Merge
This commit is contained in:
@@ -106,16 +106,17 @@ export default function animationSync() {
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loadAnimDict(animDict, function () {
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mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 1, 0, duration, parseInt(flag), 0, !1, !1, !1)
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});
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if (!endless) {
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animationBreakTimer = setInterval(() => breakAnimation(name), 120000);
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}
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if (mp.players.local == entity) {
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if (!endless) {
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animationBreakTimer = setInterval(() => breakAnimation(name), 120000);
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}
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if (!loop) {
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let a = setInterval(function () {
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mp.events.callRemote("CLIENT:ClearAnimationData", true);
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clearInterval(a);
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mp.game.wait(500);
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mp.events.callRemote("CLIENT:ClearAnimationData", true);
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}, duration);
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}
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}
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@@ -8,7 +8,7 @@ export default function attachmentManager(game: IGame) {
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attachmentMngr.register("weapondeal", "ex_prop_crate_ammo_bc", "chassis_dummy", new mp.Vector3(0.08, -0.9, -0.2), new mp.Vector3(0, 0, 0));
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attachmentMngr.register("weapondeal1", "ex_office_swag_guns02", "chassis_dummy", new mp.Vector3(0, 0.8, 0), new mp.Vector3(0, 0, 0));
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attachmentMngr.register("weapondeal2", "w_sg_pumpshotgun", "chassis_dummy", new mp.Vector3(0.4, 1.6, 0.62), new mp.Vector3(90, 0, 180));
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attachmentMngr.register("handcuffs", "p_cs_cuffs_02_s", 28422, new mp.Vector3(0, 0, 0), new mp.Vector3(0, 90, 0));
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attachmentMngr.register("handcuffs", "p_cs_cuffs_02_s", 28422, new mp.Vector3(-0.05, 0, 0), new mp.Vector3(90, 90, 0));
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});
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const attachmentMngr =
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@@ -25,7 +25,7 @@ namespace ReallifeGamemode.Server.Events
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public class Death : Script
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{
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[ServerEvent(Event.PlayerDeath)]
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public void OnPlayerDeath(Player player, Player killer, uint reason )
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public void OnPlayerDeath(Player player, Player killer, uint reason)
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{
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if (!player.IsLoggedIn())
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{
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@@ -33,63 +33,66 @@ namespace ReallifeGamemode.Server.Events
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return;
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}
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player.SetData("isDead", true);
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using var dbContext = new DatabaseContext();
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User user = player.GetUser(dbContext);
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using (var userDeath = new DatabaseContext())
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{
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User userisdead = player.GetUser(userDeath);
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userisdead.Dead = true;
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userDeath.SaveChanges();
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}
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PositionManager.cuffPoints.Remove(player);
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//TODO: Zum Full Release entfernen
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if (player.HasData("togdeath")) {
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ChatService.SendMessage(player, "Du bist durch " + (killer?.Name ?? "Niemanden") + " gestorben: " + reason.ToString());
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}
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int? killerId;
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float killerPosX;
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float killerPosY;
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float killerPosZ;
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float killerHeading;
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if (killer == null || killer.IsNull)
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if (player.HasData("togdeath"))
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{
