Business kaufen
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@@ -1,4 +1,5 @@
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using GTANetworkAPI;
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using Newtonsoft.Json;
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using ReallifeGamemode.Server.Entities;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Models;
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@@ -65,26 +66,86 @@ namespace ReallifeGamemode.Server.Business
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dbContext.SaveChanges();
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}
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}
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BusinessData data = GetData();
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if(data == null)
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{
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using (var dbContext = new DatabaseContext())
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{
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data = new BusinessData()
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{
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BusinessId = this.Id,
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Price = -1
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};
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dbContext.BusinessData.Add(data);
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dbContext.SaveChanges();
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}
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}
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}
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private void EntityExitBusinessColShape(ColShape colShape, Client client)
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{
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client.TriggerEvent("business_removeHelp", true);
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client.TriggerEvent("SERVER:Business_RemoveHelp", true);
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}
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public BusinessData GetData(DatabaseContext dbContext = null)
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{
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if(dbContext == null)
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{
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using (dbContext = new DatabaseContext())
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{
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return dbContext.BusinessData.Where(b => b.BusinessId == this.Id).FirstOrDefault();
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}
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}
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else
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{
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return dbContext.BusinessData.Where(b => b.BusinessId == this.Id).FirstOrDefault();
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}
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}
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private void EntityEnterBusinessColShape(ColShape colShape, Client client)
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{
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if (GetOwner() != null && GetOwner().Id == client.GetUser()?.Id && !client.IsInVehicle)
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if (client.IsInVehicle || !client.IsLoggedIn()) return;
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client.TriggerEvent("SERVER:Business_ShowMenuHelp");
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SendBusinessDataToClient(client);
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}
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public void SendBusinessDataToClient(Client player)
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{
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User owner = GetOwner();
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int state = -1; // Keine Beziehung
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if (owner == null) // Kein Besitzer
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{
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client.TriggerEvent("business_showHelp", Name, (GetBankAccount()?.Balance ?? 0).ToMoneyString());
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state = 0;
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}
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else if (owner.Id == player.GetUser()?.Id) // Besitzer
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{
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state = 1;
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}
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var business = new
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{
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this.Name,
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Price = this.GetData().Price.ToMoneyString(),
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Balance = this.GetBankAccount().Balance.ToMoneyString()
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};
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player.TriggerEvent("SERVER:Business_SetData", JsonConvert.SerializeObject(business), state);
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}
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public void Update(int? money = null)
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{
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if (money == null) money = GetBankAccount()?.Balance ?? 0;
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User owner = GetOwner();
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string infoText = Name + "\n" + "Besitzer: " + (owner == null ? "Niemand" : owner.Name) + "\nKasse: ~g~" + money.ToMoneyString();
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string infoText = Name;
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if (owner == null) infoText += "\n~g~Zum Verkauf\n~s~Preis: ~y~" + this.GetData().Price.ToMoneyString();
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else infoText += $"\nBesitzer: ~g~{owner.Name}\n~s~Kasse: ~y~{money.ToMoneyString()}";
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_informationLabel.Text = infoText;
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}
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