Added many things I can't recall but it has to do with inventory system and some minor fixes .. it's cool

This commit is contained in:
Lukas Moungos
2019-09-04 20:28:51 +02:00
parent 672702eef5
commit 068f3e2d91
34 changed files with 1057 additions and 269 deletions

View File

@@ -1,6 +1,6 @@
/**
* @overview Life of German Reallife - Gui Playerlist playerlist.js
* @author VegaZ
* @author VegaZ. Siga.
* @copyright (c) 2008 - 2018 Life of German
*/
@@ -9,21 +9,25 @@ export default function playerList() {
var playerlistBrowser
var pList;
mp.events.add("showPlayerlist", () => {
mp.events.add("showPlayerlist", (playersJson) => {
if (!playerlistBrowser) {
playerlistBrowser = mp.browsers.new('package://Gui/playerlist.html');
playerlistBrowser = mp.browsers.new('package://assets/html/Playerlist/Tabliste.html');
mp.gui.chat.activate(false);
mp.gui.cursor.show(true, true);
pList = JSON.parse(playersJson);
pList.forEach((player) => {
playerlistBrowser.execute(`ad_row('${JSON.stringify(player.Id)}','${JSON.stringify(player.Name)}',0,0,'${JSON.stringify(player.Ping)}');`);
});
} else {
playerlistBrowser.destroy();
playerlistBrowser = null;
mp.gui.chat.activate(true);
mp.gui.cursor.show(false, false);
}
});
mp.events.add("fetchPlayerList", (playersJson) => {
pList = JSON.parse(playersJson);
pList.forEach((player) => {
mp.gui.chat.push(player.Id + ", " + player.Name + ", " + player.Ping);
});
mp.events.add("CEF:fetchPlayerList", () => {
});
}

View File

@@ -96,7 +96,7 @@ export default function keys(globalData: GlobalData) {
//O //Spielerliste
mp.keys.bind(0x4F, false, function () {
if (!globalData.InChat) {
if (!globalData.InChat && !globalData.InMenu) {
mp.events.callRemote("keyPress:O");
//mp.events.call("showPlayerlist");
}

View File

@@ -280,23 +280,10 @@ h5 {
}
/*Handelfenster */
#tf_betrag {
background-color: #313131; /* blau */
border: none;
height: 30px;
width: 100%
text-align: center;
text-decoration: none;
display: inline-block;
font-size: 12px;
position: relative;
left: 1.5%;
color:#ffffff;
}
#tf_zahl {
background-color: #313131; /* blau */
border: none;
height: 30px;
width: 100%;
width: 124px;
text-align: center;
text-decoration: none;
display: inline-block;
@@ -305,6 +292,20 @@ h5 {
left: 1.5%;
color: #ffffff;
}
#tf_zahl {
background-color: #313131; /* blau */
border: none;
height: 30px;
width: 124px;
text-align: center;
text-decoration: none;
display: inline-block;
font-size: 12px;
position: relative;
left: 42%;
top: 40%;
color: #ffffff;
}
#tf_name {
background-color: #313131; /* blau */
border: none;
@@ -347,7 +348,8 @@ h5 {
font-size: 16px;
font-color: white;
position: relative;
left: 1.5%;
left: 42%;
top: 40%;
color: #ffffff;
}

View File

@@ -0,0 +1,30 @@
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<title>Tabliste</title>
<link rel="stylesheet" href="./style.css">
</head>
<body>
<!-- partial:index.partial.html -->
<div class='TabWrapper'>
<div class='scroll' id='style1'>
<table id='t1'>
<tr>
<th>ID</th>
<th>Spielername</th>
<th>Level</th>
<th>Fraktion</th>
<th>Ping</th>
</tr>
</table>
</div>
</div>
<script src="package://assets/js/jquery-3.3.1.min.js" type="text/javascript"></script>
<script src="./script.js"></script>
</body>
</html>

View File

@@ -0,0 +1,26 @@
function ad_row(id, name, level, faction, ping) {
var table_id = "t1";
var table = document.getElementById(table_id);
var rows = table.getElementsByTagName('tr').length;
var tr = table.insertRow(rows);
var td1 = document.createElement('td');
var td2 = document.createElement('td');
var td3 = document.createElement('td');
var td4 = document.createElement('td');
var td5 = document.createElement('td');
var test = level;
var test2 = faction;
td1.innerHTML = ''+id;
td2.innerHTML = name.slice(1, -1);
td3.innerHTML = 'WIP';
td4.innerHTML = 'WIP';
td5.innerHTML = ''+ping;
tr.appendChild(td1);
tr.appendChild(td2);
tr.appendChild(td3);
tr.appendChild(td4);
tr.appendChild(td5);
}

View File

@@ -0,0 +1,64 @@
/* style.css für Tabliste */
.greyFont {
color: gray;
font-size: 14px;
width: 250px;
}
body {
overflow: hidden;
font-family: 'Roboto', sans-serif;
font-weight: 500;
color: #222;
margin: 0;
padding: 0;
}
h2 {
font-family: 'Roboto', sans-serif;
font-weight: 700;
font-size: 18px;
color: white;
margin:5px;
padding: 5px;
border: 1px solid #808080;
width: 20.75em;
}
.TabWrapper {
background: rgba(0,0,0,0.6);
height: 600px;
width: 600px;
display: block;
padding: 5px;
position: absolute;
left: 32%;
top: 10%;
}
th, td {
color: white;
font-size: 18px;
width:10%;
text-align: left;
}
.scroll {
height: 600px;
width: 600px;
font-size: 12px;
overflow: auto;
}
.force-overflow {
min-height: 600px;
}
#style1::-webkit-scrollbar {
width: 10px;
background-color: #F5F5F5;
}
#style1::-webkit-scrollbar-thumb {
background-color: #FF0040;
}

