added editorconfig and formatted code

This commit is contained in:
hydrant
2019-07-17 19:52:55 +02:00
parent ada071cc93
commit 123ab7d07b
146 changed files with 10839 additions and 10715 deletions

View File

@@ -9,20 +9,20 @@ using System.Text;
namespace ReallifeGamemode.Server.Inventory.Items
{
public abstract class DropItem : IDroppableItem
{
public abstract int HpAmount { get; }
public abstract int Id { get; }
public abstract string Name { get; }
public abstract string Description { get; }
public abstract int Gewicht { get; }
public abstract string Einheit { get; }
public abstract uint Object { get; }
public abstract class DropItem : IDroppableItem
{
public abstract int HpAmount { get; }
public abstract int Id { get; }
public abstract string Name { get; }
public abstract string Description { get; }
public abstract int Gewicht { get; }
public abstract string Einheit { get; }
public abstract uint Object { get; }
public void Drop(UserItem uItem, Client player, int amount)
{
player.SendNotification("Du hast ~g~" + amount + " ~y~" + InventoryManager.GetItemById(uItem.ItemId).Name + " ~s~weggeworfen.", false);
InventoryManager.RemoveUserItem(player.GetUser(), uItem, amount);
}
public void Drop(UserItem uItem, Client player, int amount)
{
player.SendNotification("Du hast ~g~" + amount + " ~y~" + InventoryManager.GetItemById(uItem.ItemId).Name + " ~s~weggeworfen.", false);
InventoryManager.RemoveUserItem(player.GetUser(), uItem, amount);
}
}
}