Changed login design, moved all db entities to Entities folder

This commit is contained in:
hydrant
2019-03-07 15:55:08 +01:00
parent be82292ab7
commit 04ed4bc322
24 changed files with 466 additions and 349 deletions

View File

@@ -6,81 +6,58 @@
var loginBrowser;
var loginCam = mp.cameras.new('login', new mp.Vector3(-1883.736, -781.4911, 78.27616), new mp.Vector3(3.185999, 0, -79.59519), 40);
mp.events.callRemote('IsPlayerBanned');
var localPlayer = mp.players.local;
mp.events.add('loginInformationToServer', (password) => {
mp.events.callRemote('OnPlayerLogin', password);
});
mp.events.add('registerInformationToServer', (password) => {
mp.events.callRemote('OnPlayerRegister', password);
});
mp.events.add('registerSuccess', () => {
if (loginBrowser)
{
loginBrowser.destroy();
}
mp.gui.cursor.show(false, false);
mp.gui.chat.activate(true);
loginCam.setActive(false);
mp.game.cam.renderScriptCams(false, false, 0, true, false);
mp.game.ui.displayRadar(true);
mp.game.ui.displayHud(true);
});
mp.events.add('loginSuccess', () => {
mp.gui.chat.push("Erfolgreich eingeloggt!");
if (loginBrowser)
{
loginBrowser.destroy();
loginBrowser = undefined;
}
mp.gui.cursor.show(false, false);
mp.gui.chat.activate(true);
loginCam.setActive(false);
mp.game.cam.renderScriptCams(false, false, 0, true, false);
mp.game.ui.displayRadar(true);
mp.game.ui.displayHud(true);
});
mp.events.add('loginFail', (reason) => {
showCefError(reason);
});
mp.events.add('loginDeny', (reason) => {
mp.gui.cursor.show(false, false);
mp.gui.chat.activate(true);
showCefError(reason.toString());
});
mp.events.add('registerFail', (reason) => {
showCefError(reason);
});
mp.events.add('showLogin', () => {
loginBrowser = mp.browsers.new('package://assets/html/login/index.html');
mp.gui.chat.activate(false);
mp.events.add('SERVER:Login_ShowBrowser', _ => {
mp.gui.cursor.show(true, true);
mp.gui.chat.show(false);
mp.game.ui.displayHud(false);
mp.game.ui.displayRadar(false);
loginBrowser = mp.browsers.new("package://assets/html/login/index.html");
loginCam.setActive(true);
mp.game.cam.renderScriptCams(true, false, 0, true, false);
});
mp.events.add('disableLogin', () => {
mp.events.add('SERVER:Login_Error', (error, deactivate = false) => {
if (loginBrowser) {
loginBrowser.execute(`showError("${error}");`);
if (deactivate) {
loginBrowser.destroy();
mp.gui.cursor.show(false, false);
mp.gui.chat.show(true);
mp.game.ui.displayHud(true);
mp.game.ui.displayRadar(true);
}
}
});
mp.events.add('CEF:Login_RequestPlayerName', _ => {
if (loginBrowser) {
loginBrowser.execute(`setPlayerName("${localPlayer.name}");`);
}
});
mp.events.add('CEF:Login_LoginRequest', (username, password) => {
mp.events.callRemote('CLIENT:Login_LoginRequest', username, password);
});
mp.events.add('CEF:Login_RegisterRequest', (username, password, passwordRepeat) => {
mp.events.callRemote('CLIENT:Login_RegisterRequest', username, password, passwordRepeat);
});
mp.events.add('SERVER:Login_Success', _ => {
if (loginBrowser) {
loginBrowser.destroy();
}
mp.gui.cursor.show(false, false);
mp.gui.chat.activate(true);
});
function showCefError(error) {
loginBrowser.execute(`showError('${error}')`);
}
mp.gui.cursor.show(false, false);
mp.gui.chat.show(true);
mp.game.ui.displayHud(true);
mp.game.ui.displayRadar(true);
loginCam.setActive(false);
mp.game.cam.renderScriptCams(false, false, 0, true, false);
});

