,27 +153,14 @@ namespace ReallifeGamemode.Server.Extensions
internal static T GetData<T>(this User user, string key, T nullValue) internal static T GetData<T>(this User user, string key, T nullValue)
{ {
if (user == null) return user.Player.GetServerData(key, nullValue);
{
return default;
}
key += "data_";
if (!user.Player.HasData(key)) return nullValue;
return JsonConvert.DeserializeObject<T>(user.Player.GetData<dynamic>(key));
} }
internal static T GetData<T>(this User user, string key) => user.GetData<T>(key, default); internal static T GetData<T>(this User user, string key) => user.GetData<T>(key, default);
internal static void SetData(this User user, string key, object value) internal static void SetData(this User user, string key, object value)
{ {
if (user == null) user.Player.SetServerData(key, value);
{
return;
}
key += "data_";
user.Player.SetData(key, JsonConvert.SerializeObject(value));
} }
internal static void GiveWanteds(this User user, Player cop, int amount, string reason) internal static void GiveWanteds(this User user, Player cop, int amount, string reason)

View File

@@ -171,7 +171,7 @@ namespace ReallifeGamemode.Server.Finance
if (putInJail != 0 && minusJail) if (putInJail != 0 && minusJail)
{ {
Jail.Check_PutBehindBars(client, false); Jail.Check_PutBehindBars(u);
} }
} }

View File

@@ -19,7 +19,7 @@ using ReallifeGamemode.Server.Factions.Medic;
/** /**
* @overview Life of German Reallife - Managers Interaction (InteractionManager.cs) * @overview Life of German Reallife - Managers Interaction (InteractionManager.cs)
* @author VegaZ * @author VegaZ, balbo
* @copyright (c) 2008 - 2018 Life of German * @copyright (c) 2008 - 2018 Life of German
*/ */

View File

@@ -18,7 +18,7 @@ using ReallifeGamemode.Server.Types;
/** /**
* @overview Life of German Reallife - Managers InventoryManager (InventoryManager.cs) * @overview Life of German Reallife - Managers InventoryManager (InventoryManager.cs)
* @author hydrant, VegaZ * @author hydrant, VegaZ, balbo
* @copyright (c) 2008 - 2018 Life of German * @copyright (c) 2008 - 2018 Life of German
*/ */

View File

@@ -4,6 +4,7 @@ using System.Linq;
using System.Text; using System.Text;
using GTANetworkAPI; using GTANetworkAPI;
using Newtonsoft.Json; using Newtonsoft.Json;
using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Util namespace ReallifeGamemode.Server.Util
{ {
@@ -64,8 +65,6 @@ namespace ReallifeGamemode.Server.Util
/// <param name="animationName">Name of requested animation</param> /// <param name="animationName">Name of requested animation</param>
public static bool HasAnimation(this Player player, dynamic animationName) public static bool HasAnimation(this Player player, dynamic animationName)
{ {
string data = player.GetData<string>("Animation");
bool x = player.GetData<string>("Animation") == animationName;
return player.HasData("Animation") && (player.GetData<string>("Animation") == animationName); return player.HasData("Animation") && (player.GetData<string>("Animation") == animationName);
} }
@@ -74,7 +73,6 @@ namespace ReallifeGamemode.Server.Util
if (!player.HasData("Animation")) if (!player.HasData("Animation"))
return; return;
player.ClearAttachments();
player.ResetData("Animation"); player.ResetData("Animation");
player.ResetSharedData("AnimationData"); player.ResetSharedData("AnimationData");
} }
@@ -98,8 +96,15 @@ namespace ReallifeGamemode.Server.Util
{ {
player.ClearAnimation(); player.ClearAnimation();
if (checkTransition) if (checkTransition)
{
AnimPairTransition(player); AnimPairTransition(player);
} }
else
{
player.ClearAttachments();
PositionManager.cuffPoints.Remove(player);
}
}
[ServerEvent(Event.PlayerWeaponSwitch)] [ServerEvent(Event.PlayerWeaponSwitch)]
public void OnPlayerWeaponSwitch(Player player, WeaponHash oldWeapon, WeaponHash newWeapon) public void OnPlayerWeaponSwitch(Player player, WeaponHash oldWeapon, WeaponHash newWeapon)