View File

@@ -6,52 +6,52 @@
<link rel="stylesheet" href="package://assets/css/inventory/style.css">
</head>
<!-- partial:index.partial.html -->
<body>
<div class="pInvWrapper">
<div>
<div class=box1><h2> Inventar</h2></div>
<div class=box2><h4 id="gewicht"> 0/25 kg</h4></div>
</div>
<br>
<p>
<div id="invContainer">
</div>
<button id='buttonbenutzen' onclick="benutzen()">Benutzen</button>
<button id='buttonwegwerfen' onclick="wegwerfen()">Wegwerfen</button>
<button id='buttonhandeln' onclick="handeln()">Handeln</button>
<body>
<div class="pInvWrapper">
<div>
<div class=box1><h2> Inventar</h2></div>
<div class=box2><h4 id="gewicht"> 0/25 kg</h4></div>
</div>
<div class="Betrag" style="display: none;">
<input type="text" id="tf_zahl" name="number" placeholder="Betrag eingeben" min="1" step="1" oninput="this.value=this.value.replace(/[^0-9]/g,'');">
<button id='tf_submitZahl' onclick="submitZahl()">Bestätigen</button>
</div>
<div class="phanWrapper" style="display: none;">
<div><h2> Handel</h2></div>
<div id="handelContainer">
<br>
<p>
<div id="invContainer">
</div>
<input type="text" id="tf_betrag" name="fnumber" placeholder="Betrag eingeben" min="1" step="1" oninput="this.value=this.value.replace(/[^0-9]/g,'');">
<input type="text" id="tf_name" placeholder="Spielername">
<button id='tf_submit' onclick="submit()">Handeln</button>
<button id='buttonbenutzen' onclick="benutzen()">Benutzen</button>
<button id='buttonwegwerfen' onclick="wegwerfen()">Wegwerfen</button>
<button id='buttonhandeln' onclick="handeln()">Handeln</button>
</div>
<div class="phanWrapper" style="display: none;">
<div><h2> Handel</h2></div>
<div id="handelContainer">
</div>
<!-- Task Systems -->
<div class="tasksWrapper">
<div id="tasksContainer">
<div id="taskOneElem">
<input type="text" id="tf_betrag" name="fnumber" placeholder="Betrag eingeben" min="1" step="1" oninput="this.value=this.value.replace(/[^0-9]/g,'');">
<input type="text" id="tf_name" placeholder="Spielername">
<button id='tf_submit' onclick="submit()">Handeln</button>
</div>
<div class="Betrag" style="display: none;">
<input type="text" id="tf_zahl" name="number" placeholder="Betrag eingeben" min="1" step="1" oninput="this.value=this.value.replace(/[^0-9]/g,'');">
<button id='tf_submitZahl' onclick="submitZahl()">Bestätigen</button>
</div>
<!-- Task Systems -->
<div class="tasksWrapper">
<div id="tasksContainer">
<div id="taskOneElem">
</div>
</div>
</div><br />
</div>
</div><br />
<!-- partial -->
<!-- partial -->
<script src="package://assets/js/jquery-3.3.1.min.js" type="text/javascript"></script>
<script src="package://assets/js/inventory/script.js" type="text/javascript"></script>
<script src="package://assets/js/jquery-3.3.1.min.js" type="text/javascript"></script>
<script src="package://assets/js/inventory/script.js" type="text/javascript"></script>
</body>
</body>
</html>

View File

@@ -0,0 +1,47 @@
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<title>Inventory</title>
<link rel="stylesheet" href="./style.css">
</head>
<body>
<!-- partial:index.partial.html -->
<head>
<link href="https://fonts.googleapis.com/css?family=Roboto:300,400,700" rel="stylesheet">
</head>
<body background="180610.jpg">
<div class="pKofWrapper">
<div>
<div class=box1><h2> Inventar </h2></div>
<div class=box2><h4 id="gewicht"> 0/45kg</h4></div>
</div>
<div id="invContainer">
</div>
<div>
<button id='buttonbenutzen' onclick="benutzen()">Benutzen</button>
<button id='buttonwegwerfen' onclick="wegwerfen()">Wegwerfen</button>
<button id='Fahrzeug'>Fahrzeug</button>
</div>
</div>
<div class="fahrzeugWrapper" style="display: none;">
<div class=box1><h2> Kofferraum </h2></div>
<div class=box2><h4 id="vehGewicht"> 0/250kg</h4></div>
<div id="kofContainer">
</div>
</div>
<div class="Betrag" style="display: none;">
<input type="text" id="tf_zahl" name="number" placeholder="Betrag eingeben" min="1" step="1" oninput="this.value=this.value.replace(/[^0-9]/g,'');">
<button id='tf_submitZahl' onclick="submitZahl()">Bestätigen</button>
</div>
<script src="package://assets/js/jquery-3.3.1.min.js" type="text/javascript"></script>
<script src="./script.js"></script>
</body>
</html>

