Busjob overhaul

This commit is contained in:
2021-04-09 00:09:24 +02:00
parent 4b17aab84d
commit 0331b79ae6
3 changed files with 468 additions and 430 deletions

View File

@@ -4,16 +4,12 @@ using GTANetworkAPI;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Job;
namespace ReallifeGamemode.Server.Util
{
public class CheckPointHandle : Script
public static class CheckPointHandle
{
public int BusSkill1RouteVerdienst = 1000;
public int BusSkill2RouteVerdienst = 1300;
public int BusSkill3RouteVerdienst = 1600;
public int PilotSkill1RouteVerdienst = 1100;
public int PilotSkill2RouteVerdienst = 1500;
public static int PilotSkill1RouteVerdienst = 1100;
public static int PilotSkill2RouteVerdienst = 1500;
public static List<CheckPointListForPlayer> listHandle = new List<CheckPointListForPlayer>();
public static void DeleteCheckpoints(Player player)
@@ -24,9 +20,8 @@ namespace ReallifeGamemode.Server.Util
player.TriggerEvent("destroyCP");
}
public static void StartCheckPointRoute(Player player, IEnumerable<Vector3> nListCps, int delay, int markerID, int markerSize, int markerDist, bool useVehicle, string nEvent)
public static void StartCheckPointRoute(this Player player, IEnumerable<Vector3> nListCps, int delay, int markerID, int markerSize, int markerDist, bool useVehicle, string nEvent)
{
RemovePlayerHandlerFromList(player);
CheckPointListForPlayer playerHandle = new CheckPointListForPlayer(player, nListCps, delay, markerID, markerSize, markerDist, useVehicle, nEvent);
playerHandle.DeleteCheckpoints();
@@ -42,7 +37,7 @@ namespace ReallifeGamemode.Server.Util
}*/
}
public static void RemovePlayerHandlerFromList(Player player)
public static void RemovePlayerHandlerFromList(this Player player)
{
CheckPointListForPlayer temp = null;
for (int a = 0; a < listHandle.Count; a++)
@@ -55,6 +50,9 @@ namespace ReallifeGamemode.Server.Util
}
}
#region delete
/*
[RemoteEvent("playerWaitsInCheckpoint")]
public void PlayerWaitsInCheckpoint(Player user)
{
@@ -105,153 +103,157 @@ namespace ReallifeGamemode.Server.Util
/*NAPI.Task.Run(() =>
{
veh.Position = new Vector3(veh.Position.X, veh.Position.Y, veh.Position.Z + 0.25);
}, delayTime: 500);*/
NAPI.Task.Run(() =>
}, delayTime: 500);
NAPI.Task.Run(() =>
{
veh.Position = new Vector3(veh.Position.X, veh.Position.Y, veh.Position.Z + 0.1);
user.TriggerEvent("CLIENT:FreezeVehicle", veh);
veh.Position = private new Vector3(veh.Position.X, veh.Position.Y, veh.Position.Z + 0.1);
user.TriggerEvent("CLIENT:FreezeVehicle", veh);
}, delayTime: 500);
}
}
}
public static void BusCheckpoint(Player user)
{
if (!user.IsInVehicle || user.VehicleSeat != 0) return;
Vehicle veh = user.Vehicle;
if ((VehicleHash)veh.Model == VehicleHash.Bus)
{
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleBus", "wav", 25);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1850);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 1, false, 1850);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 1850);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 1850);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1850);
NAPI.Task.Run(() =>
{
if (!user.IsInVehicle || user.VehicleSeat != 0) return;
Vehicle veh = user.Vehicle;
if ((VehicleHash)veh.Model == VehicleHash.Bus)
{
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleBus", "wav", 25);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1850);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 1, false, 1850);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 1850);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 1850);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1850);
NAPI.Task.Run(() =>
{
user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
}, delayTime: 1850);
}
if ((VehicleHash)veh.Model == VehicleHash.Coach)
{
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleCoach", "wav", 35);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1000);
NAPI.Task.Run(() =>
{
user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
}, delayTime: 1000);
}
if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
{
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleTourbus", "wav", 25);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 2600);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 2600);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 2600);
NAPI.Task.Run(() =>
{
user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
}, delayTime: 2600);