View File

@@ -63,7 +63,7 @@ mp.events.add('render', () =>
var drivenDistance = player.vehicle.getVariable("drivenDistance");
var drivenDistanceStr = "0";
if (drivenDistance) drivenDistanceStr = parseFloat(drivenDistance).toFixed(3).toString();
if (drivenDistance) drivenDistanceStr = parseFloat(drivenDistance).toFixed(3).toString().replace(".", ",");
mp.game.graphics.drawText(drivenDistanceStr + " KM", [0.48, 0.973], {
font: 0,
color: [255, 255, 255, 255],

File diff suppressed because one or more lines are too long

View File

@@ -1,150 +1,181 @@
/**
* @overview Life of German Reallife - Login CSS style.css
* @author Orangebox, hydrant
* @copyright (c) 2008 - 2018 Life of German
*/
.login-page {
width: 360px;
margin: auto;
}
.isa_info, .isa_success, .isa_warning, .isa_error {
margin: 10px 0px;
padding: 12px;
display: none;
}
.isa_info {
color: #00529B;
background-color: #BDE5F8;
}
.isa_success {
color: #4F8A10;
background-color: #DFF2BF;
}
.isa_warning {
color: #9F6000;
background-color: #FEEFB3;
}
.isa_error {
color: #D8000C;
background-color: #FFBABA;
}
.isa_info i, .isa_success i, .isa_warning i, .isa_error i {
margin: 10px 22px;
font-size: 2em;
vertical-align: middle;
}
.form {
position: relative;
z-index: 1;
background: rgba(255, 255, 255, .85);
max-width: 360px;
padding: 20px 45px 45px 45px;
text-align: center;
box-shadow: 0 0 20px 0 rgba(0, 0, 0, 0.2), 0 5px 5px 0 rgba(0, 0, 0, 0.24);
}
input {
font-family: "Roboto", sans-serif;
outline: 0;
background: #f2f2f2;
width: 100%;
border: 0;
margin: 0 0 15px;
padding: 15px;
*, *:before, *:after {
box-sizing: border-box;
font-size: 14px;
}
button {
font-family: "Roboto", sans-serif;
text-transform: uppercase;
outline: 0;
background: #0035A5;
width: 100%;
border: 0;
padding: 15px;
color: #FFFFFF;
font-size: 14px;
-webkit-transition: all 0.3s ease;
transition: all 0.3s ease;
cursor: pointer;
}
button:hover, .form button:active, .form button:focus {
background: #002574;
}
.quitBtn {
background-color: orangered;
}
.quitBtn:hover, .quitBtn:focus, .quitBtn:active {
background-color: #cc3700 !important;
}
.message {
margin: 15px 0 0;
font-size: 12px;
}
.message a {
color: #0035A5;
text-decoration: none;
}
.register-form {
display: none;
}
.container {
position: relative;
z-index: 1;
max-width: 300px;
margin: 0 auto;
}
.container:before, .container:after {
content: "";
display: block;
clear: both;
}
.container .info {
margin: 50px auto;
text-align: center;
}
.info h1 {
margin: 0 0 15px;
padding: 0;
font-size: 36px;
font-weight: 300;
color: #1a1a1a;
}
.info span {
color: #4d4d4d;
font-size: 12px;
}
.info span a {
color: #000000;
text-decoration: none;
}
.info span .fa {
color: #EF3B3A;
}
body {
font-family: "Roboto", sans-serif;
-webkit-font-smoothing: antialiased;
font-family: 'Titillium Web', sans-serif;
}
a {
text-decoration: none;
color: #1ab188;
transition: 0.5s ease;
}
a:hover {
color: #179b77;
}
.form {
background: rgba(19, 35, 47, .9);
padding: 40px;
max-width: 600px;
margin: 40px auto;
border-radius: 4px;
box-shadow: 0 4px 10px 4px rgba(19, 35, 47, .3);
}
.tab-group {
list-style: none;
padding: 0;
margin: 0 0 40px 0;
}
.tab-group:after {
content: "";
display: table;
clear: both;
}
.tab-group li a {
display: block;
text-decoration: none;
padding: 15px;
background: rgba(160, 179, 176, .25);
color: #a0b3b0;
font-size: 20px;
float: left;
width: 50%;
text-align: center;
cursor: pointer;
transition: 0.5s ease;
}
.tab-group li a:hover {
background: #179b77;
color: #fff;
}
.tab-group .active a {
background: #1ab188;
color: #fff;
}
.tab-content > div:last-child {
display: none;
}
h1 {
text-align: center;
color: #fff;
font-weight: 300;
margin: 0 0 40px;
}
label {
position: absolute;
transform: translateY(6px);
left: 13px;
color: rgba(255, 255, 255, .5);
transition: all 0.25s ease;
-webkit-backface-visibility: hidden;
pointer-events: none;
font-size: 22px;
}
label .req {
margin: 2px;
color: #1ab188;
}
label.active {
transform: translateY(40px);
left: 2px;
font-size: 14px;
}
label.active .req {
opacity: 0;
}
label.highlight {
color: #fff;
}
input, textarea {
font-size: 22px;
display: block;
width: 100%;
padding: 5px 10px;
background: none;
background-image: none;
border: 1px solid #a0b3b0;
color: #fff;
border-radius: 0;
transition: border-color 0.25s ease, box-shadow 0.25s ease;
}
input:focus, textarea:focus {
outline: 0;
border-color: #1ab188;
}
textarea {
border: 2px solid #a0b3b0;
resize: vertical;
}
.field-wrap {
position: relative;
margin-bottom: 40px;
}
.top-row:after {
content: "";
display: table;
clear: both;
}
.top-row > div {
float: left;
width: 48%;
margin-right: 4%;
}
.top-row > div:last-child {
margin: 0;
}
.button {
border: 0;
outline: none;
border-radius: 0;
padding: 15px 0;
font-size: 2rem;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.1em;
background: #1ab188;
color: #fff;
transition: all 0.5s ease;
-webkit-appearance: none;
}
.button:hover, .button:focus {
background: #179b77;
}
.button-block {
display: block;
width: 100%;
}
.forgot {
margin-top: -20px;
text-align: right;
}
#error-field {
margin-bottom: 40px;
display: none;
}

