slash car vorschlag umgesetzt
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@@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using GTANetworkAPI;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Server.Extensions;
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@@ -34,9 +35,21 @@ namespace ReallifeGamemode.Server.Commands
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public void CmdUserCar(Player player)
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{
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if (!player.IsLoggedIn()) return;
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if (!player.IsInVehicle) return;
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Vehicle pVeh = player.Vehicle;
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Vehicle pVeh = null;
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if (player.IsInVehicle)
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{
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pVeh = player.Vehicle;
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} else
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{
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pVeh = NAPI.Pools.GetAllVehicles().Where(v => v.Position.DistanceTo(player.Position) <= 5).FirstOrDefault();
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}
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if (pVeh == null)
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{
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return;
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}
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if (pVeh.GetServerVehicle() is ServerVehicle veh)
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{
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