Merge branch 'develop' of ssh://development.life-of-german.org:451/log-gtav/reallife-gamemode into develop

This commit is contained in:
2021-04-05 23:40:25 +02:00
3 changed files with 18 additions and 18 deletions

View File

@@ -313,7 +313,7 @@ export default function factionInteraction(globalData: IGlobalData) {
} else {
if (tasks[index].MedicName === "none") {
mp.game.graphics.requestStreamedTextureDict("medicimages", true);
mp.events.callRemote("updateMedicTask", 0, index);
mp.events.callRemote("updateMedicTask", 0, tasks[index].Victim);
mp.game.ui.setNewWaypoint(tasks[index].Position.x, tasks[index].Position.y);
activeCheckpoint = mp.checkpoints.new(1, new mp.Vector3(tasks[index].Position.x, tasks[index].Position.y, tasks[index].Position.z - 2), 3.0,
{
@@ -367,7 +367,7 @@ export default function factionInteraction(globalData: IGlobalData) {
} else {
if (tasks[index].MedicName === "none") {
mp.game.graphics.requestStreamedTextureDict("medicimages", true);
mp.events.callRemote("updateMedicTask", 1, index);
mp.events.callRemote("updateMedicTask", 1, tasks[index].Victim);
mp.game.ui.setNewWaypoint(tasks[index].Position.x, tasks[index].Position.y);
activeCheckpoint = mp.checkpoints.new(1, new mp.Vector3(tasks[index].Position.x, tasks[index].Position.y, tasks[index].Position.z - 2), 3.0,
{