View File

@@ -1,26 +1,38 @@
document.addEventListener("DOMContentLoaded", function () {
$(document).ready(function () {
//fire functions before page load
drawToPage();
drawToKofferraum();
drawToPage();
moveItemsInv();
mp.trigger("CEF:BrowserLoadedVehicle");
console.log("loading finished");
mp.trigger("CEF:BrowserLoadedTrade");
});
var vehID;
var vehicleExtraSlot = 0;
function setItems(itemIdArr1, itemAmountArr1, vehicleExtraSlot1) {
function setItems(itemIdArr1, itemAmountArr1) {
var itemIdArr = JSON.parse(itemIdArr1);
vehicleExtraSlot = JSON.parse(vehicleExtraSlot1);
var itemAmountArr = JSON.parse(itemAmountArr1);
var itemAmountArr = JSON.parse(itemAmountArr1);
for (var i = 0; i < itemIdArr.length; i++) {
for (x = 0; x < itemAmountArr[i]; x++) {
commands.addToPlayerInv(itemIdArr[i]);
console.log(i);
}
}
}
function setVehItems(itemIdArr1, itemAmountArr1, vehID1) {
vehID = vehID1;
var itemIdArr = JSON.parse(itemIdArr1);
var itemAmountArr = JSON.parse(itemAmountArr1);
for (var i = 0; i < itemIdArr.length; i++) {
for (x = 0; x < itemAmountArr[i]; x++) {
commands.addToVehInv(itemIdArr[i]);
}
}
}
var holz = {
name: "Holz",
rarity: 'common',
@@ -72,7 +84,7 @@ var cannabis = {
var flunder = {
name: "Flunder",
weight: 7.7,
currentWeight: 1,
currentWeight: 7.7,
rarity: 'fishes',
statSlots: [],
runes: [],
@@ -87,7 +99,7 @@ var flunder = {
var aal = {
name: "Aal",
weight: 3.6,
currentWeight: 1,
currentWeight: 3.6,
rarity: 'fishes',
statSlots: [],
runes: [],
@@ -102,7 +114,7 @@ var aal = {
var barsch = {
name: "Barsch",
weight: 2.6,
currentWeight: 1,
currentWeight: 2.6,
rarity: 'fishes',
statSlots: [],
runes: [],
@@ -117,7 +129,7 @@ var barsch = {
var lachs = {
name: "Lachs",
weight: 4.2,
currentWeight: 1,
currentWeight: 4.2,
rarity: 'fishes',
statSlots: [],
runes: [],
@@ -132,7 +144,7 @@ var lachs = {
var thunfisch = {
name: "Thunfisch",
weight: 11,
currentWeight: 1,
currentWeight: 11,
rarity: 'fishes',
statSlots: [],
runes: [],
@@ -147,7 +159,7 @@ var thunfisch = {
var zander = {
name: "Zander",
weight: 5,
currentWeight: 1,
currentWeight: 5,
rarity: 'fishes',
statSlots: [],
runes: [],
@@ -164,14 +176,13 @@ var allItems = [holz, hamburger, cocaine, cannabis, flunder, aal, barsch, lachs,
////////////////////////
// Player Invenotry //
////////////////////////
var vehInventory = [];
var playerInventory = [];
var EmptySlot = { name: 'blankSpace', rarity: '', object: 'false' };
function addToVehInvenotry(addItem) {
var cloneItem = Object.assign({}, addItem);
var getExsistingId = cloneItem.itemId;
@@ -179,50 +190,108 @@ function addToVehInvenotry(addItem) {
//Checks to see if any items can be stacked, the location, and stack amount
for (var i = 0; i < vehInventory.length; i++) {
if (vehInventory[i].itemId === getExsistingId && cloneItem.stackable === 'true' && vehInventory[i].amount < 10) {
for (var i = 24; i < playerInventory.length; i++) {
if (playerInventory[i].itemId === getExsistingId && cloneItem.stackable === 'true' && playerInventory[i].amount < 10) {
unfininshedStack = i
break;
}
}
if (cloneItem.currentWeight * cloneItem.amount + weightInv >= 25) {
if (cloneItem.currentWeight * cloneItem.amount + weightInv >= 250) {
return;
}
//Adds item to inventory
for (var i = 0; i < vehInventory.length; i++) {
for (var i = 24; i < playerInventory.length; i++) {
if (unfininshedStack != undefined) {
if (vehInventory[unfininshedStack].amount + cloneItem.amount <= 10) {
vehInventory[unfininshedStack].amount += cloneItem.amount;
if (playerInventory[unfininshedStack].amount + cloneItem.amount <= 30) {
playerInventory[unfininshedStack].amount += cloneItem.amount;
unfininshedStack = undefined;
drawToKofferraum();
moveItemsInv();
break;
}
else if (playerInventory[unfininshedStack].amount + cloneItem.amount > 30) {
var stackRemainder = 30 - playerInventory[unfininshedStack].amount;
playerInventory[unfininshedStack].amount += stackRemainder;
cloneItem.amount -= stackRemainder;
var recycleCloned = cloneItem;
addToInvenotry(recycleCloned);
unfininshedStack = undefined;
drawToKofferraum();
moveItemsInv();
break;
}
}
else if (cloneItem.amount > 30 && playerInventory[i].object === 'false') {
var reduceCloneAmount = Object.assign({}, cloneItem);
reduceCloneAmount.amount = 30;
playerInventory[i] = reduceCloneAmount;
cloneItem.amount -= 30;
addToInvenotry(cloneItem);
drawToKofferraum();
moveItemsInv();
break;
}
else if (unfininshedStack == undefined && playerInventory[i].object === 'false') {
playerInventory[i] = cloneItem;
drawToKofferraum();
moveItemsInv();
break;
}
}
}
function addToInvenotry(addItem) {
var cloneItem = Object.assign({}, addItem);
var getExsistingId = cloneItem.itemId;
var unfininshedStack;
//Checks to see if any items can be stacked, the location, and stack amount
for (var i = 0; i < playerInventory.length; i++) {
if (playerInventory[i].itemId === getExsistingId && cloneItem.stackable === 'true' && playerInventory[i].amount < 10) {
unfininshedStack = i
break;
}
}
if (cloneItem.currentWeight * cloneItem.amount + weightInv >= 45) {
return;
}
//Adds item to inventory
for (var i = 0; i < playerInventory.length; i++) {
if (unfininshedStack != undefined) {
if (playerInventory[unfininshedStack].amount + cloneItem.amount <= 10) {
playerInventory[unfininshedStack].amount += cloneItem.amount;
unfininshedStack = undefined;
drawToPage();
moveItemsInv();
break;
}
else if (vehInventory[unfininshedStack].amount + cloneItem.amount > 10) {
var stackRemainder = 10 - vehInventory[unfininshedStack].amount;
vehInventory[unfininshedStack].amount += stackRemainder;