}
//user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
}
user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
}, delayTime: 1850);
}
if ((VehicleHash)veh.Model == VehicleHash.Coach)
{
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleCoach", "wav", 35);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1000);
NAPI.Task.Run(() =>
{
user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
}, delayTime: 1000);
}
if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
{
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleTourbus", "wav", 25);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 2600);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 2600);
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 2600);
NAPI.Task.Run(() =>
{
user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
}, delayTime: 2600);
}
//user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
}
[RemoteEvent("playerInCheckpoint")]
public void PlayerInCheckpoint(Player user)
[RemoteEvent("playerInCheckpoint")]
public void PlayerInCheckpoint(Player user)
{
CheckPointListForPlayer temp = null;
for (int a = 0; a < listHandle.Count; a++)
{
temp = listHandle[a];
if (temp.player == user)
{
CheckPointListForPlayer temp = null;
for (int a = 0; a < listHandle.Count; a++)
{
temp = listHandle[a];
if (temp.player == user)
{
break;
}
}
if (temp.LastCheckpoint != 1)
{
Job.JobBase job = Managers.JobManager.GetJob(user.GetUser().JobId ?? -1);
if (job?.GetUsersInJob().Contains(user) ?? false)
{
if (user.GetUser().JobId == 3)
{
if (temp.checkPointsDone == 2)
{
if (user.GetData<string>("Route") == "Skill1Route1" || user.GetData<string>("Route") == "Skill1Route2" || user.GetData<string>("Route") == "Skill1Route3")
{
PilotJob.payWage(user, PilotSkill1RouteVerdienst / temp.list.Count());
PilotJob.payWage(user, PilotSkill1RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill2Route1" || user.GetData<string>("Route") == "Skill2Route2" || user.GetData<string>("Route") == "Skill2Route3")
{
PilotJob.payWage(user, PilotSkill2RouteVerdienst / temp.list.Count());
PilotJob.payWage(user, PilotSkill2RouteVerdienst / temp.list.Count());
}
}
if (temp.checkPointsDone > 2)
{
if (user.GetData<string>("Route") == "Skill1Route1" || user.GetData<string>("Route") == "Skill1Route2" || user.GetData<string>("Route") == "Skill1Route3")
{
PilotJob.payWage(user, PilotSkill1RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill2Route1" || user.GetData<string>("Route") == "Skill2Route2" || user.GetData<string>("Route") == "Skill2Route3")
{
PilotJob.payWage(user, PilotSkill2RouteVerdienst / temp.list.Count());
}
}
//PilotJob.payWage(user, 100);
}
if (user.GetUser().JobId == 4)
{
if (temp.checkPointsDone == 2)
{
if (user.GetData<string>("Route") == "Skill1Route1" || user.GetData<string>("Route") == "Skill1Route2" || user.GetData<string>("Route") == "Skill1Route3" || user.GetData<string>("Route") == "Skill1Route4")
{
BusDriverJob.payWage(user, BusSkill1RouteVerdienst / temp.list.Count());
BusDriverJob.payWage(user, BusSkill1RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill2Route1" || user.GetData<string>("Route") == "Skill2Route2" || user.GetData<string>("Route") == "Skill2Route3" || user.GetData<string>("Route") == "Skill2Route4")
{
BusDriverJob.payWage(user, BusSkill2RouteVerdienst / temp.list.Count());
BusDriverJob.payWage(user, BusSkill2RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill3Route1" || user.GetData<string>("Route") == "Skill3Route2" || user.GetData<string>("Route") == "Skill3Route3" || user.GetData<string>("Route") == "Skill3Route4")
{
BusDriverJob.payWage(user, BusSkill3RouteVerdienst / temp.list.Count());
BusDriverJob.payWage(user, BusSkill3RouteVerdienst / temp.list.Count());
}
}
if (temp.checkPointsDone > 2)
{
if (user.GetData<string>("Route") == "Skill1Route1" || user.GetData<string>("Route") == "Skill1Route2" || user.GetData<string>("Route") == "Skill1Route3" || user.GetData<string>("Route") == "Skill1Route4")
{
BusDriverJob.payWage(user, BusSkill1RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill2Route1" || user.GetData<string>("Route") == "Skill2Route2" || user.GetData<string>("Route") == "Skill2Route3" || user.GetData<string>("Route") == "Skill2Route4")
{
BusDriverJob.payWage(user, BusSkill2RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill3Route1" || user.GetData<string>("Route") == "Skill3Route2" || user.GetData<string>("Route") == "Skill3Route3" || user.GetData<string>("Route") == "Skill3Route4")
