diff --git a/ReallifeGamemode.Client/inputhelper/index.ts b/ReallifeGamemode.Client/inputhelper/index.ts index 5898bd5c..3d0d4278 100644 --- a/ReallifeGamemode.Client/inputhelper/index.ts +++ b/ReallifeGamemode.Client/inputhelper/index.ts @@ -1,5 +1,4 @@ import game, { GlobalData } from ".."; -import { INSPECT_MAX_BYTES } from "buffer"; let disableInputTimer; export default class InputHelper { @@ -27,10 +26,6 @@ export default class InputHelper { this.value = undefined; mp.events.add('closeinputhelper', this.finish); - - mp.events.add("render", () => { - - }); } show() { diff --git a/ReallifeGamemode.Client/util/attachmentMngr.ts b/ReallifeGamemode.Client/util/attachmentMngr.ts index f5073233..b3f0a1d9 100644 --- a/ReallifeGamemode.Client/util/attachmentMngr.ts +++ b/ReallifeGamemode.Client/util/attachmentMngr.ts @@ -4,7 +4,7 @@ export default function attachmentManager(game: IGame) { mp.events.add("SERVER:LoadAttachments", () => { attachmentMngr.register("char_creator_1", "prop_beggers_sign_04", 28422, new mp.Vector3(0, 0, 0), new mp.Vector3(0, 0, 0)); - attachmentMngr.register("ammobox", "gr_prop_gr_crate_mag_01a", 28422, new mp.Vector3(0, -0.18, -0.18), new mp.Vector3(0, 0, 90)); + attachmentMngr.register("ammobox", "gr_prop_gr_crate_mag_01a", 28422, new mp.Vector3(0, -0.1, -0.18), new mp.Vector3(0, 0, 90)); attachmentMngr.register("binbag", "prop_cs_rub_binbag_01", 28422, new mp.Vector3(0.08, 0.0, -0.03), new mp.Vector3(270.0, 0.0, 25.0)); attachmentMngr.register("weapondeal", "ex_prop_crate_ammo_bc", "chassis_dummy", new mp.Vector3(0.08, -0.9, -0.2), new mp.Vector3(0, 0, 0)); attachmentMngr.register("weapondeal1", "ex_office_swag_guns02", "chassis_dummy", new mp.Vector3(0, 0.8, 0), new mp.Vector3(0, 0, 0));