View File

@@ -1,51 +1,89 @@
<!--
* @overview Life of German Reallife - Client Login login.html
* @author Orangebox, hydrant, VegaZ
* @copyright (c) 2008 - 2018 Life of German
*-->
<!DOCTYPE html>
<html>
<html>
<head>
<meta charset="UTF-8">
<link rel="stylesheet" href="package://assets/css/login/style.css" />
<link rel="stylesheet" href="package://assets/css/jquery-ui.min.css" />
<meta charset="utf-8" />
</head>
<body>
<div class="login-page" style="padding: 10% 0 0;">
<div class="form">
<div class="isa_error">
ERROR TEXT
</div>
<div class="register-form form-l">
<input type="password" placeholder="Passwort" id="passwordInputRegister" />
<input type="password" placeholder="Passwort wiederholen" id="passwordRepeatInputRegister" />
<button id="registerBtn" onclick="registerPlayer()";>Registrieren</button><br /><br />
<button class="quitBtn">Server verlassen</button>
<p class="message">Bereits registriert? <a href="#">Logg dich ein</a></p>
</div>
<div class="login-form form-l">
<input type="password" placeholder="Passwort" id="passwordInputLogin" />
<button id="loginBtn" onclick="loginPlayer()">Einloggen</button><br /><br />
<button class="quitBtn">Server verlassen</button>
<p class="message">Nicht registriert? <a href="#">Erstelle einen Account</a></p>
</div>
</div>
</div>
<script src="package://assets/js/jquery-3.3.1.min.js"></script>
<script type="text/javascript">
$(".message a").click(() => {
$(".form-l").animate({ height: "toggle", opacity: "toggle" }, "slow");
});
$(".quitBtn").click(() => {
resourceCall("Quit");
});
<ul class="tab-group">
<li class="tab active"><a href="#login">Anmelden</a></li>
<li class="tab"><a href="#signup">Registrieren</a></li>
</ul>
function showError(error) {
$(".isa_error").html(error.toString());
$(".isa_error").slideDown();
}
</script>
<script src="package://assets/js/login/script.js" type="text/javascript"></script>
<div class="ui-widget" id="error-field">
<div class="ui-state-error ui-corner-all" style="padding: 0 .7em;">
<p>
</p>
</div>
</div>
<div class="tab-content">
<div id="login">
<h1>Wilkommen zurück</h1>
<form id="form-login">
<div class="field-wrap">
<label>
Benutzername<span class="req">*</span>
</label>
<input type="text" id="login-username" class="input-username" required autocomplete="off" />
</div>
<div class="field-wrap">
<label>
Passwort<span class="req">*</span>
</label>
<input type="password" id="login-password" required autocomplete="off" />
</div>
<p class="forgot"><a href="#">Passwort vergessen?</a></p>
<button class="button button-block">Anmelden</button>
</form>
</div>
<div id="signup">
<h1>Kostenlos registrieren</h1>
<form id="form-register">
<div class="field-wrap">
<label>
Benutzername<span class="req">*</span>
</label>
<input type="text" id="register-username" class="input-username" required autocomplete="off" />
</div>
<div class="field-wrap">
<label>
Passwort<span class="req">*</span>
</label>
<input type="password" id="register-password-first" required autocomplete="off" />
</div>
<div class="field-wrap">
<label>
Passwort wiederholen<span class="req">*</span>
</label>
<input type="password" id="register-password-second" required autocomplete="off" />
</div>
<button type="submit" class="button button-block">Registrieren</button>
</form>
</div>
</div><!-- tab-content -->
</div> <!-- /form -->
<script type="text/javascript" src="package://assets/js/jquery-3.3.1.min.js"></script>
<script type="text/javascript" src="package://assets/js/jquery-ui.min.js"></script>
<script type="text/javascript" src="package://assets/js/login/script.js"></script>
</body>
</html>

