PilotJob Range von Checkpoints kleiner
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@@ -146,27 +146,27 @@ namespace ReallifeGamemode.Server.Job
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{
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{
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if (type == "Route 1")
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if (type == "Route 1")
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{
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{
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CheckPointHandle.StartCheckPointRoute(player, Route1, 0, 6, 40, 40, "pilotJob"); //6, 23, 25, 26, 27, 28
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CheckPointHandle.StartCheckPointRoute(player, Route1, 0, 6, 40, 30, "pilotJob"); //6, 23, 25, 26, 27, 28
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}
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}
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else if (type == "Route 2")
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else if (type == "Route 2")
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{
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{
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CheckPointHandle.StartCheckPointRoute(player, Route2, 0, 6, 40, 40, "pilotJob");
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CheckPointHandle.StartCheckPointRoute(player, Route2, 0, 6, 40, 30, "pilotJob");
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}
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}
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else if (type == "Route 3")
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else if (type == "Route 3")
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{
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{
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CheckPointHandle.StartCheckPointRoute(player, Route3, 0, 6, 40, 40, "pilotJob");
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CheckPointHandle.StartCheckPointRoute(player, Route3, 0, 6, 40, 30, "pilotJob");
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}
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}
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else if (type == "Route 4")
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else if (type == "Route 4")
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{
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{
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CheckPointHandle.StartCheckPointRoute(player, Route4, 0, 6, 40, 40, "pilotJob");
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CheckPointHandle.StartCheckPointRoute(player, Route4, 0, 6, 40, 30, "pilotJob");
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}
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}
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else if (type == "Route 5")
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else if (type == "Route 5")
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{
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{
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CheckPointHandle.StartCheckPointRoute(player, Route5, 0, 6, 40, 40, "pilotJob");
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CheckPointHandle.StartCheckPointRoute(player, Route5, 0, 6, 40, 30, "pilotJob");
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}
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}
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else if (type == "Route 6")
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else if (type == "Route 6")
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{
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{
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CheckPointHandle.StartCheckPointRoute(player, Route6, 0, 6, 40, 40, "pilotJob");
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CheckPointHandle.StartCheckPointRoute(player, Route6, 0, 6, 40, 30, "pilotJob");
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}
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}
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}
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}
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}
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}
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