Add Drop Item and Pick up item

This commit is contained in:
VegaZ
2018-12-23 20:42:17 +01:00
parent b16ed270c2
commit 0daa31fefc
8 changed files with 241 additions and 40 deletions

View File

@@ -5,8 +5,10 @@ using System.Text;
using GTANetworkAPI;
using Newtonsoft.Json;
using reallife_gamemode.Model;
using reallife_gamemode.Server.Classes;
using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Extensions;
using reallife_gamemode.Server.Inventory;
using reallife_gamemode.Server.Inventory.Interfaces;
using reallife_gamemode.Server.Managers;
using reallife_gamemode.Server.Saves;
@@ -32,7 +34,9 @@ namespace reallife_gamemode.Server.Events
SaveManager.OnSaveBlipData(player, tempBlip.Sprite.ToString(), tempBlip.Name, tempBlip.Scale.ToString(), tempBlip.Color.ToString(),
tempBlip.Transparency.ToString(), 200.ToString(), tempBlip.ShortRange.ToString(), 0.ToString(), 0.ToString());
player.SendNotification("~y~Blip~s~ erstellt!", false);
}
}
GroundItem.PickUpGroundItem(player);
}
[RemoteEvent("keyPress:E")]
public void KeyPressE(Client player)