File diff suppressed because one or more lines are too long

View File

@@ -1,40 +1,103 @@
/**
* @overview Life of German Reallife - Login Login login.js
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
var playerName = undefined;
var errorShown = false;
function registerPlayer() {
var password = document.getElementById("passwordInputRegister").value;
var passwordRepeat = document.getElementById("passwordRepeatInputRegister").value;
$(document).ready(_ => {
mp.trigger("CEF:Login_RequestPlayerName");
if(password === "" || passwordRepeat === "") {
showError("Mindestens ein Passwort Feld ist leer!");
$('.form').find('input, textarea').on('keyup blur focus', function (e) {
var $this = $(this),
label = $this.prev('label');
if (e.type === 'keyup') {
if ($this.val() === '') {
label.removeClass('active highlight');
} else {
label.addClass('active highlight');
}
} else if (e.type === 'blur') {
if ($this.val() === '') {
label.removeClass('active highlight');
} else {
label.removeClass('highlight');
}
} else if (e.type === 'focus') {
if ($this.val() === '') {
label.removeClass('highlight');
}
else if ($this.val() !== '') {
label.addClass('highlight');
}
}
});
$('.tab a').on('click', function (e) {
e.preventDefault();
$(this).parent().addClass('active');
$(this).parent().siblings().removeClass('active');
target = $(this).attr('href');
$('.tab-content > div').not(target).hide();
$(target).fadeIn(600);
});
$('#form-login').on('submit', e => {
e.preventDefault();
var username = $("#login-username").val();
var password = $("#login-password").val();
if (password.trim().length === 0 || username.trim().length === 0) {
showError("Alle Felder müssen <b>ausgefüllt</b< werden");
return;
}
mp.trigger('CEF:Login_LoginRequest', username, password);
});
$('#form-register').on('submit', e => {
e.preventDefault();
var username = $("#register-username").val();
var password = $("#register-password-first").val();
var passwordRepeat = $("#register-password-second").val();
if (password.trim().length === 0 || username.trim().length === 0 || passwordRepeat.trim().length === 0) {
showError("Alle Felder müssen <b>ausgefüllt</b< werden");
return;
}
if (password !== passwordRepeat) {
showError("Die beiden Passwörter stimmen nicht überein!");
showError("Beide <b>Passwörter</b> müssen <b>übereinstimmen</b>");
return;
}
if (password.length < 8) {
showError("Das Passwort muss mindestens 8 Zeichen lang sein");
return;
}
$('.isa_error').hide();
mp.trigger("registerInformationToServer", password);
mp.trigger('CEF:Login_RegisterRequest', username, password, passwordRepeat);
});
});
function setPlayerName(name) {
playerName = name;
$(".input-username").val(playerName);
$(".input-username").prev("label").addClass("active");
}
function loginPlayer() {
let password = document.getElementById("passwordInputLogin").value;
if (password === "") {
showError("Du musst ein Passwort angeben!");
return;
function showError(error) {
$("#error-field p").html(error);
if (errorShown) {
$("#error-field").effect("shake", null, 500);
} else {
$("#error-field").slideDown();
}
$('.isa_error').hide();
mp.trigger("loginInformationToServer", password);
errorShown = true;
}