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killerId = null;
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killerPosX = -1;
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killerPosY = -1;
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killerPosZ = -1;
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killerHeading = -1;
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ChatService.SendMessage(player, "Du bist durch " + (killer?.Name ?? "Niemanden") + " gestorben: " + reason.ToString());
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}
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int? killerId = null;
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float killerPosX = -1;
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float killerPosY = -1;
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float killerPosZ = -1;
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float killerHeading = -1;
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if (killer.IsLoggedIn())
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{
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var killerUser = killer.GetUser(dbContext);
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if (killerUser != null)
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{
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killerId = killerUser.Id;
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killerPosX = killer.Position.X;
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killerPosY = killer.Position.Y;
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killerPosZ = killer.Position.Z;
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killerHeading = killer.Heading;
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if (player.HasData("inGangWar") && killer.HasData("inGangWar"))
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{
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Gangwar.Gangwar.GangwarKill(killer, player);
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}
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if (player != killer)
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{
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Autowanted.Check_AutoWanted(killer, player);
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string message = "~y~[HINWEIS]: " + killer.Name + " hat " + player.Name + " getötet (" + Managers.WeaponManager.GetCauseOfDeathByHash(reason) + ")";
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ChatService.BroadcastAdmin(message, AdminLevel.ADMIN);
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}
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}
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}
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bool copNearby = NAPI.Pools.GetAllPlayers().Any(u => u.IsDuty() && u.IsAlive() && u.Position.DistanceToSquared(player.Position) <= 200 * 200);
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if (copNearby)
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{
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user.SetJailTime(true);
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Jail.Check_PutBehindBars(user);
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ChatService.HQMessage(user.Name + " wurde ins Gefängnis eingeliefert.");
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}
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else
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{
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var killerUser = killer.GetUser();
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if (killerUser == null)
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{
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return;
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}
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killerId = killerUser.Id;
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killerPosX = killer.Position.X;
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killerPosY = killer.Position.Y;
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killerPosZ = killer.Position.Z;
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killerHeading = killer.Heading;
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if (player.HasData("inGangWar") && killer.HasData("inGangWar"))
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{
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Gangwar.Gangwar.GangwarKill(killer, player);
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}
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if (player != killer)
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{
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Autowanted.Check_AutoWanted(killer, player);
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string message = "~y~[HINWEIS]: " + killer.Name + " hat " + player.Name + " getötet (" + Managers.WeaponManager.GetCauseOfDeathByHash(reason) + ")";
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ChatService.BroadcastAdmin(message, AdminLevel.ADMIN);
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}
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ChatService.HQMessage(user.Name + " wurde soeben ins Krankenhaus eingeliefert.");
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}
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User user = player.GetUser();
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if (user.JailTime <= 0)
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{
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player.SetData("isDead", true);
