Added interior marker / textlabel repositioning when changing enter / exit position

This commit is contained in:
hydrant
2018-12-25 12:14:32 +01:00
parent d22cf6e1ba
commit 13a0997d53
6 changed files with 75 additions and 4 deletions

View File

@@ -1,4 +1,5 @@
using reallife_gamemode.Model;
using GTANetworkAPI;
using reallife_gamemode.Model;
using reallife_gamemode.Server.Entities;
using System;
using System.Collections.Generic;
@@ -9,6 +10,11 @@ namespace reallife_gamemode.Server.Managers
{
public class InteriorManager
{
public static Dictionary<int, NetHandle> _interiorEnterTextLabels = new Dictionary<int, NetHandle>();
public static Dictionary<int, NetHandle> _interiorExitTextLabels = new Dictionary<int, NetHandle>();
public static Dictionary<int, NetHandle> _interiorEnterMarkers = new Dictionary<int, NetHandle>();
public static Dictionary<int, NetHandle> _interiorExitMarkers = new Dictionary<int, NetHandle>();
public static Interior GetInteriorByName(string name, DatabaseContext dbContext = null)
{
if(dbContext == null)
@@ -23,5 +29,51 @@ namespace reallife_gamemode.Server.Managers
return dbContext.Interiors.Where(i => i.Name.ToLower() == name.ToLower()).FirstOrDefault();
}
}
public static void LoadInteriors()
{
using (var dbContext = new DatabaseContext())
{
foreach (Interior interior in dbContext.Interiors)
{
TextLabel enT = GetInteriorEnterTextLabel(interior);
TextLabel exT = GetInteriorExitTextLabel(interior);
Marker enM = GetInteriorEnterMarker(interior);
Marker exM = GetInteriorExitMarkers(interior);
if (enT != null) enT.Delete();
if (exT != null) exT.Delete();
if (enM != null) enM.Delete();
if (exM != null) exM.Delete();
if (interior.EnterPosition != null)
{
NAPI.Util.ConsoleOutput("enterposition not null");
_interiorEnterTextLabels[interior.Id] = NAPI.TextLabel.CreateTextLabel("~y~" + interior.Name + "\n~s~Eingang", interior.EnterPosition, 10f, 1f, 0, new Color(255, 255, 255));
_interiorEnterMarkers[interior.Id] = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, interior.EnterPosition.Subtract(new Vector3(0, 0, 1.5)), new Vector3(), new Vector3(), 1.0f, new Color(255, 255, 255));
}
if(interior.ExitPosition != null)
{
NAPI.Util.ConsoleOutput("exitposition not null");
_interiorExitTextLabels[interior.Id] = NAPI.TextLabel.CreateTextLabel("~y~" + interior.Name + "\n~s~Ausgang", interior.ExitPosition, 10f, 1f, 0, new Color(255, 255, 255));
_interiorExitMarkers[interior.Id] = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, interior.ExitPosition.Subtract(new Vector3(0, 0, 1.5)), new Vector3(), new Vector3(), 1.0f, new Color(255, 255, 255));
}
}
dbContext.SaveChanges();
}
}
public static void DeleteInterior(Interior interior)
{
_interiorEnterTextLabels.Remove(interior.Id);
_interiorExitTextLabels.Remove(interior.Id);
_interiorEnterMarkers.Remove(interior.Id);
_interiorExitMarkers.Remove(interior.Id);
}
public static TextLabel GetInteriorEnterTextLabel(Interior interior) => NAPI.Pools.GetAllTextLabels().Find(t => t.Handle.Value == _interiorEnterTextLabels.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
public static TextLabel GetInteriorExitTextLabel(Interior interior) => NAPI.Pools.GetAllTextLabels().Find(t => t.Handle.Value == _interiorExitTextLabels.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
public static Marker GetInteriorEnterMarker(Interior interior) => NAPI.Pools.GetAllMarkers().Find(t => t.Handle.Value == _interiorEnterMarkers.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
public static Marker GetInteriorExitMarkers(Interior interior) => NAPI.Pools.GetAllMarkers().Find(t => t.Handle.Value == _interiorExitMarkers.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
}
}