View File

@@ -1,3 +1,3 @@
exports = function (money) {
return money.toLocaleString("de-DE", { minimumFractionDigits: 0 });
exports = function (money, digits = 0) {
return money.toLocaleString("de-DE", { minimumFractionDigits: digits });
};

View File

@@ -10,7 +10,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Logs
namespace ReallifeGamemode.Server.Entities.Logs
{
public class BankAccountTransactionHistory
{

View File

@@ -11,7 +11,7 @@ using ReallifeGamemode.Server.Entities;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Logs
namespace ReallifeGamemode.Server.Entities.Logs
{
public class Death
{

View File

@@ -10,7 +10,7 @@ using System.ComponentModel.DataAnnotations.Schema;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Saves
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedBlip
{

View File

@@ -10,7 +10,7 @@ using System.ComponentModel.DataAnnotations.Schema;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Saves
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedMarker
{

View File

@@ -10,7 +10,7 @@ using System.ComponentModel.DataAnnotations.Schema;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Saves
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedPed
{

View File

@@ -10,7 +10,7 @@ using System.ComponentModel.DataAnnotations.Schema;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Saves
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedPickup
{

View File

@@ -10,7 +10,7 @@ using System.ComponentModel.DataAnnotations.Schema;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Saves
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedTextLabel
{

View File

@@ -12,7 +12,7 @@ using ReallifeGamemode.Server.Entities;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Saves
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedVehicle : ServerVehicle
{

View File

@@ -15,8 +15,6 @@ namespace ReallifeGamemode.Server.Events
{
class Connect : Script
{
[ServerEvent(Event.PlayerConnected)]
public void OnPlayerConnected(Client player)
{
@@ -28,8 +26,6 @@ namespace ReallifeGamemode.Server.Events
{
if(!dbContext.WhitelistEntries.Any(w => w.SocialClubName.ToLower() == player.SocialClubName.ToLower()))
{
player.TriggerEvent("disableLogin");
string msg2 = "~m~*** " + player.Name + "[" + player.SocialClubName + "] (" + player.Address + ") hat versucht, sich einzuloggen, steht aber nicht auf der Whitelist.";
ChatService.BroadcastAdmin(msg2, AdminLevel.ADMIN);
@@ -42,29 +38,30 @@ namespace ReallifeGamemode.Server.Events
}
}
if (IsPlayerBanned(player)) return;
player.TriggerEvent("SERVER:Login_ShowBrowser");
string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID:" + player.Handle.Value + "] (" + player.Address + ")";
ChatService.BroadcastAdmin(msg, AdminLevel.ADMIN);
}
[RemoteEvent("IsPlayerBanned")]
public void IsPlayerBanned(Client player)
private bool IsPlayerBanned(Client player)
{
using (var loginUser = new DatabaseContext())
using (var dbContext = new DatabaseContext())
{
var user = loginUser.Users.SingleOrDefault(b => b.Name == player.Name);
var user = dbContext.Users.SingleOrDefault(b => b.Name == player.Name);
if (user == null)
{
player.TriggerEvent("showLogin");
return;
return false;
}
if (user.BanId != null)
{
var dt = new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc);
var bannedUser = loginUser.Bans.SingleOrDefault(u => u.Id == user.BanId);
var bannedUser = dbContext.Bans.SingleOrDefault(u => u.Id == user.BanId);
if (bannedUser.Applied == bannedUser.UntilDateTime)
{
player.SendChatMessage("!{#FF4040}Du wurdest permanent gebannt! [" + bannedUser.Reason + "]");
player.Kick();
return true;
}
else
{
@@ -75,16 +72,17 @@ namespace ReallifeGamemode.Server.Events
{
player.SendChatMessage("Du bist noch bis zum !{#FF4040}" + dt.AddSeconds(timeStamp).ToLocalTime() + " Uhr ~s~gebannt. [" + bannedUser.Reason + "]");
player.Kick();
return true;
}
else
{
user.BanId = null;
loginUser.SaveChanges();
player.TriggerEvent("showLogin");
dbContext.SaveChanges();
return false;
}
}
}
else player.TriggerEvent("showLogin");
return false;
}
}
}

