MfG, DimGamer

This commit is contained in:
hydrant
2020-03-25 21:33:32 +01:00
parent 16be2869a0
commit 0d8249c39c
16 changed files with 1527 additions and 61 deletions

View File

@@ -28,7 +28,7 @@ namespace ReallifeGamemode.Server.WeaponDeal
var user = client.GetUser();
using (var context = new DatabaseContext())
{
FactionVehicle factionVehicle = context.FactionVehicles.Where(f => f.FactionId == user.FactionId && f.Model == VehicleHash.Burrito3).FirstOrDefault();
FactionVehicle factionVehicle = context.FactionVehicles.Where(f => f.GetOwners().Contains(user.FactionId ?? 0) && f.Model == VehicleHash.Burrito3).FirstOrDefault();
Vehicle fVeh = VehicleManager.GetVehicleFromServerVehicle(factionVehicle);
if (fVeh.Position.DistanceTo(client.Position) > 50)
@@ -85,13 +85,13 @@ namespace ReallifeGamemode.Server.WeaponDeal
User user = client.GetUser();
using (var context = new DatabaseContext())
{
FactionVehicle factionVehicle = context.FactionVehicles.Where(f => f.FactionId == user.FactionId && f.Model == VehicleHash.Burrito3).FirstOrDefault();
FactionVehicle factionVehicle = context.FactionVehicles.Where(f => f.GetOwners().Contains(user.FactionId ?? 0) && f.Model == VehicleHash.Burrito3).FirstOrDefault();
Vehicle fVeh = VehicleManager.GetVehicleFromServerVehicle(factionVehicle);
fVeh.SetData("weaponDeal", false);
fVeh.SetData("WeaponDealLoad", true);
InventoryManager.RemoveAllItemsfromVehicleInventory(fVeh);
Random rnd = new Random();
if (factionVehicle.FactionId == 8 || factionVehicle.FactionId == 7)
if (factionVehicle.GetOwners().Contains(8) || factionVehicle.GetOwners().Contains(7))
{
VehicleItem item = new VehicleItem() { ItemId = 11, VehicleId = factionVehicle.Id, Amount = rnd.Next(45, 75) }; //pistole
InventoryManager.AddItemToVehicleInventory(client, item, fVeh);