Refresh TicketSystem

This commit is contained in:
Mac_Slash
2020-04-11 16:06:11 +02:00
parent e0104bb9b2
commit 1713bd8616
4 changed files with 14 additions and 6 deletions

View File

@@ -147,7 +147,12 @@ namespace ReallifeGamemode.Server.Events
bool factionInvite = player.HasData("accept_faction_invite");
bool groupInvite = player.HasData("accept_group_invite");
bool ticket_boolean = player.HasData("ticket_boolean");
int ticket_amount = NAPI.Data.GetEntityData(player, "ticket_amount");
int ticket_amount;
if (player.HasData("ticket_amount"))
{
ticket_amount = player.GetData<int>("ticket_amount");
}
else return;
player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount);
}