else if (playerInventory[unfininshedStack].amount + cloneItem.amount > 10) {
var stackRemainder = 10 - playerInventory[unfininshedStack].amount;
playerInventory[unfininshedStack].amount += stackRemainder;
cloneItem.amount -= stackRemainder;
var recycleCloned = cloneItem;
addToVehInvenotry(recycleCloned);
addToInvenotry(recycleCloned);
unfininshedStack = undefined;
drawToPage();
moveItemsInv();
break;
}
}
else if (cloneItem.amount > 10 && vehInventory[i].object === 'false') {
else if (cloneItem.amount > 10 && playerInventory[i].object === 'false') {
var reduceCloneAmount = Object.assign({}, cloneItem);
reduceCloneAmount.amount = 10;
vehInventory[i] = reduceCloneAmount;
playerInventory[i] = reduceCloneAmount;
cloneItem.amount -= 10;
addToVehInvenotry(cloneItem);
addToInvenotry(cloneItem);
drawToPage();
moveItemsInv();
break;
}
else if (unfininshedStack == undefined && vehInventory[i].object === 'false') {
vehInventory[i] = cloneItem;
else if (unfininshedStack == undefined && playerInventory[i].object === 'false') {
playerInventory[i] = cloneItem;
drawToPage();
moveItemsInv();
break;
@@ -237,17 +306,117 @@ function getAllItemSlotData() {
var currentSelected;
function moveItemsInv() {
getAllItemSlotData();
for (var i = 0; i < getItemSlotData.length; i++) {
$(getItemSlotData[i]).click(function () {
if (this.getAttribute('inv-type') != 'p') {
return;
}
if (this.classList.contains('selected')) {
this.classList.remove('selected');
currentSelected = undefined;
}
else if (this.getAttribute('object') === 'false' && isNaN(currentSelected)) {
return;
}
else if (currentSelected) {
if (playerInventory[currentSelected].stackable === 'false' || playerInventory[currentSelected].itemId != playerInventory[this.getAttribute('data-value')].itemId) {
if (playerInventory[this.getAttribute('data-value')] == EmptySlot && this.getAttribute('data-value') > 23 && currentSelected < 24) {
var hItem = this.getAttribute('data-value');
var iItem = currentSelected;
var Copy = Object.assign({}, playerInventory[iItem]);
playerInventory.splice(hItem, 0, Copy);
if (playerInventory[currentSelected].stackable === 'false') {
playerInventory[hItem].amount = playerInventory[iItem].amount;
playerInventory[iItem] = EmptySlot;
} else {
$(".Betrag").show();
$("#tf_submitZahl").click(function () {
if ($('#tf_zahl').val() < playerInventory[iItem].amount && playerInventory[currentSelected].stackable) {
console.log(playerInventory[hItem].amount + " " + playerInventory[iItem].amount + " " + hItem);
var y = parseInt($('#tf_zahl').val(), 10);
playerInventory[iItem].amount -= y;
console.log(playerInventory[hItem].amount + " " + playerInventory[iItem] + " " + parseInt($('#tf_zahl').val(), 10) + " " + hItem);
playerInventory[hItem].amount = y;
console.log(playerInventory[hItem].amount + " " + playerInventory[iItem].amount + " " + parseInt($('#tf_zahl').val(), 10) + " " + hItem);
} else {
playerInventory[hItem].amount = playerInventory[iItem].amount;
playerInventory[iItem] = EmptySlot;
}
drawToPage();
drawToKofferraum();
currentSelected = undefined;
getItemSlotData = document.getElementsByClassName('itemSlot');
moveItemsInv();
$(".Betrag").hide();
saveAllItems();
});
}
return;
} else {
var swap = playerInventory[this.getAttribute('data-value')];
playerInventory[this.getAttribute('data-value')] = playerInventory[currentSelected];
playerInventory[currentSelected] = swap;
drawToPage();
drawToKofferraum();
currentSelected = undefined;
getItemSlotData = document.getElementsByClassName('itemSlot');
moveItemsInv();
}
}
else if ((playerInventory[currentSelected].itemId == playerInventory[this.getAttribute('data-value')].itemId && playerInventory[currentSelected].stackable) && this.getAttribute('inv-type') === 'p') {
$(".Betrag").show();
$("#tf_submitZahl").click(function () {
playerInventory[this.getAttribute('data-value')].amount += playerInventory[currentSelected].amount
playerInventory[currentSelected] = EmptySlot;
drawToPage();
drawToKofferraum();
currentSelected = undefined;
getItemSlotData = document.getElementsByClassName('itemSlot');
moveItemsInv();
$(".Betrag").hide();
saveAllItems();
});
}
}
else {
this.className += ' selected';
currentSelected = this.getAttribute('data-value');
}
});
}
}
//Inventar
function saveAllItems() {
mp.trigger("CEF:saveItemsHelper", JSON.stringify(vehId));
for (var i = 0; i < playerInventory.length; i++) {
if (playerInventory[i].object === 'true') {
mp.trigger("CEF:saveItems", JSON.stringify(playerInventory[i].itemId), JSON.stringify(playerInventory[i].amount), JSON.stringify(i));
}
}
}
function refreshAllCurrentItems() {
var remove = document.getElementById('hanContainer');
var remove = document.getElementById('invContainer');
while (remove.firstChild) remove.removeChild(remove.firstChild);
}
function fillOutEmptyInv() {
for (var i = 0; i < 12 + vehicleExtraSlot; i++) {
if (!vehInventory[i]) {
vehInventory.push(EmptySlot);
for (var i = 0; i < 24; i++) {
if (!playerInventory[i]) {
playerInventory.push(EmptySlot);
drawToPage();
}
}
@@ -256,15 +425,15 @@ var weightInv = 0;
function drawToPage() {
refreshAllCurrentItems();
weightInv = 0;
for (var i = 0; i < vehInventory.length; i++) {
if (vehInventory[i].selected == 'true') {
for (var i = 0; i < playerInventory.length; i++) {
if (playerInventory[i].selected == 'true') {
var className = ' selected';
}
else {
var className = '';
}
if (i >= 60) {
if (i >= 24) {
//Keeps inventory set to 10 items max
console.log('Inventory is full!')
return;
@@ -272,18 +441,18 @@ function drawToPage() {
else {
//creates item element
var item = document.createElement("div");
