Save Livery for Faction Vehicles
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@@ -105,7 +105,7 @@ namespace ReallifeGamemode.Server.Managers
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}
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public static Vehicle SaveFactionVehicleData(Vehicle veh, VehicleHash vehicleModel, Vector3 vehiclePosition, float vehicleHeading,
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string vehicleNumberPlate, int vehiclePrimaryColor, int vehicleSecondaryColor, bool vehicleLocked, bool vehicleEngine, int factionId)
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string vehicleNumberPlate, int vehiclePrimaryColor, int vehicleSecondaryColor, bool vehicleLocked, bool vehicleEngine, int factionId, int livery)
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{
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using (var saveData = new DatabaseContext())
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{
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@@ -121,7 +121,8 @@ namespace ReallifeGamemode.Server.Managers
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PrimaryColor = vehiclePrimaryColor,
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SecondaryColor = vehicleSecondaryColor,
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Locked = vehicleLocked,
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Active = true
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Active = true,
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Livery = livery
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};
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saveData.FactionVehicles.Add(dataSet);
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saveData.SaveChanges();
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