disable attack on animation
This commit is contained in:
@@ -62,6 +62,8 @@ export default function animationSync() {
|
|||||||
loadAnimDict(animDict, function () {
|
loadAnimDict(animDict, function () {
|
||||||
mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
|
mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
|
||||||
});
|
});
|
||||||
|
if (player == mp.players.local)
|
||||||
|
mp.game.controls.disableControlAction(32, 24, true);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}, 100);
|
}, 100);
|
||||||
@@ -69,6 +71,9 @@ export default function animationSync() {
|
|||||||
mp.events.addDataHandler("AnimationData", (entity: PlayerMp, string) => {
|
mp.events.addDataHandler("AnimationData", (entity: PlayerMp, string) => {
|
||||||
entity.clearTasksImmediately();
|
entity.clearTasksImmediately();
|
||||||
|
|
||||||
|
if (entity == mp.players.local)
|
||||||
|
mp.game.controls.disableControlAction(32, 24, false);
|
||||||
|
|
||||||
if (string == null) {
|
if (string == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -85,6 +90,9 @@ export default function animationSync() {
|
|||||||
mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
|
mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if (entity == mp.players.local)
|
||||||
|
mp.game.controls.disableControlAction(32, 24, true);
|
||||||
|
|
||||||
let pair = pairData.find(pair => pair.from == string);
|
let pair = pairData.find(pair => pair.from == string);
|
||||||
if (!pair)
|
if (!pair)
|
||||||
return;
|
return;
|
||||||
|
|||||||
Reference in New Issue
Block a user