item.className = "itemSlot " + vehInventory[i].rarity + className;
item.className = "itemSlot " + playerInventory[i].rarity + className;
item.setAttribute("data-value", i);
item.setAttribute("inv-type", 'p');
item.setAttribute("object", vehInventory[i].object);
item.setAttribute('style', 'background: url(' + vehInventory[i].img + '); background-size: contain;');
item.setAttribute("object", playerInventory[i].object);
item.setAttribute('style', 'background: url(' + playerInventory[i].img + '); background-size: contain;');
//show element amounts
var itemAmount = document.createElement("div");
itemAmount.className = "itemAmount";
var itemAmountDisplay = document.createElement("p");
if (vehInventory[i].amount) {
var itemDisplayStatsName = document.createTextNode(vehInventory[i].amount);
if (playerInventory[i].amount) {
var itemDisplayStatsName = document.createTextNode(playerInventory[i].amount);
}
else {
var itemDisplayStatsName = document.createTextNode('');
@@ -294,28 +463,104 @@ function drawToPage() {
//adds item element or elements
document.getElementById("hanContainer").appendChild(item);
document.getElementById("invContainer").appendChild(item);
//creates item display information
if (vehInventory[i].object === 'true') {
if (playerInventory[i].object === 'true') {
var itemDesc = document.createElement("div");
var itemDescTitle = document.createElement("h3");
var getItemTitle = document.createTextNode(vehInventory[i].name + " (" + Math.round(vehInventory[i].currentWeight * vehInventory[i].amount * 100) / 100 + " kg)");
var getItemTitle = document.createTextNode(playerInventory[i].name + " (" + Math.round(playerInventory[i].currentWeight * playerInventory[i].amount * 100) / 100 + " kg)");
itemDesc.className = "itemDesc";
item.appendChild(itemDesc);
itemDesc.appendChild(itemDescTitle);
itemDescTitle.appendChild(getItemTitle);
weightInv += vehInventory[i].currentWeight * vehInventory[i].amount;
document.getElementById('gewicht').innerText = Math.round(weightInv * 100) / 100 + "/25 kg";
weightInv += playerInventory[i].currentWeight * playerInventory[i].amount;
document.getElementById('gewicht').innerText = Math.round(weightInv * 100) / 100 + "/45 kg";
}
}
}
fillOutEmptyInv();
}
//Kofferraum
function refreshAllCurrentKofItems() {
var remove = document.getElementById('kofContainer');
while (remove.firstChild) remove.removeChild(remove.firstChild);
}
function fillOutEmptyInvKofferraum() {
for (var i = 24; i < 54; i++) {
if (!playerInventory[i]) {
playerInventory.push(EmptySlot);
drawToKofferraum();
}
}
}
var vehWeightInv = 0;
function drawToKofferraum() {
refreshAllCurrentKofItems();
vehWeightInv = 0;
for (var i = 24; i < playerInventory.length; i++) {
if (playerInventory[i].selected == 'true') {
var className = ' selected';
}
else {
var className = '';
}
if (i >= 54) {
//Keeps inventory set to 10 items max
console.log('Inventory is full!')
return;
}
else {
//creates item element
var item = document.createElement("div");
item.className = "itemSlot " + playerInventory[i].rarity + className;
item.setAttribute("data-value", i);
item.setAttribute("inv-type", 'p');
item.setAttribute("object", playerInventory[i].object);
item.setAttribute('style', 'background: url(' + playerInventory[i].img + '); background-size: contain;');
//show element amounts
var itemAmount = document.createElement("div");
itemAmount.className = "itemAmount";
var itemAmountDisplay = document.createElement("p");
if (playerInventory[i].amount) {
var itemDisplayStatsName = document.createTextNode(playerInventory[i].amount);
}
else {
var itemDisplayStatsName = document.createTextNode('');
}
item.appendChild(itemAmount);
itemAmount.appendChild(itemAmountDisplay);
itemAmountDisplay.appendChild(itemDisplayStatsName);
//adds item element or elements
document.getElementById("kofContainer").appendChild(item);
//creates item display information
if (playerInventory[i].object === 'true') {
var itemDesc = document.createElement("div");
var itemDescTitle = document.createElement("h3");
var getItemTitle = document.createTextNode(playerInventory[i].name + " (" + Math.round(playerInventory[i].currentWeight * playerInventory[i].amount * 100) / 100 + " kg)");
itemDesc.className = "itemDesc";
item.appendChild(itemDesc);
itemDesc.appendChild(itemDescTitle);
itemDescTitle.appendChild(getItemTitle);
vehWeightInv += playerInventory[i].currentWeight * playerInventory[i].amount;
document.getElementById('vehGewicht').innerText = Math.round(weightInv * 100) / 100 + "/250 kg";
}
}
}
fillOutEmptyInvKofferraum();
}
///////////////////
// Dev Commands //
@@ -323,6 +568,13 @@ function drawToPage() {
var commands = {
addToPlayerInv: function (itemGiveId) {
for (var i = 0; i < allItems.length; i++) {
if (allItems[i].itemId === itemGiveId) {
addToInvenotry(allItems[i]);
}
}
},
addToVehInv: function(itemGiveId) {
for (var i = 0; i < allItems.length; i++) {
if (allItems[i].itemId === itemGiveId) {
addToVehInvenotry(allItems[i]);
@@ -330,18 +582,27 @@ var commands = {
}
},
clearPlayerInv: function () {
vehInventory = [];
playerInventory = [];
drawToPage();
drawToKofferraum();
},
}
//Handel Akzeptierenfenster
$("#buttonakzeptieren").click(function () {
mp.trigger('CEF:acceptTrade');
});
$("#buttonablehnen").click(function () {
mp.trigger('CEF:declineTrade');
var trade = 1;
$("#Fahrzeug").click(function () {
if (trade == 1) {
$(".fahrzeugWrapper").show();
drawToKofferraum();
drawToPage();
moveItemsInv();
trade = 0;
} else {
$(".fahrzeugWrapper").hide();
trade = 1;
}
currentSelected = undefined;
});

