Made some last changes to faction interaction

This commit is contained in:
VegaZ
2019-03-06 20:03:02 +01:00
parent fd06c11a0d
commit 13142edbb7
4 changed files with 40 additions and 26 deletions

View File

@@ -66,7 +66,7 @@ namespace reallife_gamemode.Server.Events
{
//LSFD
case 2:
player.TriggerEvent("showFactionInteraction", user.FactionId, user.GetFaction().Name, user.FactionLeader, Medic.ReviveTasks.Count.ToString(), Medic.HealTasks.Count.ToString(), Medic.FireTasks.Count.ToString());
player.TriggerEvent("showFactionInteraction", user.FactionId, player.GetData("duty"), user.GetFaction().Name, user.FactionLeader, Medic.ReviveTasks.Count.ToString(), Medic.HealTasks.Count.ToString(), Medic.FireTasks.Count.ToString());
break;
}
}