edit weapondamage carbinrifle & other unjail position & fix tog command
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@@ -236,7 +236,7 @@ namespace ReallifeGamemode.Server.Commands
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case "ip":
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if(player.HasData("togip"))
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{
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player.SetData("togip", false);
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player.ResetData("togip");
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player.SendNotification("~g~[Info]~w~ Ip´s werden nun ausgeblendet.");
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}
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else
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@@ -249,7 +249,7 @@ namespace ReallifeGamemode.Server.Commands
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case "deathlogs":
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if (player.HasData("togdeath"))
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{
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player.SetData("togdeath", false);
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player.ResetData("togdeath");
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player.SendNotification("~g~[Info]~w~ Deathlogs werden nun ausgeblendet.");
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}
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else
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@@ -261,7 +261,7 @@ namespace ReallifeGamemode.Server.Commands
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case "lc":
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if (player.HasData("toglc"))
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{
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player.SetData("toglc", false);
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player.ResetData("toglc");
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player.SendNotification("~g~[Info]~w~ Leaderchat wird nun ausgeblendet.");
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}
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else
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@@ -475,7 +475,7 @@ namespace ReallifeGamemode.Server.Commands
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#endregion Staatsfraktionen (LSPD / FBI) Commands
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#region Weazel News
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[Command("eventchat", "~m~Benutzung: ~s~/eventchat [Typ = ~g~on~s~, ~g~off~s~", GreedyArg = true)]
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[Command("eventchat", "~m~Benutzung: ~s~/eventchat [Typ = ~g~on~s~, ~g~off~s~]", GreedyArg = true)]
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public void CmdFactionNREventchat(Player player, string onoff)
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{
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@@ -88,7 +88,7 @@ namespace ReallifeGamemode.Server.Commands
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player.PlayAnimation("mp_am_hold_up", "handsup_base", (int)(AnimationFlags.Loop | AnimationFlags.OnlyAnimateUpperBody | AnimationFlags.AllowPlayerControl | AnimationFlags.Cancellable));
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}
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[Command("event", "~m~Benutzung: ~s~/eventchat [Nachricht]", GreedyArg = true)]
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[Command("event", "~m~Benutzung: ~s~/event [Nachricht]", GreedyArg = true)]
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public void CmdFactionNREventchat(Player player, string msg)
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{
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if (player.HasData("eventAllowed") == false)
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