From 0409cd161197200bc6a92ea439c694d25bd28fcb Mon Sep 17 00:00:00 2001 From: hydrant Date: Thu, 16 May 2019 19:01:10 +0200 Subject: [PATCH] Stop job when player disconnects --- ReallifeGamemode.Server/Events/Disconnect.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/ReallifeGamemode.Server/Events/Disconnect.cs b/ReallifeGamemode.Server/Events/Disconnect.cs index 09aa4087..caf6a6bf 100644 --- a/ReallifeGamemode.Server/Events/Disconnect.cs +++ b/ReallifeGamemode.Server/Events/Disconnect.cs @@ -4,6 +4,7 @@ using System.Linq; using System.Text; using GTANetworkAPI; using ReallifeGamemode.Server.Extensions; +using ReallifeGamemode.Server.Managers; using ReallifeGamemode.Server.Models; /** @@ -34,6 +35,8 @@ namespace ReallifeGamemode.Server.Events NAPI.Util.ConsoleOutput(player.Name + " Timeoutet"); } + JobManager.GetJob(player.GetUser()?.JobId ?? 0)?.StopJob(player); + using (var saveUser = new DatabaseContext()) { var user = player.GetUser(saveUser);