added editorconfig and formatted code

This commit is contained in:
hydrant
2019-07-17 19:52:55 +02:00
parent ada071cc93
commit 123ab7d07b
146 changed files with 10839 additions and 10715 deletions

View File

@@ -16,164 +16,164 @@ using System.Linq;
namespace ReallifeGamemode.Server.Extensions
{
public static class ClientExtension
public static class ClientExtension
{
/// <summary>
/// Gibt das User-Objekt eines Client's zurück.
/// Gibt nichts zurück, wenn der Client nicht eingeloggt ist
/// </summary>
/// <param name="client">Der Client, dessen User man bekommen möchte</param>
/// <param name="context">Ein eventuell vorhandener Datenbank-Context, falls man Änderungen in der Datenbank vornehmen will</param>
/// <returns></returns>
public static User GetUser(this Client client, DatabaseContext context = null)
{
/// <summary>
/// Gibt das User-Objekt eines Client's zurück.
/// Gibt nichts zurück, wenn der Client nicht eingeloggt ist
/// </summary>
/// <param name="client">Der Client, dessen User man bekommen möchte</param>
/// <param name="context">Ein eventuell vorhandener Datenbank-Context, falls man Änderungen in der Datenbank vornehmen will</param>
/// <returns></returns>
public static User GetUser(this Client client, DatabaseContext context = null)
{
context = context ?? new DatabaseContext();
if (!client.IsLoggedIn()) return null;
return context
.Users
.Include(u => u.Faction)
.Include(u => u.FactionRank)
.Include(u => u.Group)
.Include(u => u.House)
.Where(u => u.Name == client.Name)
.FirstOrDefault();
}
public static Character GetCharacter(this User user, DatabaseContext context = null)
{
if (context == null)
{
using (context = new DatabaseContext())
{
return context.Characters.FirstOrDefault(u => u.UserId == user.Id);
}
}
else
{
return context.Characters.FirstOrDefault(u => u.UserId == user.Id);
}
}
/// <summary>
/// Gibt zurück, ob ein Client eingeloggt ist
/// </summary>
/// <param name="player">Der Client, dessen Login-Status man bekommen möchte</param>
/// <returns></returns>
public static bool IsLoggedIn(this Client player)
{
return player.HasData("isLoggedIn") ? player.GetData("isLoggedIn") : false;
}
public static Vector3 GetPositionFromPlayer(Client player, float distance, int offset = 0)
{
var pos = player.Position;
var a = player.Heading + offset;
var rad = a * Math.PI / 180;
var newpos = new Vector3(pos.X + (distance * Math.Sin(-rad)),
pos.Y + (distance * Math.Cos(-rad)),
pos.Z);
return newpos;
}
internal static T GetData<T>(this User user, string key, T nullValue)
{
key += "data_";
if (!user.Client.HasData(key)) return nullValue;
return JsonConvert.DeserializeObject<T>(user.Client.GetData(key));
}
internal static T GetData<T>(this User user, string key) => user.GetData<T>(key, default);
internal static void SetData(this User user, string key, object value)
{
key += "data_";
user.Client.SetData(key, JsonConvert.SerializeObject(value));
}
internal static void GiveWanteds(this User user, Client cop, int amount, string reason)
{
if (user.Wanteds + amount > 40)
{
ChatService.ErrorMessage(cop, "Die Wanteds dürfen ein Limit von 40 nicht überschreiten");
return;
}
using (var dbContext = new DatabaseContext())
{
User dbUser = dbContext.Users.Where(u => u.Id == user.Id).FirstOrDefault();
dbUser.Wanteds += amount;
dbContext.SaveChanges();
}
}
public static FactionRank GetFactionRank(this User user)
{
using (var dbContext = new DatabaseContext())
{
FactionRank toReturn = dbContext.FactionRanks.FirstOrDefault(fR => fR.Id == user.FactionRankId);
if (toReturn == null)
{
toReturn = dbContext.FactionRanks.OrderBy(f => f.Order).FirstOrDefault(f => f.FactionId == user.FactionId);
}
if (toReturn == null)
{
toReturn = new FactionRank
{
RankName = "Rang-Fehler"
};
}
return toReturn;
}
}
public static void BanPlayer(this User user, Client admin, string reason, int mins)
{
using (var banUserContext = new DatabaseContext())
{
int unixTimestamp = (int)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;
Ban banUser;
if (mins == 0)
{
ChatService.Broadcast("!{#FF4040}[BAN] " + user.Name + " wurde von " + admin.Name + " permanent gebannt. [" + reason + "]");
banUser = new Ban { UserId = user.Id, Reason = reason, BannedBy = admin.Name, Applied = unixTimestamp, UntilDateTime = unixTimestamp };
user.Client?.Kick();
mins--;
}
else
{
ChatService.Broadcast("!{#FF4040}[BAN] " + user.Name + " wurde von " + admin.Name + " für " + mins + " Minuten gebannt. [" + reason + "]");
banUser = new Ban { UserId = user.Id, Reason = reason, BannedBy = admin.Name, Applied = unixTimestamp, UntilDateTime = unixTimestamp + mins * 60 };
