Save Livery for Faction Vehicles
This commit is contained in:
@@ -292,7 +292,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
ChatService.SendMessage(player, b.Id.ToString().PadRight(3) + " | " + b.Name + (b is CarDealerBusinessBase ? " | Autohaus" : ""));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[Command("tc", "~m~Benutzung: ~s~/tc [Nachricht]", GreedyArg = true)]
|
||||
public void CmdTeamC(Client player, string message)
|
||||
{
|
||||
@@ -306,7 +306,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
|
||||
ChatService.BroadcastAdmin("~b~[TEAMCHAT]~s~ " + player.GetUser().AdminLevel.GetName() + " " + player.Name + "~w~: " + message, AdminLevel.SUPPORTER);
|
||||
}
|
||||
|
||||
|
||||
[Command("joblist", "~m~Benutzung: ~s~/joblist")]
|
||||
public void CmdAdminJoblist(Client player)
|
||||
{
|
||||
@@ -1702,7 +1702,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
Vehicle vehicle = player.Vehicle;
|
||||
int playerSeat = player.VehicleSeat;
|
||||
vehicle = SaveManager.SaveFactionVehicleData(vehicle, (VehicleHash)vehicle.Model, vehicle.Position, vehicle.Heading, vehicle.NumberPlate,
|
||||
vehicle.PrimaryColor, vehicle.SecondaryColor, vehicle.Locked, vehicle.EngineStatus, player.GetUser().FactionId.Value);
|
||||
vehicle.PrimaryColor, vehicle.SecondaryColor, vehicle.Locked, vehicle.EngineStatus, player.GetUser().FactionId.Value, vehicle.Livery);
|
||||
player.SendNotification("Fraktionsfahrzeug ~g~" + vehicle.DisplayName + "~s~ gespeichert.", true);
|
||||
player.SetIntoVehicle(vehicle, playerSeat);
|
||||
}
|
||||
@@ -2585,7 +2585,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
|
||||
foreach (var target in NAPI.Pools.GetAllPlayers().Select(c => c.GetUser()))
|
||||
{
|
||||
Economy.SetPaycheck(target.Client, target.Wage);
|
||||
Economy.SetPaycheck(target.Client, target.Wage);
|
||||
}
|
||||
|
||||
ChatService.SendMessage(player, "~b~[ADMIN]~s~ Du hast ein Payday gedroppt.");
|
||||
@@ -2615,7 +2615,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
}
|
||||
|
||||
[Command("setweaponrack", "~m~Benutzung: ~s~/setweaponrack [Fraktion ID] [Waffen Model] [SlotID (1-4)]")]
|
||||
public void CmdAdminSetWeaponrack(Client player, int factionID,string weaponModel,int slotId)
|
||||
public void CmdAdminSetWeaponrack(Client player, int factionID, string weaponModel, int slotId)
|
||||
{
|
||||
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
|
||||
{
|
||||
@@ -2749,7 +2749,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
|
||||
#endregion
|
||||
|
||||
#region ALevel1338
|
||||
#region ALevel1338
|
||||
[Command("whitelist", "~m~Benutzung: ~s~/whitelist [Add / Remove] [Socialclub Name]")]
|
||||
public void CmdAdminWhitelist(Client player, string option, string scName)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user