diff --git a/ReallifeGamemode.Server/Events/Death.cs b/ReallifeGamemode.Server/Events/Death.cs index a2279adc..ca45a809 100644 --- a/ReallifeGamemode.Server/Events/Death.cs +++ b/ReallifeGamemode.Server/Events/Death.cs @@ -231,6 +231,8 @@ namespace ReallifeGamemode.Server.Events dbContext.SaveChanges(); } player.RemoveAllWeapons(); + MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == player.Name); + Medic.RemoveTaskFromList(task); NAPI.Player.SpawnPlayer(player, new Vector3(-495.45, -336.33, 34.5), -98.36f); } diff --git a/ReallifeGamemode.Server/Events/Disconnect.cs b/ReallifeGamemode.Server/Events/Disconnect.cs index b281887e..a26129b6 100644 --- a/ReallifeGamemode.Server/Events/Disconnect.cs +++ b/ReallifeGamemode.Server/Events/Disconnect.cs @@ -14,6 +14,7 @@ using ReallifeGamemode.Services; using ReallifeGamemode.Server.Services; using ReallifeGamemode.Server.Types; using ReallifeGamemode.Server.Report; +using ReallifeGamemode.Server.Factions.Medic; /** * @overview Life of German Reallife - Event Login (Login.cs) @@ -136,6 +137,8 @@ namespace ReallifeGamemode.Server.Events player.TriggerEvent("CLIENT:DestroyPed", 2); player.TriggerEvent("CLIENT:DestroyPed", 3); player.TriggerEvent("CLIENT:DestroyPed", 4); + MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == player.Name); + Medic.RemoveTaskFromList(task); } } }