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user.Dead = true;
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if (!player.HasData("reviveSperre"))
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{
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//MEDIC AUFTRAG
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@@ -109,8 +112,6 @@ namespace ReallifeGamemode.Server.Events
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ChatService.BroadcastFaction("~y~[MEDIC] ~w~" + player.Name + " ist soeben verstorben.", new List<int>() { 2 });
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}
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if (player.GetUser().IsAdmin(AdminLevel.ADMIN) == true)
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{
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player.TriggerEvent("startDeathTimer", true);
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@@ -123,32 +124,28 @@ namespace ReallifeGamemode.Server.Events
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//TODO PICTURE NOTIFICATION + SOUND für Medics
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player.ClearAttachments();
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using (var userDeath = new DatabaseContext())
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List<UserItem> fItem = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
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foreach (var item in fItem)
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{
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List<UserItem> fItem = userDeath.UserItems.Where(u => u.UserId == user.Id).ToList();
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foreach (var item in fItem)
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IItem iItem = InventoryManager.GetItemById(item.ItemId);
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if (iItem is IWeaponDealItem obj)
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{
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IItem iItem = InventoryManager.GetItemById(item.ItemId);
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if (iItem is IWeaponDealItem obj)
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{
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int amount = item.Amount;
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int amount = item.Amount;
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Vector3 dropPosition = PlayerExtension.GetPositionFromPlayer(player, 0.6f, 0);
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//new Vector3(player.Position.X, player.Position.Y, player.Position.Z - 0.8f);
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Random r = new Random();
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GTANetworkAPI.Object grndObject;
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Vector3 textPos = dropPosition;
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Vector3 dropPosition = PlayerExtension.GetPositionFromPlayer(player, 0.6f, 0);
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//new Vector3(player.Position.X, player.Position.Y, player.Position.Z - 0.8f);
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Random r = new Random();
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GTANetworkAPI.Object grndObject;
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Vector3 textPos = dropPosition;
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dropPosition.Z -= 1.05f;
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grndObject = NAPI.Object.CreateObject(3666746839, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 255, 0);
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dropPosition.Z -= 1.05f;
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grndObject = NAPI.Object.CreateObject(3666746839, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 255, 0);
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GroundItem grndItem = new GroundItem { ItemId = iItem.Id, Amount = amount, Position = dropPosition };
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TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", textPos, 5, 0.5f, 4, new Color(255, 255, 255), false, 0);
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GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl);
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GroundItem grndItem = new GroundItem { ItemId = iItem.Id, Amount = amount, Position = dropPosition };
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TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", textPos, 5, 0.5f, 4, new Color(255, 255, 255), false, 0);
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GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl);
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userDeath.Remove(item);
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}
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dbContext.Remove(item);
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}
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var dead = new Database.Entities.Logs.Death
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@@ -165,8 +162,7 @@ namespace ReallifeGamemode.Server.Events
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VictimHeading = player.Heading,
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CauseOfDeath = reason.ToString()
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};
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userDeath.DeathLogs.Add(dead);
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userDeath.SaveChanges();