View File

@@ -13,6 +13,8 @@ body {
margin: 0;
padding: 0;
}
/* buttons */
#buttonbenutzen {
background-color: #4CAF50; /* gruen */
border: none;
@@ -73,6 +75,18 @@ body {
position: relative;
left: 18%;
}
#Fahrzeug {
background-color: #008CBA; /* blau */
border: none;
color: white;
padding: 12px 24px;
text-align: center;
text-decoration: none;
display: inline-block;
font-size: 16px;
position: relative;
left: 1.5%;
}
button {
width: 125px;
@@ -100,12 +114,13 @@ h2 {
.box1 {
float: left;
width: 50%;
top:auto;
}
.box2 {
padding: 2px;
top: auto;
}
padding: 2px;
padding-bottom:30px;
}
h4 {
font-family: 'Roboto', sans-serif;
@@ -120,25 +135,46 @@ h4 {
.pakWrapper {
background: rgba(0,0,0,0.4);
height: 170px;
width: 394px;
display: block;
padding: 5px;
position: absolute;
left: 38%;
top: 35%;
}
.pInvWrapper {
background: rgba(0,0,0,0.6);
height: 395px;
width: 394px;
display: block;
padding: 5px;
position: absolute;
left: 25%;
top: 0;
}
.pukWrapper {
background: rgba(0,0,0,0.4);
height: 395px;
width: 394px;
display: block;
padding: 5px;
position: absolute;
left: 55%;
top: 0;
left: 10%;
}
.pKofWrapper {
background: rgba(0,0,0,0.6);
height: 395px;
width: 394px;
display: block;
padding: 5px;
position: absolute;
left: 40%;
}
.fahrzeugWrapper {
background: rgba(0,0,0,0.6);
height: 395px;
width: 394px;
display: block;
padding: 5px;
position: absolute;
left: 40%;
top: 50%;
}
#invContainer{
width: 110%;
@@ -149,13 +185,22 @@ h4 {
padding: 0px 10px;
}
#hanContainer {
width: 110%;
height: auto;
#kofContainer{
width: 110%;
height: auto;
}
#hanContainer h3 {
padding: 0px 10px;
#kofContainer h3 {
padding: 0px 10px;
}
#fahrzeugContainer{
width: 110%;
height: auto;
}
#fahrzeugContainer h3 {
padding: 0px 10px;
}
.itemSlot {
@@ -266,6 +311,17 @@ h4 {
color: white;
}
/*Handelfenster */
.Betrag {
background: rgba(0,0,0,0.6);
height: 100%;
width: 100%;
display: block;
transform: translate(-50%, -50%);
position: absolute;
left: 50%;
top: 50%;
}
#tf_betrag {
background-color: #008CBA; /* blau */
border: none;

