Minor adjustments
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@@ -1,4 +1,4 @@
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using GTANetworkAPI;
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using GTANetworkAPI;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Extensions;
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@@ -229,7 +229,7 @@ namespace ReallifeGamemode.Server.Commands
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}
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#endregion
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#region Staatsfraktionen (LSPD / FBI) Commands
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[Command("wanted", "~m~Benutzung: ~s~/wa(nted) [Name / ID] [Anzahl] [Grund]", Alias = "wa", GreedyArg = true)]
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[Command("wanted", "~m~Benutzung: ~s~/wa(nted) [Spieler] [Anzahl] [Grund]", Alias = "wa", GreedyArg = true)]
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public void CmdFactionWanted(Player player, string nameOrId, int amount, string reason)
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{
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User user = player.GetUser();
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@@ -262,7 +262,7 @@ namespace ReallifeGamemode.Server.Commands
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targetUser.GiveWanteds(player, amount, reason);
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}
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[Command("clear", "~m~Benutzung: ~s~/clear [Name / ID] [Grund]", GreedyArg = true)]
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[Command("clear", "~m~Benutzung: ~s~/clear [Spieler] [Grund]", GreedyArg = true)]
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public void CmdFactionClear(Player player, string nameOrId, string reason)
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{
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