Add Radius for Doors and Gates
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@@ -24,6 +24,7 @@ namespace reallife_gamemode.Server.Entities
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public float X { get; set; }
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public float Y { get; set; }
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public float Z { get; set; }
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public float Radius { get; set; }
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[ForeignKey("FactionId")]
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public int? FactionId { get; set; }
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