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dbContext.DeathLogs.Add(dead);
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}
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}
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Job.JobBase job = Managers.JobManager.GetJob(player.GetUser().JobId ?? -1);
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@@ -219,9 +215,7 @@ namespace ReallifeGamemode.Server.Events
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//ChatService.SendMessage(player, "Debug10");
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}
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}
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//JailTime.cs
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Jail.Check_PutBehindBars(player);
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dbContext.SaveChanges();
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}
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[RemoteEvent("RespawnPlayerAtHospital")]
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@@ -21,7 +21,7 @@ using ReallifeGamemode.Server.WeaponDeal;
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/**
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* @overview Life of German Reallife - Event Key (Key.cs)
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* @author VegaZ
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* @author VegaZ, balbo
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* @copyright (c) 2008 - 2018 Life of German
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*/
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@@ -54,6 +54,7 @@ namespace ReallifeGamemode.Server.Events
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}
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else
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{
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player.SetData("dbId", user.Id);
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player.Name = username;
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player.TriggerEvent("SERVER:Login_Success");
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player.TriggerEvent("CLIENT:StopSound");
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@@ -122,7 +123,7 @@ namespace ReallifeGamemode.Server.Events
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}
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else
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{
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Jail.Check_PutBehindBars(player);
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Jail.Check_PutBehindBars(user);
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}
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}
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@@ -6,7 +6,7 @@ using ReallifeGamemode.Database.Models;
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/**
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* @overview Life of German Reallife - Event Register (Register.cs)
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* @author VegaZ
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* @author VegaZ, balbo
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* @copyright (c) 2008 - 2018 Life of German
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*/
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@@ -51,6 +51,7 @@ namespace ReallifeGamemode.Server.Events
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dbContext.Users.Add(user);
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dbContext.SaveChanges();
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player.SetData("dbId", user.Id);
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player.TriggerEvent("SERVER:Login_Success");
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player.TriggerEvent("CLIENT:StopSound");
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player.SetData("isLoggedIn", true);
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@@ -59,6 +59,34 @@ namespace ReallifeGamemode.Server.Extensions
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}
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}
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public static void SetJailTime(this User user, bool killed)
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{
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if (user == null)
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{
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return;
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}
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int time = 26 * user.Wanteds;
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if (killed)
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{
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time *= 2;
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}
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user.Wanteds = 0;
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user.JailTime = time;
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}
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public static void AnnouncePlayerJailedIn(this User user)
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{
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if (user == null)
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{
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return;
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}
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string message = user.Name + " wurde ins Gefängnis geliefert";
