[+] Add Duty Points and Weapon Points for various Factions

Fixed minor stuff
This commit is contained in:
Lukas Moungos
2019-07-22 22:04:58 +02:00
parent 0a5dbb12d6
commit 0bcf1542d1
6 changed files with 34 additions and 13 deletions

View File

@@ -27,8 +27,19 @@ namespace ReallifeGamemode.Server.Managers
Position = new Vector3(458.24, -990.86, 30.68),
FactionId = 1
};
DutyPoint dutyPointFIB = new DutyPoint()
{
Position = new Vector3(109.5706, -745.2126, 242.1521),
FactionId = 1
};
DutyPoint dutyPointLSED = new DutyPoint()
{
Position = new Vector3(1152.181, -1527.95, 34.8434),
FactionId = 1
};
DutyPoints.Add(dutyPointLSPD);
DutyPoints.Add(dutyPointFIB);
foreach (DutyPoint d in DutyPoints)
{
@@ -43,10 +54,28 @@ namespace ReallifeGamemode.Server.Managers
Position = new Vector3(460.3162,-981.0168,30.68959),
FactionId = 1
};
WeaponPoint weaponPointFIB = new WeaponPoint()
{
Position = new Vector3(119.6835, -729.3273, 242.1519),
FactionId = 1
};
WeaponPoint weaponPointBallas = new WeaponPoint()
{
Position = new Vector3(1266.622, -1714.637, 54.65503),
FactionId = 8
};
WeaponPoint weaponPointGrove = new WeaponPoint()
{
Position = new Vector3(129.8998, -1938.709, 20.61865),
FactionId = 7
};
WeaponPoints.Add(weaponPointLSPD);
WeaponPoints.Add(weaponPointFIB);
WeaponPoints.Add(weaponPointBallas);
WeaponPoints.Add(weaponPointGrove);
foreach(WeaponPoint w in WeaponPoints)
foreach (WeaponPoint w in WeaponPoints)
{
NAPI.Marker.CreateMarker(1, new Vector3(w.Position.X, w.Position.Y, w.Position.Z - 2), new Vector3(w.Position.X, w.Position.Y, w.Position.Z + 1),
new Vector3(0, 0, 0), 2, new Color(255, 255, 255, 50), false, 0);
@@ -68,7 +97,6 @@ namespace ReallifeGamemode.Server.Managers
NAPI.TextLabel.CreateTextLabel("Gefängnis PC - Dr\u00fccke ~y~E", j.Position, 7, 1, 0, new Color(255, 255, 255), false, 0);
}
#endregion
}
}