disable attack on animation

This commit is contained in:
2021-04-06 15:52:13 +02:00
parent bda2273f8f
commit 1030116cba

View File

@@ -62,6 +62,8 @@ export default function animationSync() {
loadAnimDict(animDict, function () {
mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
});
if (player == mp.players.local)
mp.game.controls.disableControlAction(32, 24, true);
}
});
}, 100);
@@ -69,6 +71,9 @@ export default function animationSync() {
mp.events.addDataHandler("AnimationData", (entity: PlayerMp, string) => {
entity.clearTasksImmediately();
if (entity == mp.players.local)
mp.game.controls.disableControlAction(32, 24, false);
if (string == null) {
return;
}
@@ -85,6 +90,9 @@ export default function animationSync() {
mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
});
if (entity == mp.players.local)
mp.game.controls.disableControlAction(32, 24, true);
let pair = pairData.find(pair => pair.from == string);
if (!pair)
return;