This commit is contained in:
2021-04-06 00:24:09 +02:00
parent 60b2e689f1
commit 0815919ff1

View File

@@ -1,6 +1,6 @@
export default function animationSync() { export default function animationSync() {
mp.events.add("SERVER:LoadAnimations", () => { mp.events.add("SERVER:LoadAnimations", () => {
animationSync.register("Cuffed", "mp_arresting", "idle", true, true, 0); animationSync.register("Cuffed", "mp_arresting", "idle", true, true, 18);
animationSync.register("ArrestCop", "mp_arrest_paired", "cop_p2_back_right", false, false, 0); animationSync.register("ArrestCop", "mp_arrest_paired", "cop_p2_back_right", false, false, 0);
animationSync.register("ArrestCrook", "mp_arrest_paired", "crook_p2_back_right", false, false, 0); animationSync.register("ArrestCrook", "mp_arrest_paired", "crook_p2_back_right", false, false, 0);
}); });
@@ -13,18 +13,13 @@
if (this.animations.hasOwnProperty(_id)) { if (this.animations.hasOwnProperty(_id)) {
let currentAnim = this.animations[_id]; let currentAnim = this.animations[_id];
let { id, name, animDict, animName, playOnStream, loop, flag } = currentAnim; let { id, name, animDict, animName, playOnStream, loop, flag } = currentAnim;
mp.gui.chat.push("load anim dict");
mp.game.wait(100);
loadAnimDict(animDict, function () { loadAnimDict(animDict, function () {
mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 1, 0, -1, parseInt(flag), 1, !1, !1, !1) mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 2, 0, -1, parseInt(flag), 1, !1, !1, !1)
}); });
entity.animationData = { name: name, playOnStream: playOnStream }; entity.animationData = { name: name, playOnStream: playOnStream };
} }
}, },
stopAnim: function (entity, index) { stopAnim: function (entity, index) {
mp.gui.chat.push("in StopAnim");
mp.game.wait(100);
if (!entity.animationData) if (!entity.animationData)
return; return;
@@ -67,27 +62,18 @@
mp.events.addDataHandler("AnimationData", (entity, string) => { mp.events.addDataHandler("AnimationData", (entity, string) => {
let index = mp.game.joaat(string); let index = mp.game.joaat(string);
mp.gui.chat.push("inData Handler");
mp.game.wait(100);
animationSync.stopAnim(entity, index); animationSync.stopAnim(entity, index);
mp.gui.chat.push("stopAnim done");
mp.game.wait(100);
mp.gui.chat.push(string);
mp.game.wait(100);
let animData = animationSync.animations[index]; let animData = animationSync.animations[index];
mp.gui.chat.push("searching Anim data");
mp.game.wait(100);
if (!animData) if (!animData)
return; return;
mp.gui.chat.push("anim Data found");
mp.game.wait(100);
let { id, name, animDict, animName, playOnStream, loop, flag } = animData; let { id, name, animDict, animName, playOnStream, loop, flag } = animData;
entity.animationData = { name: name, playOnStream: playOnStream }; entity.animationData = { name: name, playOnStream: playOnStream };
animationSync.playAnim(entity, id) animationSync.playAnim(entity, id)
mp.gui.chat.push("finish.");
mp.game.wait(100);
}); });
function loadAnimDict(animDict, callback) { function loadAnimDict(animDict, callback) {