View File

@@ -91,7 +91,7 @@ namespace ReallifeGamemode.Server.Events
using (var userDeath = new DatabaseContext())
{
var dead = new Logs.Death { VictimId = player.GetUser().Id, KillerId = killerId, KillerPositionX = killerPosX, KillerPositionY = killerPosY,
var dead = new Entities.Logs.Death { VictimId = player.GetUser().Id, KillerId = killerId, KillerPositionX = killerPosX, KillerPositionY = killerPosY,
KillerPositionZ = killerPosZ, KillerHeading = killerHeading, VictimPositionX = player.Position.X, VictimPositionY = player.Position.Y,
VictimPositionZ = player.Position.Z, VictimHeading = player.Heading, CauseOfDeath = reason.ToString()};
userDeath.DeathLogs.Add(dead);

View File

@@ -14,32 +14,33 @@ namespace ReallifeGamemode.Server.Events
{
public class Login : Script
{
[RemoteEvent("OnPlayerLogin")]
public void OnPlayerLogin(Client player, string password)
[RemoteEvent("CLIENT:Login_LoginRequest")]
public void OnPlayerLogin(Client player, string username, string password)
{
using (var loginUser = new DatabaseContext())
{
var user = loginUser.Users.SingleOrDefault(b => b.Name == player.Name);
var user = loginUser.Users.SingleOrDefault(b => b.Name == username);
if (user == null)
{
player.TriggerEvent("loginFail", "Benutzer existiert nicht! Registriere dich zuerst!");
player.TriggerEvent("SERVER:Login_Error", "Benutzer existiert nicht! Registriere dich zuerst!");
}
else
{
if (user.SocialClubName != player.SocialClubName && user.Password == NAPI.Util.GetHashSha256(password))
{
player.TriggerEvent("loginDeny", "Dieser Benutzer gehört dir nicht!");
player.TriggerEvent("SERVER:Login_Error", "Dieser Benutzer gehört dir nicht!");
//TODO ?? Log einbauen für den bösen Bub.
player.Kick();
}
if (user.Password != NAPI.Util.GetHashSha256(password))
{
player.TriggerEvent("loginFail", "Passwort inkorrekt!");
player.TriggerEvent("SERVER:Login_Error", "Passwort inkorrekt!");
}
else
{
player.TriggerEvent("loginSuccess");
player.Name = username;
player.TriggerEvent("SERVER:Login_Success");
player.SetData("isLoggedIn", true);
player.SetData("spec", true);
player.SetData("duty", false);

View File

@@ -12,13 +12,12 @@ namespace ReallifeGamemode.Server.Events
{
class Register : Script
{
[RemoteEvent("OnPlayerRegister")]
public void OnPlayerRegister(Client player, string password)
[RemoteEvent("CLIENT:Login_RegisterRequest")]
public void OnPlayerRegister(Client player, string username, string password, string passwordRepeat)
{
using (var dbContext = new DatabaseContext())
{
var checkedUser = dbContext.Users.SingleOrDefault(b => b.Name == player.Name);
if (checkedUser == null)
if (!dbContext.Users.Any(u => u.Name == username))
{
var user = new Entities.User
{
@@ -42,7 +41,7 @@ namespace ReallifeGamemode.Server.Events
dbContext.UserBankAccounts.Add(userBankAccount);
dbContext.SaveChanges();
player.TriggerEvent("registerSuccess");
player.TriggerEvent("SERVER:Login_Success");
player.SetData("isLoggedIn", true);
player.SetData("isDead", false);
@@ -52,14 +51,13 @@ namespace ReallifeGamemode.Server.Events
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.TriggerEvent("toggleCreator");
}
else if (player.SocialClubName == checkedUser.SocialClubName)
else if (dbContext.Users.Where(u => u.SocialClubName == player.SocialClubName).Count() >= 3)
{
player.TriggerEvent("registerFail", "Dieser SocialClubAccount ist schon registriert!");
player.TriggerEvent("SERVER:Login_Error", "Es sind schon 3 Konten mit dieser Socialclub-ID registriert.");
}
else if (checkedUser.Name == player.Name)
else
{
player.TriggerEvent("registerFail", "Benutzername existiert schon!");
player.TriggerEvent("SERVER:Login_Error", "Dieser Benutzername kann nicht registriert werden.");
}
}
}

