new weight for Weapons
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@@ -13,7 +13,7 @@ namespace ReallifeGamemode.Server.WeaponDeal
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public class WeaponDealManager : Script
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{
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private const int WEAPON_AMOUNT_GANG = 2;
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private const int WEAPON_AMOUNT_COP = 8;
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private const int WEAPON_AMOUNT_COP = 5;
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private const int WEAPON_AMOUNT_COP_STUNGUN = 2;
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public static bool checkWeaponDbyVehicle(Vehicle vehicle)
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{
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