View File

@@ -10,6 +10,7 @@ using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Services; using ReallifeGamemode.Services;
using System.Diagnostics; using System.Diagnostics;
using Newtonsoft.Json; using Newtonsoft.Json;
using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Wanted namespace ReallifeGamemode.Server.Wanted
{ {
@@ -18,104 +19,36 @@ namespace ReallifeGamemode.Server.Wanted
private static Dictionary<int, int> Jailtime { get; set; } = new Dictionary<int, int>(); //time in seconds private static Dictionary<int, int> Jailtime { get; set; } = new Dictionary<int, int>(); //time in seconds
public static void Check_PutBehindBars(Player client, bool announceHq = true) public static void Check_PutBehindBars(User user)
{ {
User user = client.GetUser(); user.SetBlipAndNametagColor();
Player player = user.Player;
PositionManager.cuffPoints.Remove(player);
if (user.JailTime > 0) if (user.JailTime > 0)
{ {
client.RemoveAllWeapons(); player.RemoveAllWeapons();
client.Health = 100; player.Health = 100;
client.Armor = 0; player.Armor = 0;
Random rnd = new Random(); Random rnd = new Random();
int rndInt = rnd.Next(1, 3); int rndInt = rnd.Next(1, 3);
if (rndInt == 1) if (rndInt == 1)
NAPI.Player.SpawnPlayer(client, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail NAPI.Player.SpawnPlayer(player, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail
if (rndInt == 2) if (rndInt == 2)
NAPI.Player.SpawnPlayer(client, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail NAPI.Player.SpawnPlayer(player, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail
if (rndInt == 3) if (rndInt == 3)
NAPI.Player.SpawnPlayer(client, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail NAPI.Player.SpawnPlayer(player, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
Jailtime[user.Id] = user.JailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds Jailtime[user.Id] = user.JailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
int timeMinutes = 0; int timeMinutes;
if (((int)(user.JailTime / 60)) <= 1 && user.JailTime != 0) if ((user.JailTime / 60) <= 1 && user.JailTime != 0)
{ {
timeMinutes = 1; timeMinutes = 1;
} }
else else
{ {
timeMinutes = (int)(user.JailTime / 60); timeMinutes = user.JailTime / 60;
} }
client.TriggerEvent("jailTime", timeMinutes); player.TriggerEvent("jailTime", timeMinutes);
return;
}
if (user.Wanteds <= 0)
return;
using (var dbContext = new DatabaseContext())
{
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
if (!copPlayer.IsLoggedIn()) continue;
User cop = copPlayer.GetUser();
if (cop?.FactionId == 1 || cop?.FactionId == 3)
{
int jailTime = user.Wanteds * 54;
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(client.Position) <= 200 && (!copPlayer.HasData("isDead") || copPlayer.GetData<bool>("isDead") != true))
{
if (!client.HasData("isDead") || client.GetData<bool>("isDead") == false)
{
jailTime /= 2;
}
User clientUser = client.GetUser(dbContext);
clientUser.JailTime = jailTime;
Jailtime[user.Id] = jailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
clientUser.Wanteds = 0;
client.SetData("isDead", false);
client.RemoveAllWeapons();
client.SetSharedData("blipColor", 0);
Random rnd = new Random();
int rndInt = rnd.Next(1, 3);
if (rndInt == 1)
NAPI.Player.SpawnPlayer(client, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail
if (rndInt == 2)
NAPI.Player.SpawnPlayer(client, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail
if (rndInt == 3)
NAPI.Player.SpawnPlayer(client, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
client.TriggerEvent("onPlayerRevived");
MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == client.Name);
Medic.RemoveTaskFromList(task);
client.Health = 100;
int timeMinutes = 0;
if (((int)(Jailtime[user.Id] / 60)) <= 1 && Jailtime[user.Id] != 0)
{
timeMinutes = 1;
}
else
{
timeMinutes = (int)(Jailtime[user.Id] / 60);
}
client.TriggerEvent("jailTime", JsonConvert.SerializeObject(timeMinutes));
clientUser.SetBlipAndNametagColor();
if (announceHq)
{
ChatService.BroadcastFaction("!{#8181E9}HQ: " + user.Name + " wurde ins Gefängnis geliefert.", new List<int>() { 1, 3 });
}
}
else if (user.Wanteds > 0 && user.JailTime <= 0)
{
ChatService.BroadcastFaction("!{#8181E9}HQ: Der Verdächtigte " + user.Name + " wurde soeben ins Krankenhaus eingeliefert.", new System.Collections.Generic.List<int>() { 1, 3 });
}
}
}
dbContext.SaveChanges();
} }
} }
@@ -136,23 +69,31 @@ namespace ReallifeGamemode.Server.Wanted
public static void JailIn_Elapsed() public static void JailIn_Elapsed()
{ {
using var dbContext = new DatabaseContext();
foreach (var player in NAPI.Pools.GetAllPlayers()) foreach (var player in NAPI.Pools.GetAllPlayers())
{ {
User user = player.GetUser(); if (player.Position.DistanceTo(new Vector3(458.9842, -997.2126, 24.91485)) > 7)
if (user != null && !Jailtime.ContainsKey(user.Id))
{ {
foreach (var copPlayer in NAPI.Pools.GetAllPlayers()) continue;
{
if (!copPlayer.IsLoggedIn()) return;
User cop = copPlayer.GetUser();
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(player.Position) <= 500 && (!copPlayer.HasData("isDead") || copPlayer.GetData<bool>("isDead") != true))
{
if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7)
{
if (player.Position.DistanceTo2D(copPlayer.Position) < 5)
{
Check_PutBehindBars(player);
} }
User user = player.GetUser(dbContext);
if (user != null && user.Wanteds > 0 && !Jailtime.ContainsKey(user.Id))
{
foreach (var copPlayer in NAPI.Pools.GetAllPlayers().Where(u => u.IsLoggedIn() && u.IsDuty() && u.IsAlive()))
{
User copUser = copPlayer.GetUser(dbContext);
if (copUser.FactionId == 1 || copUser.FactionId == 3)
{
if (player.Position.DistanceTo(copPlayer.Position) < 5)
{
user.SetJailTime(false);
user.SetBlipAndNametagColor();
user.AnnouncePlayerJailedIn();
dbContext.SaveChanges();
Check_PutBehindBars(user);
break;
} }
} }
} }
@@ -183,9 +124,10 @@ namespace ReallifeGamemode.Server.Wanted
public static void JailOut_Elapsed() public static void JailOut_Elapsed()
{ {
using var dbContext = new DatabaseContext();
foreach (var player in NAPI.Pools.GetAllPlayers()) foreach (var player in NAPI.Pools.GetAllPlayers())
{ {
User user = player.GetUser(); User user = player.GetUser(dbContext);
if (user != null && Jailtime.ContainsKey(user.Id)) if (user != null && Jailtime.ContainsKey(user.Id))
{ {
if (user.JailTime <= 0) if (user.JailTime <= 0)
@@ -197,11 +139,7 @@ namespace ReallifeGamemode.Server.Wanted
} }
if (user.JailTime > 0) if (user.JailTime > 0)
{ {
using (var dbContext = new DatabaseContext()) user.JailTime -= 60;
{
player.GetUser(dbContext).JailTime -= 60;
dbContext.SaveChanges();
}
int timeMinutes = 0; int timeMinutes = 0;
@@ -219,6 +157,7 @@ namespace ReallifeGamemode.Server.Wanted
} }
} }
} }
dbContext.SaveChanges();
} }
[RemoteEvent("setPrisonerFree")] [RemoteEvent("setPrisonerFree")]
@@ -248,15 +187,15 @@ namespace ReallifeGamemode.Server.Wanted
public static void Release_Jail_Admin(Player admin, Player target) public static void Release_Jail_Admin(Player admin, Player target)
{ {
User user = target.GetUser(); using var dbContext = new DatabaseContext();
User user = target.GetUser(dbContext);
if (Jailtime.ContainsKey(user.Id)) if (Jailtime.ContainsKey(user.Id))
{ {
Jailtime.Remove(user.Id); Jailtime.Remove(user.Id);
using (var dbContext = new DatabaseContext())
{ user.JailTime = 0;
target.GetUser(dbContext).JailTime = 0;
dbContext.SaveChanges(); dbContext.SaveChanges();
}
target.Health = 100; target.Health = 100;
target.Position = new Vector3(427.879, -984.65, 30.71); target.Position = new Vector3(427.879, -984.65, 30.71);

