add route in pilot and add other plane other route
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@@ -38,7 +38,7 @@ export default function PilotRouteList(globalData: GlobalData) {
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routeMenu.AddItem(sendItem);
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routeMenu.AddItem(cancelItem);
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routeMenu.Visible = true;
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routeText = "Kurz 1";
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routeText = "Route 1";
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routeMenu.ListChange.on((item, index) => {
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switch (item.Text) {
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@@ -81,7 +81,6 @@ namespace ReallifeGamemode.Server.DrivingSchool
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{
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ChatService.SendMessage(user, "Gut nun kann die Prüfung losgehen.");
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user.TriggerEvent("stopTimer");
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CheckPointHandle.StartCheckPointRoute(user, planeRoute, 0, 6, "planeSchoolEvent");
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}
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}
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@@ -96,7 +95,15 @@ namespace ReallifeGamemode.Server.DrivingSchool
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else if(checkpoint == 10 || checkpoint == 14)
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{
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ChatService.SendMessage(user, "Setze zum landeflug an.");
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}
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else if (checkpoint == 15)
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{
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ChatService.SendMessage(user, "Du hast deinen Flugschein bestanden.");
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}
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}
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}
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@@ -57,6 +57,18 @@ namespace ReallifeGamemode.Server.Job
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new Vector3(2028.63, 4842.29, 437.01),
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}.AsReadOnly();
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private readonly IReadOnlyCollection<Vector3> Route4 = new List<Vector3>
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{
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new Vector3(893.99, -3091.43, 326.67),
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new Vector3(1712.6, -1676.47, 384.2),
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new Vector3(2501.18, -446.15, 339.48),
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new Vector3(2706.43, 1408.93, 251.08),
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new Vector3(3568.08, 3644.51, 326.06),
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new Vector3(314.92, 2877.15, 173.73),
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new Vector3(-2044.89, 3141.58, 378.07),
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new Vector3(-2333.96, 510.26, 660.64),
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}.AsReadOnly();
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public PilotJob()
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@@ -67,12 +79,27 @@ namespace ReallifeGamemode.Server.Job
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private void PilotJob_JobStart(Client player)
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{
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List<String> listRouteTexts = new List<string>();
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List<String> listRouteTexts2 = new List<string>();
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Vehicle veh = player.Vehicle;
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if (veh.DisplayName == "Velum")
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{
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listRouteTexts2.Add("Route 4");
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player.TriggerEvent("showPilotRouteMenu", JsonConvert.SerializeObject(listRouteTexts2));
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}
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else
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{
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listRouteTexts.Add("Route 1");
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listRouteTexts.Add("Route 2");
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listRouteTexts.Add("Route 3");
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player.TriggerEvent("showPilotRouteMenu", JsonConvert.SerializeObject(listRouteTexts));
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}
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}
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[RemoteEvent("startPilotRoute")]
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public void StartPilotRoute(Client player, string type)
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{
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@@ -88,6 +115,10 @@ namespace ReallifeGamemode.Server.Job
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{
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CheckPointHandle.StartCheckPointRoute(player, Route3, 0, 6, "");
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}
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else if (type == "Route 4")
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{
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CheckPointHandle.StartCheckPointRoute(player, Route4, 0, 6, "");
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}
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}
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}
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}
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