diff --git a/ReallifeGamemode.Client/util/checkpoint.ts b/ReallifeGamemode.Client/util/checkpoint.ts index 3e78f965..03d8ffb6 100644 --- a/ReallifeGamemode.Client/util/checkpoint.ts +++ b/ReallifeGamemode.Client/util/checkpoint.ts @@ -33,7 +33,7 @@ export default function checkpointHandle(globalData: GlobalData) { function myTimer() { let dist = mp.game.gameplay.getDistanceBetweenCoords(Player.position.x, Player.position.y, 0, posCp.x, posCp.y, 0, false); //mp.gui.chat.push("delay: " + delay + " | delayCounter: " + delayCounter); - if (dist <= 2) { + if (dist <= 3) { if (!inCheckpoint) { if (delay != 0) { diff --git a/ReallifeGamemode.Server/Job/BusDriverJob.cs b/ReallifeGamemode.Server/Job/BusDriverJob.cs index e5cfbfa9..fb070f57 100644 --- a/ReallifeGamemode.Server/Job/BusDriverJob.cs +++ b/ReallifeGamemode.Server/Job/BusDriverJob.cs @@ -46,12 +46,15 @@ namespace ReallifeGamemode.Server.Job new Vector3(313.7626,-647.1252,28.6658), new Vector3(28.84793,-543.386,35.42649), new Vector3(120.2759,-195.0664,53.98029), + new Vector3(291.5339,-257.244,53.89333), new Vector3(459.6921,116.3203,98.18157), new Vector3(173.9451,220.1987,105.4178), new Vector3(-327.3175,261.2248,85.86708), - new Vector3(-764.2745,294.4415,85.00808), + new Vector3(-764.2745,294.4415,85.00808), + new Vector3(-980.486,275.0842,68.26749), new Vector3(-1031.586,107.9002,52.30307), new Vector3(-489.973,-195.4356,36.59651), + new Vector3(-312.2727,-367.7886,29.93641), new Vector3(-224.4042,-528.0254,34.08064), new Vector3(-245.7707,-714.5482,32.90899), new Vector3(-248.9475,-883.7717,30.00919), @@ -83,7 +86,6 @@ namespace ReallifeGamemode.Server.Job CheckPointHandle.StartCheckPointRoute(player, Route2, 3000, 1); } else if (type == "Mittel 1") { - ChatService.Broadcast("mittel 1 start"); CheckPointHandle.StartCheckPointRoute(player, Route3, 3000, 1); }