added editorconfig and formatted code

This commit is contained in:
hydrant
2019-07-17 19:52:55 +02:00
parent ada071cc93
commit 123ab7d07b
146 changed files with 10839 additions and 10715 deletions

View File

@@ -12,27 +12,27 @@ using System.ComponentModel.DataAnnotations.Schema;
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedBlip
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[Required]
public short Sprite { get; set; }
[Required]
public float PositionX { get; set; }
[Required]
public float PositionY { get; set; }
[Required]
public float PositionZ { get; set; }
public string Name { get; set; }
public float Scale { get; set; }
public byte Color { get; set; }
public byte Alpha { get; set; }
public float DrawDistance { get; set; }
public bool ShortRange { get; set; }
public float Rotation { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
public class SavedBlip
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[Required]
public short Sprite { get; set; }
[Required]
public float PositionX { get; set; }
[Required]
public float PositionY { get; set; }
[Required]
public float PositionZ { get; set; }
public string Name { get; set; }
public float Scale { get; set; }
public byte Color { get; set; }
public byte Alpha { get; set; }
public float DrawDistance { get; set; }
public bool ShortRange { get; set; }
public float Rotation { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
}

View File

@@ -12,28 +12,28 @@ using System.ComponentModel.DataAnnotations.Schema;
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedMarker
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
public byte Type { get; set; }
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float Scale { get; set; }
public float DirectionX { get; set; }
public float DirectionY { get; set; }
public float DirectionZ { get; set; }
public float RotationX { get; set; }
public float RotationY { get; set; }
public float RotationZ { get; set; }
public byte ColorR { get; set; }
public byte ColorG { get; set; }
public byte ColorB { get; set; }
public byte ColorA { get; set; }
public bool Visible { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
public class SavedMarker
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
public byte Type { get; set; }
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float Scale { get; set; }
public float DirectionX { get; set; }
public float DirectionY { get; set; }
public float DirectionZ { get; set; }
public float RotationX { get; set; }
public float RotationY { get; set; }
public float RotationZ { get; set; }
public byte ColorR { get; set; }
public byte ColorG { get; set; }
public byte ColorB { get; set; }
public byte ColorA { get; set; }
public bool Visible { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
}

View File

@@ -12,17 +12,17 @@ using System.ComponentModel.DataAnnotations.Schema;
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedPed
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
public string HashModel { get; set; }
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float Heading { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
public class SavedPed
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
public string HashModel { get; set; }
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float Heading { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
}

View File

@@ -12,21 +12,21 @@ using System.ComponentModel.DataAnnotations.Schema;
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedPickup
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[StringLength(128)]
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float RotationX { get; set; }
public float RotationY { get; set; }
public float RotationZ { get; set; }
public bool Vehicle { get; set; }
public int RespawnTime { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
public class SavedPickup
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[StringLength(128)]
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float RotationX { get; set; }
public float RotationY { get; set; }
public float RotationZ { get; set; }
public bool Vehicle { get; set; }
public int RespawnTime { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
}

View File

@@ -12,27 +12,27 @@ using System.ComponentModel.DataAnnotations.Schema;
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedTextLabel
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[Required]
public string Text { get; set; }
[Required]
public float PositionX { get; set; }
[Required]
public float PositionY { get; set; }
[Required]
public float PositionZ { get; set; }
public bool LOS { get; set; }
public byte Font { get; set; }
public float DrawDistance { get; set; }
public byte ColorR { get; set; }
public byte ColorG { get; set; }
public byte ColorB { get; set; }
public byte ColorA { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
public class SavedTextLabel
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[Required]
public string Text { get; set; }
[Required]
public float PositionX { get; set; }
[Required]
public float PositionY { get; set; }
[Required]
public float PositionZ { get; set; }
public bool LOS { get; set; }
public byte Font { get; set; }
public float DrawDistance { get; set; }
public byte ColorR { get; set; }
public byte ColorG { get; set; }
public byte ColorB { get; set; }
public byte ColorA { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
}

View File

@@ -14,11 +14,11 @@ using ReallifeGamemode.Server.Entities;
namespace ReallifeGamemode.Server.Entities.Saves
{
public class SavedVehicle : ServerVehicle
public class SavedVehicle : ServerVehicle
{
public override string ToString()
{
public override string ToString()
{
return "Gespeichertes Fahrzeug";
}
return "Gespeichertes Fahrzeug";
}
}
}