{
BusDriverJob.payWage(user, BusSkill3RouteVerdienst / temp.list.Count());
}
}
//BusDriverJob.payWage(user, 100);
if (!user.IsInVehicle || user.VehicleSeat != 0) return;
Vehicle veh = user.Vehicle;
if (!(veh.GetData<IndicatorData>("indicatorData") is IndicatorData data)) data = new IndicatorData();
data.Left = false;
data.Right = false;
veh.SetData("indicatorData", data);
NAPI.ClientEvent.TriggerClientEventForAll("SERVER:setIndicatorStatus", veh.Handle.Value, data.Left, data.Right);
//BusCheckpoint(user);
}
}
}
else
{
}
temp.NextCheckpoint();
break;
}
}
if (temp.LastCheckpoint != 1)
{
Job.JobBase job = Managers.JobManager.GetJob(user.GetUser().JobId ?? -1);
if (job?.GetUsersInJob().Contains(user) ?? false)
{
if (user.GetUser().JobId == 3)
{
if (temp.checkPointsDone == 2)
{
if (user.GetData<string>("Route") == "Skill1Route1" || user.GetData<string>("Route") == "Skill1Route2" || user.GetData<string>("Route") == "Skill1Route3")
{
PilotJob.payWage(user, PilotSkill1RouteVerdienst / temp.list.Count());
PilotJob.payWage(user, PilotSkill1RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill2Route1" || user.GetData<string>("Route") == "Skill2Route2" || user.GetData<string>("Route") == "Skill2Route3")
{
PilotJob.payWage(user, PilotSkill2RouteVerdienst / temp.list.Count());
PilotJob.payWage(user, PilotSkill2RouteVerdienst / temp.list.Count());
}
}
if (temp.checkPointsDone > 2)
{
if (user.GetData<string>("Route") == "Skill1Route1" || user.GetData<string>("Route") == "Skill1Route2" || user.GetData<string>("Route") == "Skill1Route3")
{
PilotJob.payWage(user, PilotSkill1RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill2Route1" || user.GetData<string>("Route") == "Skill2Route2" || user.GetData<string>("Route") == "Skill2Route3")
{
PilotJob.payWage(user, PilotSkill2RouteVerdienst / temp.list.Count());
}
}
//PilotJob.payWage(user, 100);
}
if (user.GetUser().JobId == 4)
{
if (temp.checkPointsDone == 2)
{
if (user.GetData<string>("Route") == "Skill1Route1" || user.GetData<string>("Route") == "Skill1Route2" || user.GetData<string>("Route") == "Skill1Route3" || user.GetData<string>("Route") == "Skill1Route4")
{
BusDriverJob.payWage(user, BusSkill1RouteVerdienst / temp.list.Count());
BusDriverJob.payWage(user, BusSkill1RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill2Route1" || user.GetData<string>("Route") == "Skill2Route2" || user.GetData<string>("Route") == "Skill2Route3" || user.GetData<string>("Route") == "Skill2Route4")
{
BusDriverJob.payWage(user, BusSkill2RouteVerdienst / temp.list.Count());
BusDriverJob.payWage(user, BusSkill2RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill3Route1" || user.GetData<string>("Route") == "Skill3Route2" || user.GetData<string>("Route") == "Skill3Route3" || user.GetData<string>("Route") == "Skill3Route4")
{
BusDriverJob.payWage(user, BusSkill3RouteVerdienst / temp.list.Count());
BusDriverJob.payWage(user, BusSkill3RouteVerdienst / temp.list.Count());
}
}
if (temp.checkPointsDone > 2)
{
if (user.GetData<string>("Route") == "Skill1Route1" || user.GetData<string>("Route") == "Skill1Route2" || user.GetData<string>("Route") == "Skill1Route3" || user.GetData<string>("Route") == "Skill1Route4")
{
BusDriverJob.payWage(user, BusSkill1RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill2Route1" || user.GetData<string>("Route") == "Skill2Route2" || user.GetData<string>("Route") == "Skill2Route3" || user.GetData<string>("Route") == "Skill2Route4")
{
BusDriverJob.payWage(user, BusSkill2RouteVerdienst / temp.list.Count());
}
if (user.GetData<string>("Route") == "Skill3Route1" || user.GetData<string>("Route") == "Skill3Route2" || user.GetData<string>("Route") == "Skill3Route3" || user.GetData<string>("Route") == "Skill3Route4")
{
BusDriverJob.payWage(user, BusSkill3RouteVerdienst / temp.list.Count());
}
}
//BusDriverJob.payWage(user, 100);
if (!user.IsInVehicle || user.VehicleSeat != 0) return;
Vehicle veh = user.Vehicle;
if (!(veh.GetData<IndicatorData>("indicatorData") is IndicatorData data)) data = new IndicatorData();
data.Left = false;
data.Right = false;
veh.SetData("indicatorData", data);
NAPI.ClientEvent.TriggerClientEventForAll("SERVER:setIndicatorStatus", veh.Handle.Value, data.Left, data.Right);
//BusCheckpoint(user);
}
}
}
else
{
}
temp.NextCheckpoint();
}
*/
#endregion delete
}
public class CheckPointListForPlayer
{