diff --git a/ReallifeGamemode.Server/Managers/InteractionManager.cs b/ReallifeGamemode.Server/Managers/InteractionManager.cs index 922251e6..3ffa00dd 100644 --- a/ReallifeGamemode.Server/Managers/InteractionManager.cs +++ b/ReallifeGamemode.Server/Managers/InteractionManager.cs @@ -192,7 +192,7 @@ namespace ReallifeGamemode.Server.Managers if (targetUser?.FactionId != null) { ChatService.ErrorMessage(player, "Dieser Spieler ist schon in einer Fraktion"); - //return; + return; } target.SetData("accept_faction_invite", player.Name);