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ChatService.HQMessage(message);
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}
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/// <summary>
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/// Gibt zurück, ob ein Player eingeloggt ist
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/// </summary>
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@@ -76,8 +104,35 @@ namespace ReallifeGamemode.Server.Extensions
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public static bool IsDuty(this Player player)
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{
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var user = player.GetUser();
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return user.GetData("duty", false);
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return player.GetServerData("duty", false);
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}
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public static bool IsAlive(this Player player)
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{
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return !player.HasData("isDead") || player.GetData<bool>("isDead") == false;
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}
|
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|
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public static T GetServerData<T>(this Player player, string key, T defaultValue = default)
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{
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if (player == null)
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{
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return default;
|
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}
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key += "data_";
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if (!player.HasData(key)) return defaultValue;
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return JsonConvert.DeserializeObject<T>(player.GetData<dynamic>(key));
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}
|
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|
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public static void SetServerData(this Player player, string key, object value)
|
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{
|
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if (player == null)
|
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{
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return;
|
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}
|
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key += "data_";
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player.SetData(key, JsonConvert.SerializeObject(value));
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}
|
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|
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public static bool IsAdminDuty(this Player player)
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@@ -98,27 +153,14 @@ namespace ReallifeGamemode.Server.Extensions
|
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|
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internal static T GetData<T>(this User user, string key, T nullValue)
|
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{
|
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if (user == null)
|
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{
|
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return default;
|
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}
|
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|
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key += "data_";
|
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if (!user.Player.HasData(key)) return nullValue;
|
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return JsonConvert.DeserializeObject<T>(user.Player.GetData<dynamic>(key));
|
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return user.Player.GetServerData(key, nullValue);
|
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}
|
||||
|
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internal static T GetData<T>(this User user, string key) => user.GetData<T>(key, default);
|
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|
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internal static void SetData(this User user, string key, object value)
|
||||
{
|
||||
if (user == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
key += "data_";
|
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user.Player.SetData(key, JsonConvert.SerializeObject(value));
|
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user.Player.SetServerData(key, value);
|
||||
}
|
||||
|
||||
internal static void GiveWanteds(this User user, Player cop, int amount, string reason)
|
||||
|
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@@ -171,7 +171,7 @@ namespace ReallifeGamemode.Server.Finance
|
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|
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if (putInJail != 0 && minusJail)
|
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{
|
||||
Jail.Check_PutBehindBars(client, false);
|
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Jail.Check_PutBehindBars(u);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ using ReallifeGamemode.Server.Factions.Medic;
|
||||
|
||||
/**
|
||||
* @overview Life of German Reallife - Managers Interaction (InteractionManager.cs)
|
||||
