added editorconfig and formatted code

This commit is contained in:
hydrant
2019-07-17 19:52:55 +02:00
parent ada071cc93
commit 123ab7d07b
146 changed files with 10839 additions and 10715 deletions

View File

@@ -6,30 +6,30 @@ using ReallifeGamemode.Server.Util;
namespace ReallifeGamemode.Server.Job
{
class TaxiDriverJob : JobBase
class TaxiDriverJob : JobBase
{
public List<TaxiContract> TaxiContracts { get; set; } = new List<TaxiContract>();
public override int Id => 1;
public override string Name => "Taxifahrer";
public override bool NeedVehicleToStart => true;
public TaxiDriverJob()
{
public List<TaxiContract> TaxiContracts { get; set; } = new List<TaxiContract>();
public override int Id => 1;
public override string Name => "Taxifahrer";
public override bool NeedVehicleToStart => true;
public TaxiDriverJob()
{
JobStart += TaxiDriverJobJobStart;
JobStop += TaxiDriverJobJobStop;
}
private void TaxiDriverJobJobStart(Client player)
{
player.Vehicle.SetSharedData("vehicleTaxiLight", true);
}
private void TaxiDriverJobJobStop(Client player)
{
player.Vehicle.SetSharedData("vehicleTaxiLight", false);
}
JobStart += TaxiDriverJobJobStart;
JobStop += TaxiDriverJobJobStop;
}
private void TaxiDriverJobJobStart(Client player)
{
player.Vehicle.SetSharedData("vehicleTaxiLight", true);
}
private void TaxiDriverJobJobStop(Client player)
{
player.Vehicle.SetSharedData("vehicleTaxiLight", false);
}
}
}