user.Client?.Kick();
}
banUserContext.Bans.Add(banUser);
banUserContext.SaveChanges();
var targetUser = banUserContext.Users.Where(u => u.Name == user.Name).FirstOrDefault();
targetUser.BanId = banUser.Id;
banUserContext.SaveChanges();
}
}
public static void UnbanPlayer(this User user)
{
using (var unbanUser = new DatabaseContext())
{
var targetUser = unbanUser.Users.Where(u => u.Id == user.Id).FirstOrDefault();
targetUser.BanId = null;
unbanUser.SaveChanges();
}
}
public static List<UserItem> GetItems(this User user)
{
using (var dbContext = new DatabaseContext())
{
return dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
}
}
context = context ?? new DatabaseContext();
if (!client.IsLoggedIn()) return null;
return context
.Users
.Include(u => u.Faction)
.Include(u => u.FactionRank)
.Include(u => u.Group)
.Include(u => u.House)
.Where(u => u.Name == client.Name)
.FirstOrDefault();
}
public static Character GetCharacter(this User user, DatabaseContext context = null)
{
if (context == null)
{
using (context = new DatabaseContext())
{
return context.Characters.FirstOrDefault(u => u.UserId == user.Id);
}
}
else
{
return context.Characters.FirstOrDefault(u => u.UserId == user.Id);
}
}
/// <summary>
/// Gibt zurück, ob ein Client eingeloggt ist
/// </summary>
/// <param name="player">Der Client, dessen Login-Status man bekommen möchte</param>
/// <returns></returns>
public static bool IsLoggedIn(this Client player)
{
return player.HasData("isLoggedIn") ? player.GetData("isLoggedIn") : false;
}
public static Vector3 GetPositionFromPlayer(Client player, float distance, int offset = 0)
{
var pos = player.Position;
var a = player.Heading + offset;
var rad = a * Math.PI / 180;
var newpos = new Vector3(pos.X + (distance * Math.Sin(-rad)),
pos.Y + (distance * Math.Cos(-rad)),
pos.Z);
return newpos;
}
internal static T GetData<T>(this User user, string key, T nullValue)
{
key += "data_";
if (!user.Client.HasData(key)) return nullValue;
return JsonConvert.DeserializeObject<T>(user.Client.GetData(key));
}
internal static T GetData<T>(this User user, string key) => user.GetData<T>(key, default);
internal static void SetData(this User user, string key, object value)
{
key += "data_";
user.Client.SetData(key, JsonConvert.SerializeObject(value));
}
internal static void GiveWanteds(this User user, Client cop, int amount, string reason)
{
if (user.Wanteds + amount > 40)
{
ChatService.ErrorMessage(cop, "Die Wanteds dürfen ein Limit von 40 nicht überschreiten");
return;
}
using (var dbContext = new DatabaseContext())
{
User dbUser = dbContext.Users.Where(u => u.Id == user.Id).FirstOrDefault();
dbUser.Wanteds += amount;
dbContext.SaveChanges();
}
}
public static FactionRank GetFactionRank(this User user)
{
using (var dbContext = new DatabaseContext())
{
FactionRank toReturn = dbContext.FactionRanks.FirstOrDefault(fR => fR.Id == user.FactionRankId);
if (toReturn == null)
{
toReturn = dbContext.FactionRanks.OrderBy(f => f.Order).FirstOrDefault(f => f.FactionId == user.FactionId);
}
if (toReturn == null)
{
toReturn = new FactionRank
{
RankName = "Rang-Fehler"
};
}
return toReturn;
}
}
public static void BanPlayer(this User user, Client admin, string reason, int mins)
{
using (var banUserContext = new DatabaseContext())
{
int unixTimestamp = (int)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;
Ban banUser;
if (mins == 0)
{
ChatService.Broadcast("!{#FF4040}[BAN] " + user.Name + " wurde von " + admin.Name + " permanent gebannt. [" + reason + "]");
banUser = new Ban { UserId = user.Id, Reason = reason, BannedBy = admin.Name, Applied = unixTimestamp, UntilDateTime = unixTimestamp };
user.Client?.Kick();
mins--;
}
else
{
ChatService.Broadcast("!{#FF4040}[BAN] " + user.Name + " wurde von " + admin.Name + " für " + mins + " Minuten gebannt. [" + reason + "]");
banUser = new Ban { UserId = user.Id, Reason = reason, BannedBy = admin.Name, Applied = unixTimestamp, UntilDateTime = unixTimestamp + mins * 60 };
user.Client?.Kick();
}
banUserContext.Bans.Add(banUser);
banUserContext.SaveChanges();
var targetUser = banUserContext.Users.Where(u => u.Name == user.Name).FirstOrDefault();
targetUser.BanId = banUser.Id;
banUserContext.SaveChanges();
}
}
public static void UnbanPlayer(this User user)
{
using (var unbanUser = new DatabaseContext())
{
var targetUser = unbanUser.Users.Where(u => u.Id == user.Id).FirstOrDefault();
targetUser.BanId = null;
unbanUser.SaveChanges();
}
}
public static List<UserItem> GetItems(this User user)
{
using (var dbContext = new DatabaseContext())
{
return dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
}
}
}
}