View File

@@ -1,32 +0,0 @@
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<title>Inventory</title>
<link rel="stylesheet" href="./style.css">
</head>
<body>
<div class="pakWrapper">
<div class="tWrapper">
<div class=box1><h2>Inventar</h2></div>
<div class=box2><h4 id="gewicht"> 0/25 kg</h4></div>
</div>
<div id="invContainer">
</div>
</div>
<div class="pukWrapper">
<div class="tWrapper">
<div class=box1><h2>Kofferraum</h2></div>
<div class=box2><h4 id="gewicht"> 0/25 kg</h4></div>
</div>
<div id="hanContainer">
</div>
</div>
<script src="package://assets/js/jquery-3.3.1.min.js" type="text/javascript"></script>
<script src="./script.js"></script>
</body>
</html>

View File

@@ -184,22 +184,22 @@ function addToInvenotry(addItem) {
break;
}
}
if (cloneItem.currentWeight * cloneItem.amount + weightInv >= 25) {
if (cloneItem.currentWeight * cloneItem.amount + weightInv >= 45) {
return;
}
//Adds item to inventory
for (var i = 0; i < playerInventory.length; i++) {
if (unfininshedStack != undefined) {
if (playerInventory[unfininshedStack].amount + cloneItem.amount <= 99) {
if (playerInventory[unfininshedStack].amount + cloneItem.amount <= 10) {
playerInventory[unfininshedStack].amount += cloneItem.amount;
unfininshedStack = undefined;
drawToPage();
moveItemsInv();
break;
}
else if (playerInventory[unfininshedStack].amount + cloneItem.amount > 99) {
var stackRemainder = 99 - playerInventory[unfininshedStack].amount;
else if (playerInventory[unfininshedStack].amount + cloneItem.amount > 10) {
var stackRemainder = 10 - playerInventory[unfininshedStack].amount;
playerInventory[unfininshedStack].amount += stackRemainder;
cloneItem.amount -= stackRemainder;
var recycleCloned = cloneItem;
@@ -210,11 +210,11 @@ function addToInvenotry(addItem) {
break;
}
}
else if (cloneItem.amount > 99 && playerInventory[i].object === 'false') {
else if (cloneItem.amount > 10 && playerInventory[i].object === 'false') {
var reduceCloneAmount = Object.assign({}, cloneItem);
reduceCloneAmount.amount = 99;
reduceCloneAmount.amount = 10;
playerInventory[i] = reduceCloneAmount;
cloneItem.amount -= 99;
cloneItem.amount -= 10;
addToInvenotry(cloneItem);
drawToPage();
moveItemsInv();
@@ -254,11 +254,12 @@ function moveItemsInv() {
if (playerInventory[currentSelected].stackable === 'false' || playerInventory[currentSelected].itemId != playerInventory[this.getAttribute('data-value')].itemId) {
if (playerInventory[this.getAttribute('data-value')] == EmptySlot && this.getAttribute('data-value') > 23) {
$(".Betrag").show();
var hItem = this.getAttribute('data-value');
var iItem = currentSelected;
var Copy = Object.assign({}, playerInventory[iItem]);
playerInventory.splice(hItem, 0, Copy);
playerInventory.splice(hItem, 0, Copy);
$(".Betrag").show();
$("#tf_submitZahl").click(function () {
if ($('#tf_zahl').val() < playerInventory[iItem].amount && playerInventory[currentSelected].stackable) {
@@ -270,8 +271,8 @@ function moveItemsInv() {
playerInventory[hItem].amount = y;
console.log(playerInventory[hItem].amount + " " + playerInventory[iItem].amount + " " + parseInt($('#tf_zahl').val(), 10) + " " + hItem);
} else {
playerInventory[hItem].amount = playerInventory[currentSelected].amount;
playerInventory[currentSelected] = EmptySlot;
playerInventory[hItem].amount = playerInventory[iItem].amount;
playerInventory[iItem] = EmptySlot;
}
drawToPage();
@@ -331,6 +332,7 @@ var weightInv = 0;
function drawToPage() {
refreshAllCurrentItems();
weightInv = 0;
document.getElementById('gewicht').innerText = "0/45 kg";
for (var i = 0; i < playerInventory.length; i++) {
if (playerInventory[i].selected == 'true') {
var className = ' selected';
@@ -383,7 +385,7 @@ function drawToPage() {
itemDescTitle.appendChild(getItemTitle);
weightInv += playerInventory[i].currentWeight * playerInventory[i].amount;
document.getElementById('gewicht').innerText = Math.round(weightInv * 100) / 100 + "/25 kg";
document.getElementById('gewicht').innerText = Math.round(weightInv * 100) / 100 + "/45 kg";
}
}
}
@@ -519,13 +521,39 @@ $("#buttonbenutzen").click(function () {
$("#buttonwegwerfen").click(function () {
if (currentSelected) {
drawToPage();
drawToHandel();
moveItemsInv();
mp.trigger('CEF:invThrowItem', playerInventory[currentSelected].itemId);
playerInventory[currentSelected] = EmptySlot;
currentSelected = undefined;
if (currentSelected) {
if (playerInventory[currentSelected].stackable == 'false') {
mp.trigger('CEF:invThrowItem', playerInventory[currentSelected].itemId, playerInventory[currentSelected].amount);
weightInv -= playerInventory[currentSelected].weight;
playerInventory[currentSelected] = EmptySlot;
currentSelected = undefined;
drawToPage();
drawToHandel();
moveItemsInv();
return;
}
$(".Betrag").show();
var iItem = currentSelected;
$("#tf_submitZahl").click(function () {
if ($('#tf_zahl').val() < playerInventory[iItem].amount && playerInventory[currentSelected].stackable) {
var y = parseInt($('#tf_zahl').val(), 10);
playerInventory[iItem].amount -= y;
mp.trigger('CEF:invThrowItem', playerInventory[currentSelected].itemId, y);
} else {
mp.trigger('CEF:invThrowItem', playerInventory[currentSelected].itemId, playerInventory[currentSelected].amount);
playerInventory[iItem] = EmptySlot;
}
$(".Betrag").hide();
currentSelected = undefined;
drawToPage();
drawToHandel();
moveItemsInv();
});
}
});

