diff --git a/ReallifeGamemode.Server/Events/UpdateCharacterWeapon.cs b/ReallifeGamemode.Server/Events/Weapon.cs similarity index 97% rename from ReallifeGamemode.Server/Events/UpdateCharacterWeapon.cs rename to ReallifeGamemode.Server/Events/Weapon.cs index 86db7681..eb73287e 100644 --- a/ReallifeGamemode.Server/Events/UpdateCharacterWeapon.cs +++ b/ReallifeGamemode.Server/Events/Weapon.cs @@ -10,9 +10,9 @@ using ReallifeGamemode.Server.Managers; namespace ReallifeGamemode.Server.Events { - public class UpdateCharacterWeapon : Script + public class Weapon : Script { - private ILogger logger = LogManager.GetLogger(); + private ILogger logger = LogManager.GetLogger(); private const int SLOT_PRIMARY = 2; private const int SLOT_SECONDARY = 1;