Add Rubbellos without function, add message /giveitem, add UseItem variable
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@@ -1922,6 +1922,7 @@ namespace ReallifeGamemode.Server.Commands
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{
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invWeight += uItem.Amount * InventoryManager.GetItemById(uItem.ItemId).Gewicht;
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}
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ChatService.SendMessage(player, "~b~[ADMIN]~s~ Du hast " + target.Name + " ~g~" + amount + "~s~ mal das Item gegeben.");
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}
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if (invWeight + (amount * InventoryManager.GetItemById(itemId).Gewicht) > 40000)
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