* @author VegaZ
|
||||
* @author VegaZ, balbo
|
||||
* @copyright (c) 2008 - 2018 Life of German
|
||||
*/
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ using ReallifeGamemode.Server.Types;
|
||||
|
||||
/**
|
||||
* @overview Life of German Reallife - Managers InventoryManager (InventoryManager.cs)
|
||||
* @author hydrant, VegaZ
|
||||
* @author hydrant, VegaZ, balbo
|
||||
* @copyright (c) 2008 - 2018 Life of German
|
||||
*/
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using GTANetworkAPI;
|
||||
using Newtonsoft.Json;
|
||||
using ReallifeGamemode.Server.Managers;
|
||||
|
||||
namespace ReallifeGamemode.Server.Util
|
||||
{
|
||||
@@ -64,8 +65,6 @@ namespace ReallifeGamemode.Server.Util
|
||||
/// <param name="animationName">Name of requested animation</param>
|
||||
public static bool HasAnimation(this Player player, dynamic animationName)
|
||||
{
|
||||
string data = player.GetData<string>("Animation");
|
||||
bool x = player.GetData<string>("Animation") == animationName;
|
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return player.HasData("Animation") && (player.GetData<string>("Animation") == animationName);
|
||||
}
|
||||
|
||||
@@ -74,7 +73,6 @@ namespace ReallifeGamemode.Server.Util
|
||||
if (!player.HasData("Animation"))
|
||||
return;
|
||||
|
||||
player.ClearAttachments();
|
||||
player.ResetData("Animation");
|
||||
player.ResetSharedData("AnimationData");
|
||||
}
|
||||
@@ -98,7 +96,14 @@ namespace ReallifeGamemode.Server.Util
|
||||
{
|
||||
player.ClearAnimation();
|
||||
if (checkTransition)
|
||||
{
|
||||
AnimPairTransition(player);
|
||||
}
|
||||
else
|
||||
{
|
||||
player.ClearAttachments();
|
||||
PositionManager.cuffPoints.Remove(player);
|
||||
}
|
||||
}
|
||||
|
||||
[ServerEvent(Event.PlayerWeaponSwitch)]
|
||||
|
||||
@@ -10,6 +10,7 @@ using ReallifeGamemode.Server.Services;
|
||||
using ReallifeGamemode.Services;
|
||||
using System.Diagnostics;
|
||||
using Newtonsoft.Json;
|
||||
using ReallifeGamemode.Server.Managers;
|
||||
|
||||
namespace ReallifeGamemode.Server.Wanted
|
||||
{
|
||||
@@ -18,104 +19,36 @@ namespace ReallifeGamemode.Server.Wanted
|
||||
private static Dictionary<int, int> Jailtime { get; set; } = new Dictionary<int, int>(); //time in seconds
|
||||
|
||||
|
||||
public static void Check_PutBehindBars(Player client, bool announceHq = true)
|
||||
public static void Check_PutBehindBars(User user)
|
||||
{
|
||||
User user = client.GetUser();
|
||||
user.SetBlipAndNametagColor();
|
||||
Player player = user.Player;
|
||||
PositionManager.cuffPoints.Remove(player);
|
||||
if (user.JailTime > 0)
|
||||
{
|
||||
client.RemoveAllWeapons();
|
||||
client.Health = 100;
|
||||
client.Armor = 0;
|
||||
player.RemoveAllWeapons();
|
||||
player.Health = 100;
|
||||
player.Armor = 0;
|
||||
Random rnd = new Random();
|
||||
int rndInt = rnd.Next(1, 3);
|
||||
if (rndInt == 1)
|
||||
NAPI.Player.SpawnPlayer(client, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail
|
||||
NAPI.Player.SpawnPlayer(player, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail
|
||||
if (rndInt == 2)
|
||||
NAPI.Player.SpawnPlayer(client, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail
|
||||
NAPI.Player.SpawnPlayer(player, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail
|
||||
if (rndInt == 3)
|
||||
NAPI.Player.SpawnPlayer(client, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
|
||||
NAPI.Player.SpawnPlayer(player, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
|
||||
Jailtime[user.Id] = user.JailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
|
||||
int timeMinutes = 0;
|
||||
int timeMinutes;
|
||||
|
||||
if (((int)(user.JailTime / 60)) <= 1 && user.JailTime != 0)
|
||||
if ((user.JailTime / 60) <= 1 && user.JailTime != 0)
|
||||
{
|
||||
timeMinutes = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
timeMinutes = (int)(user.JailTime / 60);
|
||||
timeMinutes = user.JailTime / 60;
|
||||
}
|
||||
client.TriggerEvent("jailTime", timeMinutes);
|
||||
return;
|
||||
}
|
||||
if (user.Wanteds <= 0)
|
||||
return;
|
||||
using (var dbContext = new DatabaseContext())
|
||||
{
|
||||
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
|
||||
{
|
||||
if (!copPlayer.IsLoggedIn()) continue;
|
||||
User cop = copPlayer.GetUser();
|
||||
if (cop?.FactionId == 1 || cop?.FactionId == 3)
|
||||
{
|
||||
int jailTime = user.Wanteds * 54;
|
||||
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(client.Position) <= 200 && (!copPlayer.HasData("isDead") || copPlayer.GetData<bool>("isDead") != true))
|
||||
{
|
||||
if (!client.HasData("isDead") || client.GetData<bool>("isDead") == false)
|
||||
{
|
||||
jailTime /= 2;
|
||||
}
|
||||
|
||||
User clientUser = client.GetUser(dbContext);
|
||||
|
||||
clientUser.JailTime = jailTime;
|
||||
Jailtime[user.Id] = jailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
|
||||
|
||||
clientUser.Wanteds = 0;
|
||||
client.SetData("isDead", false);
|
||||
client.RemoveAllWeapons();
|
||||
client.SetSharedData("blipColor", 0);
|
||||
Random rnd = new Random();
|
||||
int rndInt = rnd.Next(1, 3);
|
||||
if (rndInt == 1)
|
||||
NAPI.Player.SpawnPlayer(client, new Vector3(458.9842, -997.2126, 24.91485)); //send client to jail
|
||||
if (rndInt == 2)
|
||||
NAPI.Player.SpawnPlayer(client, new Vector3(459.696, -994.3766, 24.91486)); //send client to jail
|
||||
if (rndInt == 3)
|
||||
NAPI.Player.SpawnPlayer(client, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
|
||||
|
||||
client.TriggerEvent("onPlayerRevived");
|
||||
MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == client.Name);
|
||||
Medic.RemoveTaskFromList(task);
|
||||
