Added interior marker / textlabel repositioning when changing enter / exit position
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@@ -39,7 +39,7 @@ namespace reallife_gamemode.Server.Business
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public void Setup()
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{
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_informationLabel = NAPI.TextLabel.CreateTextLabel(Name, Position.Add(new Vector3(0, 0, 0.5)), 20.0f, 1.3f, 0, new Color(255, 255, 255));
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_marker = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, Position.Subtract(new Vector3(0, 0, 1.5)), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255), true);
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_marker = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, Position.Subtract(new Vector3(0, 0, 1.5)), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
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_colShape = NAPI.ColShape.CreateSphereColShape(Position.Subtract(new Vector3(0, 0, 1.5)), 3f);
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_colShape.OnEntityEnterColShape += EntityEnterBusinessColShape;
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