fixes in busroute 3
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@@ -33,7 +33,7 @@ export default function checkpointHandle(globalData: GlobalData) {
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function myTimer() {
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let dist = mp.game.gameplay.getDistanceBetweenCoords(Player.position.x, Player.position.y, 0, posCp.x, posCp.y, 0, false);
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//mp.gui.chat.push("delay: " + delay + " | delayCounter: " + delayCounter);
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if (dist <= 2) {
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if (dist <= 3) {
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if (!inCheckpoint) {
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if (delay != 0) {
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