password change nochmal was angepasst

This commit is contained in:
Luke
2021-07-03 23:06:02 +02:00
parent 4ddd019797
commit 097e96c38b

View File

@@ -132,10 +132,15 @@ namespace ReallifeGamemode.Server.Commands
return; return;
} }
using (var dbContext = new DatabaseContext()) DatabaseContext dbContext = new DatabaseContext();
{
User user = player.GetUser(dbContext); User user = player.GetUser(dbContext);
if (user.BankAccount.Balance < PASSWORD_CHANGE_FEE)
{
ChatService.ErrorMessage(player, $"Für eine Passwortänderung benötigst du mindestens { PASSWORD_CHANGE_FEE.ToMoneyString() }");
return;
}
if (user.Password != NAPI.Util.GetHashSha256(oldPassword)) if (user.Password != NAPI.Util.GetHashSha256(oldPassword))
{ {
ChatService.ErrorMessage(player, "Du hast dein aktuelles Passwort falsch eingegeben"); ChatService.ErrorMessage(player, "Du hast dein aktuelles Passwort falsch eingegeben");
@@ -143,13 +148,11 @@ namespace ReallifeGamemode.Server.Commands
} }
user.Password = NAPI.Util.GetHashSha256(newPassword); user.Password = NAPI.Util.GetHashSha256(newPassword);
logger.LogInformation("Player {0} changed their password for {1}", player.Name, PASSWORD_CHANGE_FEE.ToMoneyString());
user.BankAccount.Balance -= PASSWORD_CHANGE_FEE; user.BankAccount.Balance -= PASSWORD_CHANGE_FEE;
dbContext.SaveChanges(); dbContext.SaveChanges();
}
ChatService.SendMessage(player, $"~y~[ACCOUNT] ~s~Du hast dein Passwort erfolgreich geändert. Dir wurden ~y~{ PASSWORD_CHANGE_FEE.ToMoneyString() } ~s~in Rechnung gestellt."); ChatService.SendMessage(player, $"~y~[ACCOUNT] ~s~Du hast dein Passwort erfolgreich geändert. Dir wurden ~y~{ PASSWORD_CHANGE_FEE.ToMoneyString() } ~s~in Rechnung gestellt.");
logger.LogInformation("Player {0} changed their password for {1}", player.Name, PASSWORD_CHANGE_FEE.ToMoneyString());
} }
[Command("sms", "~m~Benutzung: ~s~/sms [Spieler] [Nachricht]", GreedyArg = true)] [Command("sms", "~m~Benutzung: ~s~/sms [Spieler] [Nachricht]", GreedyArg = true)]