add route in pilot and add other plane other route

This commit is contained in:
Michael
2019-10-19 16:51:01 +02:00
parent 68b42e565f
commit 01d426ff1e
3 changed files with 44 additions and 6 deletions

View File

@@ -38,7 +38,7 @@ export default function PilotRouteList(globalData: GlobalData) {
routeMenu.AddItem(sendItem);
routeMenu.AddItem(cancelItem);
routeMenu.Visible = true;
routeText = "Kurz 1";
routeText = "Route 1";
routeMenu.ListChange.on((item, index) => {
switch (item.Text) {

View File

@@ -81,7 +81,6 @@ namespace ReallifeGamemode.Server.DrivingSchool
{
ChatService.SendMessage(user, "Gut nun kann die Prüfung losgehen.");
user.TriggerEvent("stopTimer");
CheckPointHandle.StartCheckPointRoute(user, planeRoute, 0, 6, "planeSchoolEvent");
}
}
@@ -96,8 +95,16 @@ namespace ReallifeGamemode.Server.DrivingSchool
else if(checkpoint == 10 || checkpoint == 14)
{
ChatService.SendMessage(user, "Setze zum landeflug an.");
}
else if (checkpoint == 15)
{
ChatService.SendMessage(user, "Du hast deinen Flugschein bestanden.");
}
}
}
}

View File

@@ -57,6 +57,18 @@ namespace ReallifeGamemode.Server.Job
new Vector3(2028.63, 4842.29, 437.01),
}.AsReadOnly();
private readonly IReadOnlyCollection<Vector3> Route4 = new List<Vector3>
{
new Vector3(893.99, -3091.43, 326.67),
new Vector3(1712.6, -1676.47, 384.2),
new Vector3(2501.18, -446.15, 339.48),
new Vector3(2706.43, 1408.93, 251.08),
new Vector3(3568.08, 3644.51, 326.06),
new Vector3(314.92, 2877.15, 173.73),
new Vector3(-2044.89, 3141.58, 378.07),
new Vector3(-2333.96, 510.26, 660.64),
}.AsReadOnly();
public PilotJob()
@@ -67,11 +79,26 @@ namespace ReallifeGamemode.Server.Job
private void PilotJob_JobStart(Client player)
{
List<String> listRouteTexts = new List<string>();
listRouteTexts.Add("Route 1");
listRouteTexts.Add("Route 2");
listRouteTexts.Add("Route 3");
List<String> listRouteTexts2 = new List<string>();
player.TriggerEvent("showPilotRouteMenu", JsonConvert.SerializeObject(listRouteTexts));
Vehicle veh = player.Vehicle;
if (veh.DisplayName == "Velum")
{
listRouteTexts2.Add("Route 4");
player.TriggerEvent("showPilotRouteMenu", JsonConvert.SerializeObject(listRouteTexts2));
}
else
{
listRouteTexts.Add("Route 1");
listRouteTexts.Add("Route 2");
listRouteTexts.Add("Route 3");
player.TriggerEvent("showPilotRouteMenu", JsonConvert.SerializeObject(listRouteTexts));
}
}
[RemoteEvent("startPilotRoute")]
public void StartPilotRoute(Client player, string type)
@@ -88,6 +115,10 @@ namespace ReallifeGamemode.Server.Job
{
CheckPointHandle.StartCheckPointRoute(player, Route3, 0, 6, "");
}
else if (type == "Route 4")
{
CheckPointHandle.StartCheckPointRoute(player, Route4, 0, 6, "");
}
}
}
}