Add camera position on login

This commit is contained in:
Lennart Kampshoff
2018-09-22 00:14:38 +02:00
parent 24a8c975cf
commit 12a5ba79ad
5 changed files with 21 additions and 4 deletions

View File

@@ -8,6 +8,12 @@ var loginBrowser;
loginBrowser = mp.browsers.new('package://Login/login.html');
mp.gui.chat.activate(false);
mp.gui.cursor.show(true, true);
mp.game.ui.displayHud(false);
mp.game.ui.displayRadar(false);
var loginCam = mp.cameras.new('login', new mp.Vector3(-1883.736, -781.4911, 78.27616), new mp.Vector3(3.185999, 0, -79.59519), 40);
loginCam.setActive(true);
mp.game.cam.renderScriptCams(true, false, 0, true, false);
mp.events.add('loginInformationToServer', (password) => {
@@ -28,7 +34,9 @@ mp.events.add('registerSuccess', () => {
}
mp.gui.cursor.show(false, false);
mp.gui.chat.activate(true);
loginCam.setActive(false);
mp.game.cam.renderScriptCams(false, false, 0, true, false);
mp.game.ui.displayRadar(true);
});
mp.events.add('loginSuccess', () => {
mp.gui.chat.push("Erfolgreich eingeloggt!")
@@ -38,7 +46,9 @@ mp.events.add('loginSuccess', () => {
}
mp.gui.cursor.show(false, false);
mp.gui.chat.activate(true);
loginCam.setActive(false);
mp.game.cam.renderScriptCams(false, false, 0, true, false);
mp.game.ui.displayRadar(true);
});
mp.events.add('loginFail', (reason) => {