slash car vorschlag umgesetzt

This commit is contained in:
2020-08-04 17:55:29 +02:00
parent f47033c654
commit 0c0c3db98d
3 changed files with 22 additions and 4 deletions

View File

@@ -55,7 +55,7 @@ namespace ReallifeGamemode.Server.WeaponDeal
vector = WeaponDealPoints.getRndWD_Route(client.GetUser().FactionId.Value);
if (vector == new Vector3())
return;
fVeh.SetData<Vector3>("weaponDealPoint", vector);
fVeh.SetData<Vector3>("weaponDealPoint", vector);
if (user.Faction.WeaponDealTime <= 0)
{
@@ -218,7 +218,7 @@ namespace ReallifeGamemode.Server.WeaponDeal
InventoryManager.AddItemToVehicleInventory(fVeh, item6.ItemId, item6.Amount);
}
ChatService.BroadcastFaction("~y~[WAFFENDEAL] ~w~Transporter erfolgreich beladen", new List<int>() { client.GetUser().Faction.Id });
ChatService.BroadcastFaction("~y~[WAFFENDEAL] ~w~Transporter erfolgreich beladen.", new List<int>() { client.GetUser().Faction.Id });
client.SendChatMessage("~y~[WAFFENDEAL] ~w~Fahre nun zu deiner Base zurück");
}
}