View File

@@ -5,7 +5,10 @@ export default function inventory(globalData: GlobalData): void {
var invBrowser: BrowserMp = null;
var itemIdArr;
var itemAmountArr;
var vehItemIdArr;
var vehItemAmountArr;
var money;
var vehId;
mp.events.add("openTradeWindow", (money1, itemIdArr1, itemAmountArr1) => {
if (!globalData.InMenu) {
@@ -28,6 +31,31 @@ export default function inventory(globalData: GlobalData): void {
}
});
mp.events.add('vehInventoryShow', (itemIdArr1, itemAmountArr1, vehItemIdArr1, vehItemAmountArr1, vehId1) => {
if (!globalData.InMenu) {
if (invBrowser !== null) {
try {
invBrowser.destroy()
invBrowser = null;
}
finally {
mp.gui.cursor.show(false, false);
}
return;
}
mp.gui.cursor.show(true, true);
invBrowser = mp.browsers.new("package://assets/html/inventory/vehicle/index.html");
itemIdArr = itemIdArr1;
itemAmountArr = itemAmountArr1;
vehItemIdArr = vehItemIdArr1;
vehItemAmountArr = vehItemAmountArr1;
vehId = vehId1;
}
});
mp.events.add('inventoryShow', (itemIdArr1, itemAmountArr1) => {
if (!globalData.InMenu) {
if (invBrowser !== null) {
@@ -48,8 +76,8 @@ export default function inventory(globalData: GlobalData): void {
itemAmountArr = itemAmountArr1;
}
});
mp.events.add("CEF:invThrowItem", (itemId) => {
mp.events.callRemote('invThrowItem', itemId);
mp.events.add("CEF:invThrowItem", (itemId, amount) => {
mp.events.callRemote('invThrowItem', itemId, amount);
});
@@ -59,6 +87,12 @@ export default function inventory(globalData: GlobalData): void {
mp.events.add("CEF:BrowserLoadedTrade", () => {
invBrowser.execute(`setItems("${JSON.stringify(itemIdArr)}","${JSON.stringify(itemAmountArr)}","${JSON.stringify(money)}");`);
});
mp.events.add("CEF:BrowserLoadedVehicle", () => {
invBrowser.execute(`setItems("${JSON.stringify(itemIdArr)}","${JSON.stringify(itemAmountArr)}");`);
invBrowser.execute(`setVehItems("${JSON.stringify(vehItemIdArr)}","${JSON.stringify(vehItemAmountArr)}","${JSON.stringify(vehId)}");`);
});
mp.events.add("CEF:acceptTrade", () => {
if (invBrowser !== null) {
@@ -79,6 +113,13 @@ export default function inventory(globalData: GlobalData): void {
}
});
mp.events.add("CEF:saveItems", (saveItemsArr, saveAmountArr, saveItemsSlotArr) => {
mp.events.callRemote('saveItems', saveItemsArr, saveAmountArr, saveItemsSlotArr);
});
mp.events.add("CEF:saveItemsHelper", (vehI5) => {
mp.events.callRemote('saveHelper', vehI5);
});
mp.events.add("CEF:UseItemInv", (itemId) => {
mp.events.callRemote('invUseItem', itemId);
});

View File

@@ -13,7 +13,7 @@
},
"include": [
"**/*",
"node_modules/NativeUI/index.ts"
"node_modules/NativeUI/index.ts", "../ReallifeGamemode.Server/Inventory/Items/Cannabis.cs"
],
"files": [
"node_modules/NativeUI/index.ts"