View File

@@ -35,9 +35,10 @@ namespace ReallifeGamemode.Server.Wanted
public static void Timer_Elapsed() public static void Timer_Elapsed()
{ {
using var dbContext = new DatabaseContext();
foreach (var player in NAPI.Pools.GetAllPlayers()) foreach (var player in NAPI.Pools.GetAllPlayers())
{ {
User user = player.GetUser(); User user = player.GetUser(dbContext);
if (user != null && user.Wanteds > 0) if (user != null && user.Wanteds > 0)
{ {
if (!waTimer.ContainsKey(user.Id)) if (!waTimer.ContainsKey(user.Id))
@@ -68,30 +69,10 @@ namespace ReallifeGamemode.Server.Wanted
{ {
ResetWantedTimeToElapse(player); ResetWantedTimeToElapse(player);
player.SendChatMessage("~y~Du hast erfolgtreich einen Wanted abgetaucht."); player.SendChatMessage("~y~Du hast erfolgtreich einen Wanted abgetaucht.");
using (var dbContext = new DatabaseContext()) user.Wanteds -= 1;
if (user.Wanteds == 0)
{ {
player.GetUser(dbContext).Wanteds -= 1; user.SetBlipAndNametagColor();
if (player.GetUser(dbContext).Wanteds == 0)
{
switch (player.GetUser(dbContext).FactionId)
{
case null:
player.SetSharedData("blipColor", 0);
break;
case 8:
player.SetSharedData("blipColor", 83);
break;
case 7:
player.SetSharedData("blipColor", 52);
break;
case 4:
player.SetSharedData("blipColor", 5);
break;
}
}
dbContext.SaveChanges(); dbContext.SaveChanges();
} }
} }