MfG, DimGamer
This commit is contained in:
@@ -5,6 +5,7 @@ using ReallifeGamemode.Database.Entities.Saves;
|
||||
using ReallifeGamemode.Server.Extensions;
|
||||
using ReallifeGamemode.Database.Models;
|
||||
using System;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace ReallifeGamemode.Server.Managers
|
||||
{
|
||||
@@ -133,14 +134,14 @@ namespace ReallifeGamemode.Server.Managers
|
||||
|
||||
|
||||
public static Vehicle SaveFactionVehicleData(Vehicle veh, VehicleHash vehicleModel, Vector3 vehiclePosition, float vehicleHeading,
|
||||
string vehicleNumberPlate, int vehiclePrimaryColor, int vehicleSecondaryColor, bool vehicleLocked, bool vehicleEngine, int factionId, int livery)
|
||||
string vehicleNumberPlate, int vehiclePrimaryColor, int vehicleSecondaryColor, bool vehicleLocked, bool vehicleEngine, int[] factionId, int livery)
|
||||
{
|
||||
using (var saveData = new DatabaseContext())
|
||||
{
|
||||
var dataSet = new FactionVehicle
|
||||
{
|
||||
Model = vehicleModel,
|
||||
FactionId = factionId,
|
||||
Owners = JsonConvert.SerializeObject(factionId),
|
||||
PositionX = vehiclePosition.X,
|
||||
PositionY = vehiclePosition.Y,
|
||||
PositionZ = vehiclePosition.Z,
|
||||
|
||||
Reference in New Issue
Block a user