View File

@@ -5,6 +5,7 @@ using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Business;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Entities.Logs;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Util;
@@ -29,7 +30,7 @@ namespace ReallifeGamemode.Server.Managers
if (account == null) return TransactionResult.RECEIVER_NO_BANKACCOUNT;
var transactionLog = new Logs.BankAccountTransactionHistory
var transactionLog = new BankAccountTransactionHistory
{
Sender = "ADMIN: " + admin.Name,
SenderBalance = 0,
@@ -67,7 +68,7 @@ namespace ReallifeGamemode.Server.Managers
if (senderAccount.Balance < amount) return TransactionResult.SENDER_NOT_ENOUGH_MONEY;
var transactionLog = new Logs.BankAccountTransactionHistory
var transactionLog = new BankAccountTransactionHistory
{
Sender = sender.Name,
SenderBalance = senderAccount.Balance,

View File

@@ -1,7 +1,7 @@
using GTANetworkAPI;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Entities.Saves;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Saves;
/**
* @overview Life of German Reallife - Managers LoadManager (LoadManager.cs)

View File

@@ -1,9 +1,9 @@
using GTANetworkAPI;
using ReallifeGamemode.Server.Business;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Entities.Saves;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Saves;
using System;
namespace ReallifeGamemode.Server.Managers

View File

@@ -10,16 +10,6 @@ namespace ReallifeGamemode.Server.Models
{
public partial class DatabaseContext : DbContext
{
public DatabaseContext(DbContextOptions<DatabaseContext> options) :base (options)
{
}
public DatabaseContext()
{
}
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
{
base.OnConfiguring(optionsBuilder);
@@ -70,18 +60,18 @@ namespace ReallifeGamemode.Server.Models
//Logs
//public DbSet<Logs.Ban> BanLogs { get; set; }
public DbSet<Logs.BankAccountTransactionHistory> BankAccountTransactionLogs { get; set; }
public DbSet<Logs.Death> DeathLogs { get; set; }
public DbSet<Entities.Logs.BankAccountTransactionHistory> BankAccountTransactionLogs { get; set; }
public DbSet<Entities.Logs.Death> DeathLogs { get; set; }
//Saves
public DbSet<Saves.SavedBlip> Blips { get; set; }
public DbSet<Entities.Saves.SavedBlip> Blips { get; set; }
public DbSet<Entities.Door> Doors { get; set; }
public DbSet<Entities.GotoPoint> GotoPoints { get; set; }
public DbSet<Saves.SavedMarker> Markers { get; set; }
public DbSet<Saves.SavedPed> Peds { get; set; }
public DbSet<Saves.SavedPickup> Pickups { get; set; }
public DbSet<Saves.SavedTextLabel> TextLabels { get; set; }
public DbSet<Saves.SavedVehicle> Vehicles { get; set; }
public DbSet<Entities.Saves.SavedMarker> Markers { get; set; }
public DbSet<Entities.Saves.SavedPed> Peds { get; set; }
public DbSet<Entities.Saves.SavedPickup> Pickups { get; set; }
public DbSet<Entities.Saves.SavedTextLabel> TextLabels { get; set; }
public DbSet<Entities.Saves.SavedVehicle> Vehicles { get; set; }
public DbSet<Entities.ShopVehicle> ShopVehicles { get; set; }
// Business