client.Health = 100;
|
||||
|
||||
int timeMinutes = 0;
|
||||
|
||||
if (((int)(Jailtime[user.Id] / 60)) <= 1 && Jailtime[user.Id] != 0)
|
||||
{
|
||||
timeMinutes = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
timeMinutes = (int)(Jailtime[user.Id] / 60);
|
||||
}
|
||||
|
||||
client.TriggerEvent("jailTime", JsonConvert.SerializeObject(timeMinutes));
|
||||
|
||||
clientUser.SetBlipAndNametagColor();
|
||||
|
||||
if (announceHq)
|
||||
{
|
||||
ChatService.BroadcastFaction("!{#8181E9}HQ: " + user.Name + " wurde ins Gefängnis geliefert.", new List<int>() { 1, 3 });
|
||||
}
|
||||
}
|
||||
else if (user.Wanteds > 0 && user.JailTime <= 0)
|
||||
{
|
||||
ChatService.BroadcastFaction("!{#8181E9}HQ: Der Verdächtigte " + user.Name + " wurde soeben ins Krankenhaus eingeliefert.", new System.Collections.Generic.List<int>() { 1, 3 });
|
||||
}
|
||||
}
|
||||
}
|
||||
dbContext.SaveChanges();
|
||||
player.TriggerEvent("jailTime", timeMinutes);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,23 +69,31 @@ namespace ReallifeGamemode.Server.Wanted
|
||||
|
||||
public static void JailIn_Elapsed()
|
||||
{
|
||||
using var dbContext = new DatabaseContext();
|
||||
foreach (var player in NAPI.Pools.GetAllPlayers())
|
||||
{
|
||||
User user = player.GetUser();
|
||||
if (user != null && !Jailtime.ContainsKey(user.Id))
|
||||
if (player.Position.DistanceTo(new Vector3(458.9842, -997.2126, 24.91485)) > 7)
|
||||
{
|
||||
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
|
||||
continue;
|
||||
}
|
||||
|
||||
User user = player.GetUser(dbContext);
|
||||
|
||||
if (user != null && user.Wanteds > 0 && !Jailtime.ContainsKey(user.Id))
|
||||
{
|
||||
foreach (var copPlayer in NAPI.Pools.GetAllPlayers().Where(u => u.IsLoggedIn() && u.IsDuty() && u.IsAlive()))
|
||||
{
|
||||
if (!copPlayer.IsLoggedIn()) return;
|
||||
User cop = copPlayer.GetUser();
|
||||
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(player.Position) <= 500 && (!copPlayer.HasData("isDead") || copPlayer.GetData<bool>("isDead") != true))
|
||||
User copUser = copPlayer.GetUser(dbContext);
|
||||
if (copUser.FactionId == 1 || copUser.FactionId == 3)
|
||||
{
|
||||
if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7)
|
||||
if (player.Position.DistanceTo(copPlayer.Position) < 5)
|
||||
{
|
||||
if (player.Position.DistanceTo2D(copPlayer.Position) < 5)
|
||||
{
|
||||
Check_PutBehindBars(player);
|
||||
}
|
||||
user.SetJailTime(false);
|
||||
user.SetBlipAndNametagColor();
|
||||
user.AnnouncePlayerJailedIn();
|
||||
dbContext.SaveChanges();
|
||||
Check_PutBehindBars(user);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -183,9 +124,10 @@ namespace ReallifeGamemode.Server.Wanted
|
||||
|
||||
public static void JailOut_Elapsed()
|
||||
{
|
||||
using var dbContext = new DatabaseContext();
|
||||
foreach (var player in NAPI.Pools.GetAllPlayers())
|
||||
{
|
||||
User user = player.GetUser();
|
||||
User user = player.GetUser(dbContext);
|
||||
if (user != null && Jailtime.ContainsKey(user.Id))
|
||||
{
|
||||
if (user.JailTime <= 0)
|
||||
@@ -197,11 +139,7 @@ namespace ReallifeGamemode.Server.Wanted
|
||||
}
|
||||
if (user.JailTime > 0)
|
||||
{
|
||||
using (var dbContext = new DatabaseContext())
|
||||
{
|
||||
player.GetUser(dbContext).JailTime -= 60;
|
||||
dbContext.SaveChanges();
|
||||
}
|
||||
user.JailTime -= 60;
|
||||
|
||||
int timeMinutes = 0;
|
||||
|
||||
@@ -219,6 +157,7 @@ namespace ReallifeGamemode.Server.Wanted
|
||||
}
|
||||
}
|
||||
}
|
||||
dbContext.SaveChanges();
|
||||
}
|
||||
|
||||
[RemoteEvent("setPrisonerFree")]
|
||||
@@ -248,15 +187,15 @@ namespace ReallifeGamemode.Server.Wanted
|
||||
|
||||
public static void Release_Jail_Admin(Player admin, Player target)
|
||||
{
|
||||
User user = target.GetUser();
|
||||
using var dbContext = new DatabaseContext();
|
||||
User user = target.GetUser(dbContext);
|
||||
if (Jailtime.ContainsKey(user.Id))
|
||||
{
|
||||
Jailtime.Remove(user.Id);
|
||||
using (var dbContext = new DatabaseContext())
|
||||
{
|
||||
target.GetUser(dbContext).JailTime = 0;
|
||||
dbContext.SaveChanges();
|
||||
}
|
||||
|
||||
user.JailTime = 0;
|
||||
dbContext.SaveChanges();
|
||||
|
||||
target.Health = 100;
|
||||
target.Position = new Vector3(427.879, -984.65, 30.71);
|
||||
|
||||
|
||||
@@ -35,9 +35,10 @@ namespace ReallifeGamemode.Server.Wanted
|
||||
|
||||
public static void Timer_Elapsed()
|
||||
{
|
||||
using var dbContext = new DatabaseContext();
|
||||
foreach (var player in NAPI.Pools.GetAllPlayers())
|
||||
{
|
||||
User user = player.GetUser();
|
||||
User user = player.GetUser(dbContext);
|
||||
if (user != null && user.Wanteds > 0)
|
||||
{
|
||||
if (!waTimer.ContainsKey(user.Id))
|
||||
@@ -68,30 +69,10 @@ namespace ReallifeGamemode.Server.Wanted
|
||||
{
|
||||
ResetWantedTimeToElapse(player);
|
||||
player.SendChatMessage("~y~Du hast erfolgtreich einen Wanted abgetaucht.");
|
||||
using (var dbContext = new DatabaseContext())
|
||||
user.Wanteds -= 1;
|
||||
if (user.Wanteds == 0)
|
||||
{
|
||||
player.GetUser(dbContext).Wanteds -= 1;
|
||||
if (player.GetUser(dbContext).Wanteds == 0)
|
||||
{
|
||||
switch (player.GetUser(dbContext).FactionId)
|
||||
{
|
||||
case null:
|
||||
player.SetSharedData("blipColor", 0);
|
||||
break;
|
||||
|
||||
case 8:
|
||||
player.SetSharedData("blipColor", 83);
|
||||
break;
|
||||
|
||||
case 7:
|
||||
player.SetSharedData("blipColor", 52);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
player.SetSharedData("blipColor", 5);
|
||||
break;
|
||||
}
|
||||
}
|
||||
user.SetBlipAndNametagColor();
|
||||
dbContext.SaveChanges();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user